Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
ArtGoesBrrrr
Ra
Level 60
God Stats
4W - 7L
1,490 SR
Queue Stats
64W - 79L
1,532 Elo+
Solo
Thanatos
Thanatos
KizzyGotAids
Thanatos
Level 83
God Stats
14W - 13L
1,594 SR
Queue Stats
127W - 114L
1,449 Elo+
Party 3
Baron Samedi
Baron Samedi
Ropen
Baron Samedi
Level 77
God Stats
25W - 27L
1,567 SR
Queue Stats
159W - 136L
1,513 Elo+
Party 2
Medusa
Medusa
Trex2002
Medusa
Level 126
God Stats
2W - 5L
1,343 SR
Queue Stats
55W - 72L
1,416 Elo+
Party 3
Team Averages
Level 83
1,498 SR
1,482 Elo+

VS

Team Averages
Level 146
1,536 SR
1,501 Elo+
Scylla
Scylla
DarthNhilus
Scylla
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
98W - 102L
1,330 Elo+
Party 1
Ao Kuang
Ao Kuang
Poldiac
Ao Kuang
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
346W - 355L
1,476 Elo+
Solo
Ganesha
Ganesha
Quaint_MF_bird
Ganesha
Level 168
God Stats
2W - 3L
1,570 SR
Queue Stats
166W - 154L
1,541 Elo+
Solo
Cernunnos
Cernunnos
TanqueVasca
Cernunnos
Level 173
God Stats
7W - 6L
1,578 SR
Queue Stats
173W - 182L
1,550 Elo+
Party 1
Mulan
Mulan
cblankin15
Mulan
Level 161
God Stats
4W - 3L
1,532 SR
Queue Stats
157W - 170L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
5
0 / 1 / 0
3,445
574
962
4,434
2,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 0 / 0
4,156
693
865
2,223
734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
KizzyGotAids
Thanatos
7
0 / 2 / 0
3,474
579
842
4,337
1,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Ropen
Baron Samedi
6
0 / 3 / 0
3,554
592
1,627
4,066
3,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Trex2002
Medusa
4
0 / 1 / 0
2,915
486
2,247
2,409
671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
7
0 / 0 / 0
3,782
630
391
1,869
473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ao Kuang
Poldiac
Ao Kuang
7
2 / 0 / 1
4,037
673
1,213
2,462
822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 0 / 2
4,444
741
1,651
2,581
1,548
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
TanqueVasca
Cernunnos
7
2 / 0 / 0
4,351
725
3,090
3,108
1,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
8
3 / 0 / 1
4,748
791
2,611
5,671
2,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
7
7
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
0
0
L
0
0
0
0
W
Scylla
0
0
0
0
L
Thanatos
KizzyGotAids
Thanatos
0
2
0
0
W
Ao Kuang
Poldiac
Ao Kuang
2
0
1
2.5
W
0
0
2
1
L
Baron Samedi
Ropen
Baron Samedi
0
3
0
0
W
Cernunnos
TanqueVasca
Cernunnos
2
0
0
2
L
Medusa
Trex2002
Medusa
0
1
0
0
W
Mulan
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,543
Damage
8,956
17,469
Taken
15,691
8,998
Mitigated
6,192
6,202
Healing
7,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
962
553
120
1,803
4,434
2,674
0
545
3,889
11,785
0
L
865
53
156
818
2,223
734
0
565
1,618
29,427
0
W
Scylla
391
87
0
380
1,869
473
0
402
1,307
18,532
0
L
Thanatos
KizzyGotAids
Thanatos
842
156
0
2,058
4,337
1,555
0
1,143
3,154
0
16,817
W
Ao Kuang
Poldiac
Ao Kuang
1,213
231
0
660
2,462
822
432
219
2,159
14,706
1,839
W
1,651
310
0
1,800
2,581
1,548
154
336
2,245
11,617
2,238
L
Baron Samedi
Ropen
Baron Samedi
1,627
254
0
852
4,066
3,364
0
22
4,044
15,695
0
W
Cernunnos
TanqueVasca
Cernunnos
3,090
1,746
0
2,472
3,108
1,072
288
626
2,482
0
24,981
L
Medusa
Trex2002
Medusa
2,247
1,025
0
395
2,409
671
0
629
1,780
0
11,280
W
Mulan
2,611
658
0
2,131
5,671
2,277
0
1,371
4,044
0
27,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,544
Gold Earned
21,362
157
Minions Killed
188
0
Camps Cleared
0
598,574
Distance Traveled
603,074
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,445
574
13
2
0
110,811
0
L
Ra
4,156
693
60
10
0
133,143
0
W
Scylla
3,782
630
47
8
0
124,303
1
L
Thanatos
3,474
579
34
6
0
151,587
0
W
Ao Kuang
4,037
673
33
6
0
128,164
0
W
Ganesha
4,444
741
0
0
0
115,498
0
L
Baron Samedi
3,554
592
35
6
0
101,008
1
W
Cernunnos
4,351
725
67
11
0
103,608
0
L
Medusa
2,915
486
15
3
0
102,025
0
W
Mulan
4,748
791
41
7
0
131,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role