Player Matchup

Sobek
Sobek
Ashmedai9
Sobek
Level 42
God Stats
21W - 28L
1,412 SR
Queue Stats
77W - 96L
1,315 Elo+
Solo
Artemis
Artemis
GavynC2k
Artemis
Level 60
God Stats
8W - 8L
1,502 SR
Queue Stats
130W - 133L
1,444 Elo+
Party 2
Ra
Ra
HOTxPICKLE69
Ra
Level 26
God Stats
36W - 40L
1,494 SR
Queue Stats
49W - 69L
1,346 Elo+
Party 2
Team Averages
Level 43
1,469 SR
1,369 Elo+

VS

Team Averages
Level 49
1,520 SR
1,400 Elo+
Mercury
Mercury
Grizzlybeard8562
Mercury
Level 48
God Stats
0W - 4L
1,505 SR
Queue Stats
209W - 231L
1,373 Elo+
Solo
Janus
Janus
Mater2705
Janus
Level 92
God Stats
0W - 3L
1,328 SR
Queue Stats
19W - 28L
1,387 Elo+
Party 1
Danzaburou
Danzaburou
xCoyot3
Danzaburou
Level 8
God Stats
3W - 1L
1,728 SR
Queue Stats
8W - 11L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ashmedai9
Sobek
13
5 / 0 / 6
8,115
812
8,127
10,982
12,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
GavynC2k
Artemis
13
3 / 0 / 8
7,898
790
9,318
7,737
3,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 2 / 1
7,635
764
3,218
4,235
1,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,392
639
2,297
9,754
3,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Mater2705
Janus
12
1 / 5 / 1
6,771
677
7,856
7,475
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
xCoyot3
Danzaburou
12
1 / 1 / 0
6,688
669
5,309
8,113
3,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
11
Kills
2
2
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
Ashmedai9
Sobek
5
0
6
8
W
Artemis
GavynC2k
Artemis
3
0
8
7
L
0
5
1
0.1
W
3
2
1
1.75
L
Janus
Mater2705
Janus
1
5
1
0.3
L
Danzaburou
xCoyot3
Danzaburou
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,663
Damage
15,462
22,954
Taken
25,342
17,030
Mitigated
9,905
6,415
Healing
2,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Ashmedai9
Sobek
8,127
271
0
3,823
10,982
12,116
0
2,623
8,285
14,792
3,126
W
Artemis
GavynC2k
Artemis
9,318
3,751
0
1,469
7,737
3,322
0
3,629
4,087
0
31,114
L
2,297
673
0
1,588
9,754
3,700
0
3,976
5,778
0
15,331
W
3,218
236
275
848
4,235
1,592
426
1,634
2,593
21,361
0
L
Janus
Mater2705
Janus
7,856
217
0
250
7,475
2,930
0
2,465
5,010
29,138
0
L
Danzaburou
xCoyot3
Danzaburou
5,309
1,685
0
819
8,113
3,275
0
3,513
4,520
0
17,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,648
Gold Earned
19,851
111
Minions Killed
110
0
Camps Cleared
0
511,244
Distance Traveled
513,870
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,115
812
23
2
0
219,768
0
W
Artemis
7,898
790
40
4
0
186,249
1
L
Mercury
6,392
639
33
3
0
195,596
1
W
Ra
7,635
764
48
5
0
105,227
0
L
Janus
6,771
677
51
5
0
170,866
2
L
Danzaburou
6,688
669
26
3
0
147,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role