Player Matchup

Cu Chulainn
Cu Chulainn
BayByDragon
Cu Chulainn
Level 84
God Stats
1W - 2L
1,263 SR
Queue Stats
138W - 143L
1,520 Elo+
Party 1
Vulcan
Vulcan
Megarcanin
Vulcan
Level 124
God Stats
5W - 7L
1,743 SR
Queue Stats
104W - 86L
1,587 Elo+
Party 1
Pele
Pele
Zayn97
Pele
Level 34
God Stats
0W - 1L
1,457 SR
Queue Stats
10W - 10L
1,451 Elo+
Party 1
Team Averages
Level 81
1,487 SR
1,519 Elo+

VS

Team Averages
Level 110
1,499 SR
1,479 Elo+
Bellona
Bellona
 
Bellona
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Dypman
Nut
Level 38
God Stats
48W - 52L
1,497 SR
Queue Stats
48W - 54L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BayByDragon
Cu Chulainn
14
4 / 7 / 5
9,625
802
13,059
19,372
11,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
Megarcanin
Vulcan
15
3 / 4 / 9
9,818
818
10,860
7,741
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Zayn97
Pele
15
6 / 7 / 3
10,262
855
10,399
15,473
4,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
7 / 3 / 10
10,935
911
11,207
15,668
11,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
 
Anubis
15
4 / 5 / 11
10,251
854
12,786
12,661
6,165
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nut
Dypman
Nut
15
7 / 5 / 7
10,506
876
13,091
13,687
7,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
13
Kills
18
18
Deaths
13
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
3
10
4
W
Anubis
 
Anubis
4
5
11
1.9
L
Cu Chulainn
BayByDragon
Cu Chulainn
4
7
5
0.93
W
Nut
Dypman
Nut
7
5
7
2.1
L
Vulcan
Megarcanin
Vulcan
3
4
9
1.88
L
Pele
Zayn97
Pele
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,318
Damage
37,084
42,586
Taken
42,016
18,428
Mitigated
25,400
4,970
Healing
13,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,207
3,384
0
5,239
15,668
11,994
948
2,465
13,142
0
36,052
W
Anubis
 
Anubis
12,786
240
0
4,028
12,661
6,165
494
4,419
8,224
54,808
1,098
L
Cu Chulainn
BayByDragon
Cu Chulainn
13,059
2,392
0
2,617
19,372
11,005
27
3,337
15,027
4,174
35,772
W
Nut
Dypman
Nut
13,091
8,209
0
4,676
13,687
7,241
1,302
5,314
8,341
0
28,233
L
Vulcan
Megarcanin
Vulcan
10,860
187
0
528
7,741
2,980
583
1,515
5,629
38,778
394
L
Pele
Zayn97
Pele
10,399
1,401
0
1,825
15,473
4,443
971
7,656
7,410
0
25,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,705
Gold Earned
31,692
138
Minions Killed
157
0
Camps Cleared
0
698,341
Distance Traveled
621,952
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,935
911
42
4
0
244,815
3
W
Anubis
10,251
854
81
7
0
197,944
0
L
Cu Chulainn
9,625
802
53
4
0
224,444
2
W
Nut
10,506
876
34
3
0
179,193
0
L
Vulcan
9,818
818
56
5
0
240,534
0
L
Pele
10,262
855
29
2
0
233,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role