Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
TheBasedRob
Bacchus
Level 166
God Stats
38W - 26L
1,515 SR
Queue Stats
775W - 830L
1,488 Elo+
Solo
Bellona
Bellona
XFedi
Bellona
Level 148
God Stats
1W - 0L
1,707 SR
Queue Stats
9W - 10L
1,321 Elo+
Party 1
Team Averages
Level 138
1,544 SR
1,462 Elo+

VS

Team Averages
Level 163
1,562 SR
1,479 Elo+
Bastet
Bastet
 
Bastet
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Direwolf40312
Ra
Level 201
God Stats
7W - 13L
1,426 SR
Queue Stats
228W - 221L
1,448 Elo+
Solo
Cerberus
Cerberus
JaysolMC
Cerberus
Level 134
God Stats
12W - 11L
1,634 SR
Queue Stats
560W - 547L
1,496 Elo+
Solo
Odin
Odin
Simylar
Odin
Level 168
God Stats
1W - 1L
1,748 SR
Queue Stats
193W - 172L
1,423 Elo+
Solo
Apollo
Apollo
SoloAnarchy
Apollo
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
2 / 0 / 1
4,337
723
5,015
3,904
1,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
 
Awilix
8
2 / 0 / 1
4,300
717
1,758
4,508
1,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
 
Nu Wa
7
0 / 0 / 0
3,826
638
1,607
2,247
645
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
TheBasedRob
Bacchus
6
1 / 0 / 2
3,856
643
3,040
4,072
4,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
XFedi
Bellona
8
1 / 0 / 1
4,713
786
3,883
6,049
3,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
4
0 / 1 / 0
3,222
537
1,434
3,308
1,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 1 / 0
4,202
700
1,423
3,347
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cerberus
JaysolMC
Cerberus
6
0 / 3 / 0
3,751
625
1,609
6,836
4,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Odin
Simylar
Odin
7
0 / 1 / 0
4,029
672
2,825
5,272
4,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
7
0 / 0 / 0
3,668
611
2,298
5,347
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
6
Kills
0
0
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
0
1
2.5
W
Awilix
 
Awilix
2
0
1
2.5
W
Nu Wa
 
Nu Wa
0
0
0
0
L
Bastet
 
Bastet
0
1
0
0
L
0
1
0
0
L
Cerberus
JaysolMC
Cerberus
0
3
0
0
L
Odin
Simylar
Odin
0
1
0
0
L
Apollo
0
0
0
0
W
Bacchus
TheBasedRob
Bacchus
1
0
2
2
W
Bellona
XFedi
Bellona
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,303
Damage
9,589
20,780
Taken
24,110
10,891
Mitigated
13,005
9,225
Healing
8,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,015
2,862
0
1,528
3,904
1,109
0
1,143
2,761
0
26,026
W
Awilix
 
Awilix
1,758
274
0
2,214
4,508
1,428
0
644
3,864
0
26,873
W
Nu Wa
 
Nu Wa
1,607
420
0
0
2,247
645
128
845
1,402
18,293
0
L
Bastet
 
Bastet
1,434
343
0
814
3,308
1,172
0
515
2,754
0
9,036
L
1,423
45
132
1,109
3,347
1,211
0
1,171
2,176
30,671
0
L
Cerberus
JaysolMC
Cerberus
1,609
39
0
2,296
6,836
4,651
0
1,576
5,260
9,069
0
L
Odin
Simylar
Odin
2,825
877
0
2,402
5,272
4,000
0
0
4,860
0
21,537
L
Apollo
2,298
1,237
0
2,188
5,347
1,971
0
1,385
3,962
0
25,066
W
Bacchus
TheBasedRob
Bacchus
3,040
521
0
1,289
4,072
4,017
0
400
3,672
11,850
0
W
Bellona
XFedi
Bellona
3,883
1,439
0
4,194
6,049
3,692
0
0
5,422
0
29,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,032
Gold Earned
18,872
183
Minions Killed
186
0
Camps Cleared
0
665,085
Distance Traveled
633,623
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,337
723
34
6
0
117,772
0
W
Awilix
4,300
717
49
8
0
156,349
0
W
Nu Wa
3,826
638
39
7
0
126,609
0
L
Bastet
3,222
537
20
3
0
102,495
1
L
Ra
4,202
700
54
9
0
132,779
0
L
Cerberus
3,751
625
18
3
0
137,832
1
L
Odin
4,029
672
50
8
0
128,958
0
L
Apollo
3,668
611
44
7
0
131,559
0
W
Bacchus
3,856
643
13
2
0
149,688
3
W
Bellona
4,713
786
48
8
0
114,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role