Player Matchup

Raijin
Raijin
 
Raijin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DrDoofenshmritz
Shiva
Level 19
God Stats
9W - 1L
1,764 SR
Queue Stats
92W - 34L
1,786 Elo+
Party 2
Nu Wa
Nu Wa
Pregnt AKA
Nu Wa
Level 93
God Stats
1W - 1L
1,299 SR
Queue Stats
38W - 34L
1,454 Elo+
Solo
Thor
Thor
Sundÿ
Thor
Level 47
God Stats
3W - 0L
1,908 SR
Queue Stats
53W - 24L
1,699 Elo+
Party 2
Ra
Ra
andersontibere
Ra
Level 99
God Stats
6W - 3L
1,515 SR
Queue Stats
80W - 60L
1,566 Elo+
Solo
Team Averages
Level 57
1,597 SR
1,601 Elo+

VS

Team Averages
Level 78
1,513 SR
1,511 Elo+
Merlin
Merlin
 
Merlin
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Keaunga
Camazotz
Level 112
God Stats
1W - 3L
1,488 SR
Queue Stats
96W - 117L
1,462 Elo+
Solo
Jormungandr
Jormungandr
PerformedFan1
Jormungandr
Level 158
God Stats
6W - 6L
1,576 SR
Queue Stats
255W - 221L
1,591 Elo+
Solo
Ymir
Ymir
hadessmellsweird
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hachiman
Hachiman
hanging-cula
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
2 / 0 / 9
5,749
1,150
7,349
3,866
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
9 / 0 / 5
6,724
1,345
12,869
9,354
5,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nu Wa
10
1 / 1 / 8
5,639
1,128
3,024
3,417
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Sundÿ
Thor
11
5 / 0 / 6
6,300
1,260
4,756
4,670
1,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
2 / 1 / 5
5,562
1,112
1,636
3,078
1,173
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 1 / 1
5,046
1,009
3,257
1,929
752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Keaunga
Camazotz
9
0 / 2 / 1
4,715
943
663
4,569
1,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
PerformedFan1
Jormungandr
10
1 / 5 / 1
5,226
1,045
4,976
9,330
6,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 5 / 0
4,899
980
3,508
9,135
6,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
hanging-cula
Hachiman
9
0 / 6 / 0
4,729
946
2,528
7,012
2,308
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
19
Kills
2
2
Deaths
19
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
0
9
6.5
L
Merlin
 
Merlin
0
1
1
0.5
W
9
0
5
11.5
L
Camazotz
Keaunga
Camazotz
0
2
1
0.25
L
Jormungandr
PerformedFan1
Jormungandr
1
5
1
0.3
W
Nu Wa
1
1
8
5
W
Thor
Sundÿ
Thor
5
0
6
8
W
2
1
5
4.5
L
1
5
0
0.2
L
Hachiman
hanging-cula
Hachiman
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,634
Damage
14,932
24,385
Taken
31,975
10,929
Mitigated
18,466
3,795
Healing
2,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
7,349
1,750
0
198
3,866
1,401
320
1,838
1,952
13,602
358
L
Merlin
 
Merlin
3,257
242
0
446
1,929
752
0
341
1,548
10,802
0
W
12,869
5,130
55
1,920
9,354
5,137
85
4,570
4,587
99
18,226
L
Camazotz
Keaunga
Camazotz
663
237
0
674
4,569
1,930
0
1,949
2,411
0
3,362
L
Jormungandr
PerformedFan1
Jormungandr
4,976
1,327
0
1,208
9,330
6,742
0
3,207
5,818
11,159
0
W
Nu Wa
3,024
697
0
250
3,417
1,248
647
922
2,342
11,562
0
W
Thor
Sundÿ
Thor
4,756
1,417
0
328
4,670
1,970
392
2,454
2,181
0
12,023
W
1,636
355
528
516
3,078
1,173
441
1,522
1,477
11,063
0
L
3,508
1,517
0
282
9,135
6,734
0
2,873
6,054
4,994
0
L
Hachiman
hanging-cula
Hachiman
2,528
1,333
0
331
7,012
2,308
0
2,679
4,225
0
8,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,974
Gold Earned
24,615
92
Minions Killed
67
0
Camps Cleared
0
589,290
Distance Traveled
451,150
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,749
1,150
15
3
0
112,651
1
L
Merlin
5,046
1,009
17
3
0
96,339
0
W
Shiva
6,724
1,345
13
3
0
130,104
0
L
Camazotz
4,715
943
8
2
0
59,342
0
L
Jormungandr
5,226
1,045
25
5
0
97,044
0
W
Nu Wa
5,639
1,128
20
4
0
107,000
0
W
Thor
6,300
1,260
24
5
0
122,758
0
W
Ra
5,562
1,112
20
4
0
116,777
0
L
Ymir
4,899
980
4
1
0
92,664
0
L
Hachiman
4,729
946
13
3
0
105,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role