Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Abide Striker
Vulcan
Level 142
God Stats
5W - 2L
1,226 SR
Queue Stats
171W - 174L
1,445 Elo+
Party 1
Kali
Kali
CyclicalName7
Kali
Level 158
God Stats
5W - 0L
1,986 SR
Queue Stats
566W - 552L
1,510 Elo+
Solo
Jormungandr
Jormungandr
TyruhBehnks
Jormungandr
Level 191
God Stats
5W - 1L
1,883 SR
Queue Stats
196W - 186L
1,530 Elo+
Party 1
Cerberus
Cerberus
xBliTz5950
Cerberus
Level 58
God Stats
8W - 3L
1,155 SR
Queue Stats
21W - 24L
1,316 Elo+
Solo
Team Averages
Level 123
1,550 SR
1,460 Elo+

VS

Team Averages
Level 139
1,395 SR
1,492 Elo+
Jormungandr
Jormungandr
CrisTheAlmighty
Jormungandr
Level 153
God Stats
142W - 121L
1,556 SR
Queue Stats
176W - 160L
1,486 Elo+
Solo
Ullr
Ullr
NIGHMARE129
Ullr
Level 104
God Stats
3W - 2L
1,385 SR
Queue Stats
351W - 324L
1,511 Elo+
Solo
Artio
Artio
RptrAfk
Artio
Level 127
God Stats
1W - 4L
1,453 SR
Queue Stats
220W - 237L
1,477 Elo+
Solo
Thanatos
Thanatos
Shdwhuntr707
Thanatos
Level 146
God Stats
2W - 3L
1,342 SR
Queue Stats
6W - 7L
1,531 Elo+
Solo
Discordia
Discordia
darkcrittercub
Discordia
Level 163
God Stats
19W - 27L
1,238 SR
Queue Stats
495W - 476L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 0 / 0
7,691
549
5,568
10,166
3,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 1 / 1
8,594
614
5,923
6,001
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
6 / 1 / 1
7,679
549
3,939
10,997
4,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
TyruhBehnks
Jormungandr
16
3 / 2 / 2
9,411
672
15,143
13,274
9,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
xBliTz5950
Cerberus
5
0 / 0 / 0
4,762
340
1,092
4,332
2,848
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CrisTheAlmighty
Jormungandr
13
2 / 4 / 0
8,101
579
7,676
18,195
11,104
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 0 / 1
6,886
492
5,534
8,399
3,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
RptrAfk
Artio
10
1 / 1 / 1
6,089
435
3,427
10,202
8,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Shdwhuntr707
Thanatos
11
1 / 7 / 0
6,278
448
2,124
13,533
5,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
darkcrittercub
Discordia
14
0 / 0 / 0
7,067
505
3,134
4,799
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
11
Kills
4
4
Deaths
12
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
0
0
0
W
2
1
1
2.5
L
Jormungandr
CrisTheAlmighty
Jormungandr
2
4
0
0.5
W
6
1
1
6.5
L
0
0
1
0.5
L
Artio
RptrAfk
Artio
1
1
1
1.5
L
Thanatos
Shdwhuntr707
Thanatos
1
7
0
0.14
W
Jormungandr
TyruhBehnks
Jormungandr
3
2
2
2
L
Discordia
darkcrittercub
Discordia
0
0
0
0
W
Cerberus
xBliTz5950
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,665
Damage
21,895
44,770
Taken
55,128
23,442
Mitigated
29,284
14,924
Healing
12,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,568
3,472
0
4,727
10,166
3,896
0
576
9,590
0
68,897
W
5,923
378
0
556
6,001
2,642
0
3,943
2,058
67,531
1,768
L
Jormungandr
CrisTheAlmighty
Jormungandr
7,676
2,572
140
2,455
18,195
11,104
170
12,562
5,633
58,399
753
W
3,939
1,604
0
5,942
10,997
4,414
0
1,938
9,059
0
55,637
L
5,534
1,711
0
396
8,399
3,532
0
581
7,818
0
59,147
L
Artio
RptrAfk
Artio
3,427
705
497
2,628
10,202
8,134
0
2,709
7,493
24,997
1,444
L
Thanatos
Shdwhuntr707
Thanatos
2,124
765
0
5,887
13,533
5,048
0
3,972
9,561
0
41,567
W
Jormungandr
TyruhBehnks
Jormungandr
15,143
4,094
0
2,928
13,274
9,642
0
6,877
6,397
83,510
10,516
L
Discordia
darkcrittercub
Discordia
3,134
142
0
500
4,799
1,466
19
1,848
2,951
61,577
0
W
Cerberus
xBliTz5950
Cerberus
1,092
60
132
639
4,332
2,848
0
823
3,509
6,027
72

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,137
Gold Earned
34,421
497
Minions Killed
366
0
Camps Cleared
0
1,233,846
Distance Traveled
1,422,225
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,691
549
130
9
0
255,750
8
W
Vulcan
8,594
614
130
9
0
289,661
2
L
Jormungandr
8,101
579
70
5
0
256,798
0
W
Kali
7,679
549
84
6
0
341,982
0
L
Ullr
6,886
492
86
6
0
277,562
3
L
Artio
6,089
435
31
2
0
308,018
0
L
Thanatos
6,278
448
61
4
0
289,758
4
W
Jormungandr
9,411
672
139
10
0
251,836
0
L
Discordia
7,067
505
118
8
0
290,089
3
W
Cerberus
4,762
340
14
1
0
94,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role