Player Matchup

Ne Zha
Ne Zha
Cholo_penguin69
Ne Zha
Level 63
God Stats
7W - 6L
1,569 SR
Queue Stats
122W - 130L
1,424 Elo+
Party 1
Fafnir
Fafnir
ChrisNY85
Fafnir
Level 89
God Stats
14W - 16L
1,646 SR
Queue Stats
143W - 161L
1,405 Elo+
Solo
Scylla
Scylla
KingMadness25K
Scylla
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,472 Elo+
Party 1
Team Averages
Level 91
1,572 SR
1,434 Elo+

VS

Team Averages
Level 105
1,494 SR
1,399 Elo+
Terra
Terra
Dread2367
Terra
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 141L
1,386 Elo+
Party 2
Janus
Janus
RiskyD00mslay3r
Janus
Level 86
God Stats
2W - 3L
1,421 SR
Queue Stats
171W - 169L
1,374 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zerzion
Tsukuyomi
Level 89
God Stats
10W - 9L
1,560 SR
Queue Stats
25W - 21L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 3
10,702
669
10,243
15,877
7,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
ChrisNY85
Fafnir
15
0 / 2 / 5
10,025
627
6,679
21,018
24,588
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
6 / 7 / 1
11,697
731
13,166
14,404
5,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Dread2367
Terra
17
1 / 5 / 12
10,846
678
8,177
21,315
22,458
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 3 / 8
12,298
769
16,730
11,761
6,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Zerzion
Tsukuyomi
17
8 / 1 / 6
12,144
759
17,343
11,477
5,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
9
Kills
16
16
Deaths
9
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
L
Fafnir
ChrisNY85
Fafnir
0
2
5
1.25
W
Terra
Dread2367
Terra
1
5
12
1.4
L
6
7
1
0.93
W
7
3
8
3.67
W
Tsukuyomi
Zerzion
Tsukuyomi
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,088
Damage
42,250
51,299
Taken
44,553
37,166
Mitigated
34,120
8,597
Healing
6,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,243
4,263
0
341
15,877
7,539
920
7,590
8,284
0
34,652
L
Fafnir
ChrisNY85
Fafnir
6,679
2,103
0
4,369
21,018
24,588
236
10,358
10,632
24,456
1,481
W
Terra
Dread2367
Terra
8,177
2,426
1,072
3,014
21,315
22,458
355
7,807
13,445
23,554
692
L
13,166
2,371
251
3,636
14,404
5,039
557
6,039
8,365
40,713
724
W
16,730
1,666
0
620
11,761
6,034
966
5,909
5,784
45,934
495
W
Tsukuyomi
Zerzion
Tsukuyomi
17,343
4,937
0
1,506
11,477
5,628
1,660
5,395
6,017
0
49,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,424
Gold Earned
35,288
128
Minions Killed
162
0
Camps Cleared
0
700,148
Distance Traveled
820,811
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,702
669
37
2
0
240,763
0
L
Fafnir
10,025
627
30
2
0
253,833
0
W
Terra
10,846
678
30
2
0
266,248
1
L
Scylla
11,697
731
61
4
0
205,552
0
W
Janus
12,298
769
78
5
0
265,184
2
W
Tsukuyomi
12,144
759
54
3
0
289,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role