Player Matchup

Cthulhu
Cthulhu
DEDEKONG305
Cthulhu
Level 102
God Stats
24W - 19L
1,617 SR
Queue Stats
84W - 83L
1,425 Elo+
Solo
Martichoras
Martichoras
ELmoslate
Martichoras
Level 39
God Stats
2W - 5L
1,209 SR
Queue Stats
301W - 309L
1,266 Elo+
Party 1
Nemesis
Nemesis
STOFFALOT
Nemesis
Level 27
God Stats
14W - 13L
1,276 SR
Queue Stats
329W - 333L
1,329 Elo+
Party 1
Team Averages
Level 56
1,368 SR
1,340 Elo+

VS

Team Averages
Level 44
1,656 SR
1,315 Elo+
Izanami
Izanami
Daniel98998
Izanami
Level 56
God Stats
1W - 1L
1,774 SR
Queue Stats
45W - 49L
1,303 Elo+
Party 2
Discordia
Discordia
beastboy54291
Discordia
Level 38
God Stats
0W - 1L
1,695 SR
Queue Stats
11W - 6L
1,414 Elo+
Solo
Sun Wukong
Sun Wukong
jnieto2511
Sun Wukong
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 21L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DEDEKONG305
Cthulhu
20
10 / 0 / 7
15,413
811
18,058
20,300
25,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Martichoras
ELmoslate
Martichoras
16
3 / 6 / 6
12,062
635
13,283
18,083
9,388
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
STOFFALOT
Nemesis
20
5 / 2 / 9
13,904
732
17,950
18,669
11,448
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Daniel98998
Izanami
16
5 / 7 / 2
12,434
654
13,397
18,412
8,147
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
beastboy54291
Discordia
17
2 / 7 / 2
11,787
620
12,975
14,792
6,033
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
jnieto2511
Sun Wukong
15
1 / 4 / 4
11,036
581
11,854
22,717
29,905
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
18
Kills
8
8
Deaths
18
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DEDEKONG305
Cthulhu
10
0
7
13.5
L
Izanami
Daniel98998
Izanami
5
7
2
0.86
W
Martichoras
ELmoslate
Martichoras
3
6
6
1
W
Nemesis
STOFFALOT
Nemesis
5
2
9
4.75
L
Discordia
beastboy54291
Discordia
2
7
2
0.43
L
Sun Wukong
jnieto2511
Sun Wukong
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,291
Damage
38,226
57,052
Taken
55,921
46,220
Mitigated
44,085
9,079
Healing
7,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DEDEKONG305
Cthulhu
18,058
974
636
2,320
20,300
25,384
278
4,341
15,959
77,345
1,802
L
Izanami
Daniel98998
Izanami
13,397
9,148
0
1,861
18,412
8,147
0
4,519
13,841
0
42,546
W
Martichoras
ELmoslate
Martichoras
13,283
7,055
92
1,275
18,083
9,388
1,736
4,555
13,528
0
36,258
W
Nemesis
STOFFALOT
Nemesis
17,950
6,361
423
4,333
18,669
11,448
528
4,150
14,519
0
84,554
L
Discordia
beastboy54291
Discordia
12,975
988
331
518
14,792
6,033
0
6,256
8,412
53,146
0
L
Sun Wukong
jnieto2511
Sun Wukong
11,854
3,334
134
5,011
22,717
29,905
0
5,352
17,325
0
30,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,379
Gold Earned
35,257
241
Minions Killed
156
0
Camps Cleared
0
1,048,882
Distance Traveled
889,503
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,413
811
131
7
0
354,903
0
L
Izanami
12,434
654
54
3
0
265,776
0
W
Martichoras
12,062
635
34
2
0
274,999
0
W
Nemesis
13,904
732
76
4
0
418,980
0
L
Discordia
11,787
620
67
4
0
338,349
0
L
Sun Wukong
11,036
581
35
2
0
285,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role