Player Matchup

Achilles
Achilles
IgnisKasai
Achilles
Level 158
God Stats
24W - 2L
1,750 SR
Queue Stats
541W - 92L
1,854 Elo+
Party 2
Scylla
Scylla
KingApoIIyon
Scylla
Level 107
God Stats
9W - 5L
1,574 SR
Queue Stats
376W - 145L
1,513 Elo+
Party 1
Izanami
Izanami
MemphisPharoah1
Izanami
Level 110
God Stats
12W - 13L
1,429 SR
Queue Stats
254W - 257L
1,376 Elo+
Solo
Hera
Hera
Mintpanda14
Hera
Level 108
God Stats
30W - 2L
1,713 SR
Queue Stats
204W - 24L
1,908 Elo+
Party 2
Nu Wa
Nu Wa
wwCalamityww
Nu Wa
Level 88
God Stats
36W - 7L
1,759 SR
Queue Stats
240W - 69L
1,653 Elo+
Party 1
Team Averages
Level 114
1,645 SR
1,661 Elo+

VS

Team Averages
Level 79
1,501 SR
1,440 Elo+
Ganesha
Ganesha
ArryCat
Ganesha
Level 68
God Stats
1W - 1L
1,457 SR
Queue Stats
10W - 10L
1,434 Elo+
Solo
Thanatos
Thanatos
JackFrosty54
Thanatos
Level 75
God Stats
1W - 3L
1,549 SR
Queue Stats
78W - 81L
1,454 Elo+
Party 3
King Arthur
King Arthur
Lurkerfox
King Arthur
Level 55
God Stats
12W - 10L
1,413 SR
Queue Stats
43W - 48L
1,431 Elo+
Party 3
Jing Wei
Jing Wei
bob6667700
Jing Wei
Level 109
God Stats
0W - 2L
1,293 SR
Queue Stats
98W - 109L
1,413 Elo+
Solo
Janus
Janus
willucme2x
Janus
Level 89
God Stats
4W - 3L
1,792 SR
Queue Stats
215W - 225L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IgnisKasai
Achilles
18
2 / 2 / 23
11,324
1,029
4,407
10,740
10,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
19
12 / 0 / 19
13,230
1,203
22,649
8,272
3,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 0 / 22
11,854
1,078
15,423
7,856
3,262
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
11 / 1 / 22
12,825
1,166
24,360
6,868
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

19
6 / 2 / 25
12,561
1,142
17,189
10,617
4,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

287

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ArryCat
Ganesha
15
0 / 1 / 3
9,764
888
2,743
5,643
3,920
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
JackFrosty54
Thanatos
15
3 / 10 / 0
10,584
962
6,540
24,433
7,779
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

King Arthur
Lurkerfox
King Arthur
16
1 / 10 / 2
10,511
956
15,857
26,838
29,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
bob6667700
Jing Wei
15
1 / 4 / 2
10,231
930
8,647
14,523
5,221
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
15
0 / 10 / 2
10,192
927
5,455
17,412
4,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
14
35
Kills
5
5
Deaths
35
111
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ganesha
ArryCat
Ganesha
0
1
3
1.5
W
Achilles
IgnisKasai
Achilles
2
2
23
6.75
L
Thanatos
JackFrosty54
Thanatos
3
10
0
0.3
W
Scylla
12
0
19
21.5
L
King Arthur
Lurkerfox
King Arthur
1
10
2
0.2
W
4
0
22
15
W
11
1
22
22
L
Jing Wei
bob6667700
Jing Wei
1
4
2
0.5
L
Janus
0
10
2
0.1
W
6
2
25
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,028
Damage
39,242
44,353
Taken
88,849
24,791
Mitigated
51,082
3,536
Healing
4,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
ArryCat
Ganesha
2,743
227
181
222
5,643
3,920
0
4,246
1,207
6,439
0
W
Achilles
IgnisKasai
Achilles
4,407
591
0
1,038
10,740
10,180
0
2,387
8,201
0
8,795
L
Thanatos
JackFrosty54
Thanatos
6,540
210
0
4,286
24,433
7,779
0
17,481
6,509
0
17,395
W
Scylla
22,649
2,061
0
992
8,272
3,353
0
1,207
6,945
36,065
0
L
King Arthur
Lurkerfox
King Arthur
15,857
2,281
0
0
26,838
29,599
0
16,749
9,344
0
42,598
W
15,423
11,521
0
867
7,856
3,262
0
979
6,837
0
39,818
W
24,360
6,257
0
599
6,868
3,189
0
1,248
5,522
46,114
0
L
Jing Wei
bob6667700
Jing Wei
8,647
7,636
0
0
14,523
5,221
0
9,922
4,250
0
28,723
L
Janus
5,455
810
0
0
17,412
4,563
0
14,258
2,908
35,486
775
W
17,189
4,589
0
40
10,617
4,807
0
1,653
8,810
36,244
686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,794
Gold Earned
51,282
226
Minions Killed
191
7
Camps Cleared
3
1,065,610
Distance Traveled
766,610
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,764
888
0
0
0
101,521
0
W
Achilles
11,324
1,029
18
2
0
229,034
0
L
Thanatos
10,584
962
32
3
0
179,647
0
W
Scylla
13,230
1,203
48
4
4
218,927
0
L
King Arthur
10,511
956
62
6
0
195,872
0
W
Izanami
11,854
1,078
68
6
1
212,675
0
W
Hera
12,825
1,166
57
5
2
204,688
0
L
Jing Wei
10,231
930
33
3
3
148,508
0
L
Janus
10,192
927
64
6
0
141,062
0
W
Nu Wa
12,561
1,142
35
3
0
200,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role