Player Matchup

Charybdis
Charybdis
Silver II
MoTruth84
Charybdis
Silver II
Level 162
God Stats
13W - 5L
1,707 SR
Queue Stats
625W - 745L
1,224 MMR
Solo
Hera
Hera
Gold V
saulmata97
Hera
Gold V
Level 93
God Stats
1W - 4L
1,353 SR
Queue Stats
88W - 106L
1,282 MMR
Solo
Chaac
Chaac
Silver III
tatdaddy1329
Chaac
Silver III
Level 156
God Stats
2W - 4L
1,413 SR
Queue Stats
14W - 28L
1,269 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,491 SR
1,259 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,517 SR
1,336 MMR
Ra
Ra
Silver II
 
Ra
Silver II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold V
Djness2
Skadi
Gold V
Level 153
God Stats
571W - 593L
1,504 SR
Queue Stats
755W - 824L
1,321 MMR
Solo
Cerberus
Cerberus
Silver I
Dm0neyDmiZE11
Cerberus
Silver I
Level 149
God Stats
87W - 80L
1,547 SR
Queue Stats
529W - 578L
1,187 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MoTruth84
Charybdis
12
2 / 0 / 0
7,159
716
3,543
10,614
3,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 5 / 1
7,183
718
5,617
8,280
2,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 0 / 0
5,607
561
941
2,271
875
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bans
AresBacchusAthenaNe ZhaCthulhu

VS

Bans
AtlasKuzenboDanzaburouSobekXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 3 / 1
7,638
764
4,239
6,370
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Djness2
Skadi
14
1 / 0 / 4
7,938
794
5,915
6,354
2,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Dm0neyDmiZE11
Cerberus
13
2 / 1 / 1
7,636
764
4,587
7,781
3,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
3
Kills
5
5
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
3
1
0.83
W
Skadi
Djness2
Skadi
1
0
4
3
W
Cerberus
Dm0neyDmiZE11
Cerberus
2
1
1
2.5
L
Charybdis
MoTruth84
Charybdis
2
0
0
2
L
1
5
1
0.3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,101
Damage
14,741
21,165
Taken
20,505
6,975
Mitigated
8,760
4,104
Healing
4,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,239
343
636
869
6,370
2,684
152
2,191
4,179
26,172
0
W
Skadi
Djness2
Skadi
5,915
2,134
0
1,739
6,354
2,318
1,053
1,271
5,083
0
37,205
W
Cerberus
Dm0neyDmiZE11
Cerberus
4,587
0
0
1,025
7,781
3,758
992
2,243
5,538
22,411
617
L
Charybdis
MoTruth84
Charybdis
3,543
1,946
0
2,051
10,614
3,423
18
3,979
5,938
0
21,565
L
5,617
820
0
1,196
8,280
2,677
93
2,805
4,994
27,618
0
L
941
169
0
857
2,271
875
0
865
1,171
0
1,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,949
Gold Earned
23,212
85
Minions Killed
175
0
Camps Cleared
0
405,050
Distance Traveled
608,122
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,638
764
62
6
0
204,186
3
W
Skadi
7,938
794
53
5
0
205,771
0
W
Cerberus
7,636
764
60
6
0
198,165
0
L
Charybdis
7,159
716
30
3
0
170,388
0
L
Hera
7,183
718
52
5
0
164,698
0
L
Chaac
5,607
561
3
0
0
69,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role