Player Matchup

Bellona
Bellona
Gold II
AdderallXR831
Bellona
Gold II
Level 142
God Stats
27W - 22L
1,605 SR
Queue Stats
341W - 339L
1,606 MMR
Solo
Vulcan
Vulcan
Platinum I
DracoMOBA
Vulcan
Platinum I
Level 135
God Stats
2W - 1L
1,619 SR
Queue Stats
200W - 189L
1,844 MMR
Solo
Medusa
Medusa
Platinum II
Fifftycali
Medusa
Platinum II
Level 174
God Stats
29W - 26L
1,179 SR
Queue Stats
458W - 467L
1,809 MMR
Solo
Yemoja
Yemoja
Gold IV
maseeh
Yemoja
Gold IV
Level 108
God Stats
4W - 1L
1,753 SR
Queue Stats
17W - 10L
1,713 MMR
Solo
Da Ji
Da Ji
Gold IV
overkilla
Da Ji
Gold IV
Level 157
God Stats
4W - 1L
1,219 SR
Queue Stats
79W - 61L
1,600 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 143
1,475 SR
1,714 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 171
1,561 SR
1,714 MMR
Bastet
Bastet
Platinum V
ChungusDestroyer
Bastet
Platinum V
Level 148
God Stats
27W - 19L
1,666 SR
Queue Stats
205W - 209L
1,614 MMR
Solo
Maui
Maui
Platinum I
Cvsxr
Maui
Platinum I
Level 180
God Stats
4W - 7L
1,564 SR
Queue Stats
467W - 436L
2,050 MMR
Solo
Hercules
Hercules
Gold III
OBITO UCHIHA 5
Hercules
Gold III
Level 192
God Stats
6W - 7L
1,431 SR
Queue Stats
345W - 360L
1,583 MMR
Solo
Thoth
Thoth
Gold II
TheSeaJayy
Thoth
Gold II
Level 167
God Stats
4W - 3L
1,821 SR
Queue Stats
132W - 127L
1,709 MMR
Solo
Sol
Sol
Gold I
WinionsAreOP
Sol
Gold I
Level 167
God Stats
0W - 1L
1,322 SR
Queue Stats
148W - 143L
1,615 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
1 / 1 / 3
6,255
626
6,202
9,842
8,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
DracoMOBA
Vulcan
12
2 / 0 / 0
6,781
678
3,985
4,020
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Fifftycali
Medusa
12
6 / 0 / 2
6,785
679
7,717
7,398
2,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Yemoja
maseeh
Yemoja
10
1 / 2 / 4
6,026
603
4,318
7,523
4,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
overkilla
Da Ji
12
4 / 0 / 2
6,248
625
3,575
8,122
3,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
SkadiKaliSerqet

VS

Bans
ThorAgniLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
4,991
499
4,744
10,936
4,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Maui
Cvsxr
Maui
9
1 / 1 / 1
5,675
568
2,409
8,963
6,192
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
11
1 / 2 / 0
5,976
598
3,302
8,233
7,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
11
0 / 2 / 0
5,412
541
2,567
4,640
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 5 / 0
5,286
529
3,990
6,518
1,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
14
Kills
3
3
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
1
1
3
2.5
L
0
4
2
0.25
L
Maui
Cvsxr
Maui
1
1
1
1.5
W
Vulcan
DracoMOBA
Vulcan
2
0
0
2
W
Medusa
Fifftycali
Medusa
6
0
2
7
L
Hercules
1
2
0
0.5
L
Thoth
0
2
0
0
L
1
5
0
0.2
W
Yemoja
maseeh
Yemoja
1
2
4
1.5
W
Da Ji
overkilla
Da Ji
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,797
Damage
17,012
36,905
Taken
39,290
20,823
Mitigated
20,754
14,870
Healing
8,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
6,202
1,958
0
3,514
9,842
8,942
0
102
9,740
0
45,629
L
4,744
1,661
0
2,013
10,936
4,102
0
1,654
9,227
0
33,162
L
Maui
Cvsxr
Maui
2,409
793
0
2,214
8,963
6,192
13
2,712
6,211
16,547
1,715
W
Vulcan
DracoMOBA
Vulcan
3,985
82
0
1,116
4,020
1,315
51
2,245
1,775
53,849
1,034
W
Medusa
Fifftycali
Medusa
7,717
3,164
0
1,856
7,398
2,857
0
3,404
3,994
0
54,067
L
Hercules
3,302
867
0
2,717
8,233
7,216
0
0
8,233
0
46,615
L
Thoth
2,567
38
0
500
4,640
1,350
0
2,226
2,230
42,652
0
L
3,990
1,136
0
1,255
6,518
1,894
0
1,432
5,086
30,870
7,315
W
Yemoja
maseeh
Yemoja
4,318
853
1,573
2,095
7,523
4,629
0
2,608
4,915
18,801
0
W
Da Ji
overkilla
Da Ji
3,575
1,375
0
4,716
8,122
3,080
0
322
7,800
0
43,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,095
Gold Earned
27,340
376
Minions Killed
335
0
Camps Cleared
0
1,103,087
Distance Traveled
1,033,919
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,255
626
78
8
0
203,573
0
L
Bastet
4,991
499
66
7
0
231,667
0
L
Maui
5,675
568
26
3
0
216,998
2
W
Vulcan
6,781
678
111
11
0
220,180
1
W
Medusa
6,785
679
85
9
0
208,007
1
L
Hercules
5,976
598
89
9
0
194,866
5
L
Thoth
5,412
541
88
9
0
186,158
1
L
Sol
5,286
529
66
7
0
204,230
0
W
Yemoja
6,026
603
24
2
0
216,731
0
W
Da Ji
6,248
625
78
8
0
254,596
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role