Player Matchup

Sobek
Sobek
BCF Clave
Sobek
Level 28
God Stats
12W - 6L
1,479 SR
Queue Stats
21W - 18L
1,357 Elo+
Party 1
Nox
Nox
Damiuhn
Nox
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 44L
1,408 Elo+
Party 1
Neith
Neith
llJACKBRAZll
Neith
Level 41
God Stats
2W - 3L
1,118 SR
Queue Stats
46W - 44L
1,410 Elo+
Party 1
Team Averages
Level 42
1,366 SR
1,392 Elo+

VS

Team Averages
Level 57
1,405 SR
1,369 Elo+
Izanami
Izanami
Kjou1
Izanami
Level 64
God Stats
9W - 17L
1,072 SR
Queue Stats
306W - 317L
1,414 Elo+
Solo
Raijin
Raijin
Master PTWNL
Raijin
Level 66
God Stats
2W - 3L
1,628 SR
Queue Stats
116W - 116L
1,494 Elo+
Solo
Chaac
Chaac
danieltwin23
Chaac
Level 41
God Stats
8W - 6L
1,516 SR
Queue Stats
83W - 112L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BCF Clave
Sobek
13
1 / 2 / 6
8,015
617
4,240
17,671
13,880
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nox
14
1 / 2 / 9
8,755
673
8,800
9,670
4,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 0 / 2
10,198
784
16,123
8,148
3,345
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kjou1
Izanami
14
1 / 2 / 2
8,739
672
6,667
9,369
3,906
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
13
2 / 5 / 2
8,429
648
15,826
11,376
4,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 4 / 3
8,097
623
8,542
15,132
14,316
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
11
Kills
4
4
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
BCF Clave
Sobek
1
2
6
2
W
Nox
1
2
9
2.75
L
Izanami
Kjou1
Izanami
1
2
2
1
L
Raijin
2
5
2
0.6
L
1
4
3
0.63
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,163
Damage
31,035
35,489
Taken
35,877
21,276
Mitigated
22,645
6,561
Healing
3,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BCF Clave
Sobek
4,240
288
170
3,434
17,671
13,880
0
7,596
9,225
11,538
1,793
W
Nox
8,800
1,711
0
0
9,670
4,051
0
3,338
5,876
28,836
889
L
Izanami
Kjou1
Izanami
6,667
3,685
0
1,010
9,369
3,906
0
3,053
6,276
0
36,568
L
Raijin
15,826
1,792
0
0
11,376
4,423
0
4,304
7,053
34,008
1,012
L
8,542
304
0
2,514
15,132
14,316
0
4,838
10,234
0
19,740
W
16,123
9,081
706
2,251
8,148
3,345
0
2,961
4,671
0
42,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,968
Gold Earned
25,265
130
Minions Killed
152
0
Camps Cleared
0
691,168
Distance Traveled
660,599
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,015
617
15
1
0
249,360
0
W
Nox
8,755
673
48
4
0
217,233
0
L
Izanami
8,739
672
70
5
0
217,832
0
L
Raijin
8,429
648
56
4
0
201,986
0
L
Chaac
8,097
623
26
2
0
240,781
0
W
Neith
10,198
784
67
5
0
224,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role