Player Matchup

Vulcan
Vulcan
BaldebaranW
Vulcan
Level 139
God Stats
219W - 204L
1,461 SR
Queue Stats
1,084W - 1,135L
1,413 Elo+
Solo
Cabrakan
Cabrakan
Herr-ALCY
Cabrakan
Level 69
God Stats
27W - 18L
1,546 SR
Queue Stats
161W - 176L
1,399 Elo+
Party 1
Fenrir
Fenrir
SoheilSxe
Fenrir
Level 107
God Stats
27W - 25L
1,480 SR
Queue Stats
279W - 319L
1,431 Elo+
Party 1
Cliodhna
Cliodhna
T-REX-CallMeT
Cliodhna
Level 83
God Stats
11W - 13L
1,472 SR
Queue Stats
190W - 211L
1,350 Elo+
Party 1
Achilles
Achilles
rezabazrafkan
Achilles
Level 15
God Stats
22W - 33L
1,347 SR
Queue Stats
22W - 38L
1,297 Elo+
Party 1
Team Averages
Level 83
1,461 SR
1,378 Elo+

VS

Team Averages
Level 114
1,419 SR
1,522 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ApolloNitro
Chaac
Level 48
God Stats
1W - 1L
1,363 SR
Queue Stats
9W - 5L
1,678 Elo+
Solo
Ra
Ra
REDZOMBIEVOLDO
Ra
Level 165
God Stats
55W - 62L
1,572 SR
Queue Stats
339W - 359L
1,473 Elo+
Solo
Bakasura
Bakasura
Rab Kuhl
Bakasura
Level 41
God Stats
3W - 11L
1,321 SR
Queue Stats
552W - 614L
1,381 Elo+
Solo
Neith
Neith
d4rkninj443
Neith
Level 156
God Stats
7W - 12L
1,337 SR
Queue Stats
30W - 18L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
1 / 0 / 5
7,499
1,250
9,323
594
362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
Herr-ALCY
Cabrakan
12
0 / 0 / 7
6,772
1,129
6,518
6,301
5,915
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fenrir
SoheilSxe
Fenrir
12
4 / 0 / 4
7,808
1,301
8,011
5,290
5,202
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
T-REX-CallMeT
Cliodhna
13
1 / 0 / 7
7,411
1,235
6,853
6,489
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
rezabazrafkan
Achilles
12
2 / 0 / 5
7,308
1,218
4,790
5,043
4,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

389

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 0 / 0
6,570
1,095
3,587
9,453
5,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 3 / 0
6,693
1,116
5,774
10,151
8,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 1 / 0
6,636
1,106
5,629
6,322
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Rab Kuhl
Bakasura
11
0 / 3 / 0
6,436
1,073
1,017
4,050
2,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 0
6,536
1,089
4,296
8,830
3,592
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
8
Kills
0
0
Deaths
8
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
0
0
L
0
3
0
0
W
Vulcan
1
0
5
3.5
W
Cabrakan
Herr-ALCY
Cabrakan
0
0
7
3.5
L
0
1
0
0
L
Bakasura
Rab Kuhl
Bakasura
0
3
0
0
W
Fenrir
SoheilSxe
Fenrir
4
0
4
6
W
Cliodhna
T-REX-CallMeT
Cliodhna
1
0
7
4.5
L
0
1
0
0
W
Achilles
rezabazrafkan
Achilles
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,495
Damage
20,303
23,717
Taken
38,806
19,047
Mitigated
22,842
3,207
Healing
4,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,587
811
0
931
9,453
5,869
0
3,928
5,307
0
12,978
L
5,774
849
0
1,980
10,151
8,849
0
4,274
5,500
0
10,767
W
Vulcan
9,323
76
109
0
594
362
0
0
594
29,786
0
W
Cabrakan
Herr-ALCY
Cabrakan
6,518
585
0
706
6,301
5,915
0
1,491
4,450
10,373
0
L
5,629
178
451
190
6,322
2,314
0
1,920
4,324
20,148
0
L
Bakasura
Rab Kuhl
Bakasura
1,017
721
0
188
4,050
2,218
0
1,016
2,998
0
2,597
W
Fenrir
SoheilSxe
Fenrir
8,011
730
0
557
5,290
5,202
0
809
4,258
0
13,483
W
Cliodhna
T-REX-CallMeT
Cliodhna
6,853
690
0
1,226
6,489
3,086
0
1,617
4,791
0
21,037
L
4,296
2,233
0
943
8,830
3,592
0
4,703
4,127
0
15,840
W
Achilles
rezabazrafkan
Achilles
4,790
1,718
0
609
5,043
4,482
0
1,547
3,255
0
11,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,798
Gold Earned
32,871
119
Minions Killed
106
5
Camps Cleared
4
766,688
Distance Traveled
575,800
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,570
1,095
20
3
1
127,061
0
L
Chaac
6,693
1,116
17
3
0
144,303
0
W
Vulcan
7,499
1,250
57
10
3
146,186
4
W
Cabrakan
6,772
1,129
10
2
0
142,389
0
L
Ra
6,636
1,106
47
8
0
127,812
0
L
Bakasura
6,436
1,073
8
1
2
82,292
0
W
Fenrir
7,808
1,301
9
2
0
168,434
0
W
Cliodhna
7,411
1,235
28
5
2
159,541
0
L
Neith
6,536
1,089
14
2
1
94,332
0
W
Achilles
7,308
1,218
15
3
0
150,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role