Player Matchup

Agni
Agni
Battosai845
Agni
Level 190
God Stats
20W - 14L
1,644 SR
Queue Stats
119W - 107L
1,519 Elo+
Party 1
Vamana
Vamana
MSand114
Vamana
Level 197
God Stats
0W - 1L
1,593 SR
Queue Stats
37W - 37L
1,552 Elo+
Party 1
Ares
Ares
testycoals22
Ares
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,499 Elo+
Party 1
Rama
Rama
thighskoup
Rama
Level 88
God Stats
8W - 7L
1,481 SR
Queue Stats
37W - 35L
1,518 Elo+
Party 1
Discordia
Discordia
xXLordPoseidonXx
Discordia
Level 145
God Stats
11W - 7L
1,700 SR
Queue Stats
231W - 250L
1,485 Elo+
Solo
Team Averages
Level 138
1,584 SR
1,515 Elo+

VS

Team Averages
Level 105
1,648 SR
1,519 Elo+
Maui
Maui
Balke 304
Maui
Level 126
God Stats
7W - 12L
1,418 SR
Queue Stats
247W - 241L
1,569 Elo+
Party 2
Arachne
Arachne
CHEVATIAN0
Arachne
Level 68
God Stats
11W - 2L
1,822 SR
Queue Stats
37W - 25L
1,593 Elo+
Solo
Erlang Shen
Erlang Shen
bluerosedjt11
Erlang Shen
Level 122
God Stats
5W - 4L
1,620 SR
Queue Stats
94W - 78L
1,510 Elo+
Solo
Anhur
Anhur
qflo 304
Anhur
Level 86
God Stats
1W - 0L
1,781 SR
Queue Stats
35W - 47L
1,448 Elo+
Party 2
Anubis
Anubis
x_knightkiller
Anubis
Level 125
God Stats
7W - 5L
1,599 SR
Queue Stats
227W - 217L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,149
550
7,428
8,850
3,346
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Vamana
MSand114
Vamana
12
0 / 2 / 0
6,141
472
3,866
11,200
8,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 4 / 1
5,669
436
4,072
12,613
9,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
1 / 4 / 0
6,241
480
4,932
9,792
3,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
12
1 / 3 / 0
6,675
513
7,404
5,630
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
13
1 / 1 / 8
7,516
578
5,611
10,070
8,099
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
CHEVATIAN0
Arachne
14
9 / 0 / 3
8,529
656
8,537
12,530
5,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
bluerosedjt11
Erlang Shen
14
2 / 0 / 2
8,130
625
3,890
12,427
9,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
qflo 304
Anhur
13
2 / 0 / 2
7,308
562
5,743
5,744
2,264
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 3
8,707
670
6,002
8,899
4,533
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
17
17
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Maui
1
1
8
5
L
0
4
0
0
W
Arachne
CHEVATIAN0
Arachne
9
0
3
10.5
L
Vamana
MSand114
Vamana
0
2
0
0
W
Erlang Shen
bluerosedjt11
Erlang Shen
2
0
2
3
W
Anhur
qflo 304
Anhur
2
0
2
3
L
0
4
1
0.13
L
1
4
0
0.25
L
Discordia
1
3
0
0.33
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,702
Damage
29,783
48,085
Taken
49,670
26,300
Mitigated
30,452
10,113
Healing
26,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
5,611
1,887
0
2,374
10,070
8,099
62
2,974
7,096
31,473
0
L
7,428
1,211
0
2,335
8,850
3,346
0
0
8,850
59,902
1,499
W
Arachne
CHEVATIAN0
Arachne
8,537
5,213
0
7,346
12,530
5,845
1,861
2,054
10,476
0
66,417
L
Vamana
MSand114
Vamana
3,866
2,322
0
2,709
11,200
8,712
55
3,063
8,137
0
52,887
W
Erlang Shen
bluerosedjt11
Erlang Shen
3,890
2,170
0
6,905
12,427
9,711
464
6,957
5,470
0
52,367
W
Anhur
qflo 304
Anhur
5,743
3,446
0
2,539
5,744
2,264
659
1,344
4,400
0
51,435
L
4,072
551
0
2,273
12,613
9,384
0
4,081
8,532
16,889
0
L
4,932
4,445
0
2,210
9,792
3,113
26
2,400
7,392
0
47,545
L
Discordia
7,404
289
0
586
5,630
1,745
0
2,069
3,561
58,474
0
W
6,002
367
255
6,916
8,899
4,533
110
5,491
3,408
73,214
2,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,875
Gold Earned
40,190
404
Minions Killed
466
0
Camps Cleared
0
1,305,272
Distance Traveled
1,362,740
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,516
578
37
3
0
282,403
3
L
Agni
7,149
550
114
9
0
243,630
2
W
Arachne
8,529
656
77
6
0
321,238
0
L
Vamana
6,141
472
87
7
0
296,056
4
W
Erlang Shen
8,130
625
116
9
0
262,884
0
W
Anhur
7,308
562
102
8
0
259,241
0
L
Ares
5,669
436
27
2
0
271,775
0
L
Rama
6,241
480
79
6
0
251,437
1
L
Discordia
6,675
513
97
7
0
242,374
5
W
Anubis
8,707
670
134
10
0
236,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role