Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Kuinen
Freya
Level 164
God Stats
1W - 5L
1,154 SR
Queue Stats
495W - 517L
1,463 Elo+
Party 1
Bakasura
Bakasura
Mephiisto45
Bakasura
Level 108
God Stats
2W - 5L
1,211 SR
Queue Stats
555W - 566L
1,459 Elo+
Party 1
Nike
Nike
SlagOfFrigga
Nike
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
1,553 Elo+
Solo
Izanami
Izanami
desimoni5
Izanami
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,530 Elo+
Solo
Team Averages
Level 131
1,373 SR
1,501 Elo+

VS

Team Averages
Level 96
1,619 SR
1,416 Elo+
Izanami
Izanami
Allys0nM
Izanami
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Rebel Ricky Tan
Xbalanque
Level 109
God Stats
4W - 1L
1,707 SR
Queue Stats
262W - 261L
1,483 Elo+
Solo
Zhong Kui
Zhong Kui
Vovodesunga
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,129 Elo+
Party 2
Apollo
Apollo
jeibbyxX
Apollo
Level 89
God Stats
3W - 3L
1,912 SR
Queue Stats
212W - 201L
1,490 Elo+
Solo
He Bo
He Bo
julianguillen200
He Bo
Level 150
God Stats
3W - 3L
1,474 SR
Queue Stats
157W - 165L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
9 / 3 / 9
9,292
929
12,094
8,182
5,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Freya
Kuinen
Freya
13
1 / 2 / 16
8,301
830
4,107
7,801
4,208
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Mephiisto45
Bakasura
16
4 / 1 / 15
9,463
946
5,615
11,709
11,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
3 / 2 / 14
8,680
868
7,976
11,759
10,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Izanami
desimoni5
Izanami
17
7 / 2 / 13
10,209
1,021
16,048
8,204
4,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Allys0nM
Izanami
14
2 / 7 / 7
7,898
790
7,238
12,104
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Rebel Ricky Tan
Xbalanque
14
4 / 7 / 3
8,808
881
9,495
11,026
4,139
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Vovodesunga
Zhong Kui
13
2 / 5 / 4
7,357
736
8,304
11,097
8,619
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Apollo
jeibbyxX
Apollo
15
1 / 2 / 6
7,416
742
5,572
8,004
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 3 / 6
7,607
761
10,351
7,504
2,485
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
36
24
Kills
10
10
Deaths
24
67
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
3
9
4.5
L
Izanami
Allys0nM
Izanami
2
7
7
0.79
W
Freya
Kuinen
Freya
1
2
16
4.5
W
Bakasura
Mephiisto45
Bakasura
4
1
15
11.5
L
Xbalanque
Rebel Ricky Tan
Xbalanque
4
7
3
0.79
W
3
2
14
5
L
Zhong Kui
Vovodesunga
Zhong Kui
2
5
4
0.8
W
Izanami
desimoni5
Izanami
7
2
13
6.75
L
Apollo
jeibbyxX
Apollo
1
2
6
2
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,840
Damage
40,960
47,655
Taken
49,735
35,787
Mitigated
23,306
14,301
Healing
11,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
12,094
2,954
1,244
829
8,182
5,384
0
3,457
4,725
0
14,944
L
Izanami
Allys0nM
Izanami
7,238
4,163
520
1,255
12,104
4,054
81
1,237
10,688
0
17,909
W
Freya
Kuinen
Freya
4,107
1,372
1,529
1,637
7,801
4,208
979
3,113
4,688
14,225
0
W
Bakasura
Mephiisto45
Bakasura
5,615
3,286
1,455
4,337
11,709
11,080
1,007
3,555
8,154
0
7,451
L
Xbalanque
Rebel Ricky Tan
Xbalanque
9,495
3,821
765
1,298
11,026
4,139
0
534
10,266
0
20,512
W
7,976
452
680
1,198
11,759
10,541
0
4,765
6,994
0
16,526
L
Zhong Kui
Vovodesunga
Zhong Kui
8,304
497
185
1,575
11,097
8,619
0
1,508
8,885
13,371
0
W
Izanami
desimoni5
Izanami
16,048
6,384
198
1,194
8,204
4,574
2,290
3,765
4,439
0
39,618
L
Apollo
jeibbyxX
Apollo
5,572
2,503
908
2,410
8,004
4,009
0
192
7,747
0
17,731
L
10,351
153
694
2,235
7,504
2,485
0
636
6,788
22,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,945
Gold Earned
39,086
119
Minions Killed
114
0
Camps Cleared
0
893,600
Distance Traveled
861,641
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,292
929
8
1
0
166,996
0
L
Izanami
7,898
790
21
2
0
169,847
0
W
Freya
8,301
830
21
2
0
175,921
0
W
Bakasura
9,463
946
27
3
0
190,464
0
L
Xbalanque
8,808
881
26
3
0
161,664
0
W
Nike
8,680
868
11
1
0
194,867
0
L
Zhong Kui
7,357
736
11
1
0
152,034
0
W
Izanami
10,209
1,021
52
5
0
165,352
0
L
Apollo
7,416
742
33
3
0
168,157
0
L
He Bo
7,607
761
23
2
0
209,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role