Player Matchup

Ra
Ra
ImPerks
Ra
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 60L
1,419 Elo+
Solo
Ymir
Ymir
Maximaa23
Ymir
Level 16
God Stats
7W - 6L
1,452 SR
Queue Stats
139W - 142L
1,327 Elo+
Party 1
Danzaburou
Danzaburou
MekFour
Danzaburou
Level 19
God Stats
44W - 36L
1,420 SR
Queue Stats
105W - 115L
1,352 Elo+
Party 1
Loki
Loki
PachecoKamui
Loki
Level 65
God Stats
5W - 3L
1,660 SR
Queue Stats
154W - 153L
1,340 Elo+
Party 1
Shiva
Shiva
Ricky78291
Shiva
Level 113
God Stats
3W - 2L
1,420 SR
Queue Stats
247W - 215L
1,529 Elo+
Solo
Team Averages
Level 56
1,490 SR
1,393 Elo+

VS

Team Averages
Level 61
1,436 SR
1,460 Elo+
Ares
Ares
 
Ares
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
FearedTitanium
Charybdis
Level 124
God Stats
12W - 18L
1,527 SR
Queue Stats
526W - 522L
1,392 Elo+
Solo
Bellona
Bellona
REDIMMORTAL44
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
bluebam
Nu Wa
Level 34
God Stats
2W - 4L
1,147 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Chronos
Chronos
lL E lM O lN
Chronos
Level 51
God Stats
19W - 29L
1,507 SR
Queue Stats
268W - 275L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 3
8,993
692
11,010
9,933
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ymir
10
0 / 2 / 4
6,424
494
5,622
12,373
9,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
MekFour
Danzaburou
10
6 / 3 / 0
7,104
546
8,622
8,788
3,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 6
7,211
555
5,224
7,264
2,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shiva
13
3 / 0 / 2
7,703
593
9,329
10,807
8,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
3 / 2 / 2
7,098
546
3,745
14,047
10,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
FearedTitanium
Charybdis
10
2 / 5 / 3
6,171
475
12,196
14,197
6,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
10
0 / 3 / 0
5,699
438
3,240
10,465
7,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
bluebam
Nu Wa
10
0 / 2 / 1
5,666
436
6,528
6,173
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
lL E lM O lN
Chronos
12
2 / 6 / 0
6,918
532
4,816
12,006
4,476
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
18
Kills
7
7
Deaths
18
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
2
2
2
L
Charybdis
FearedTitanium
Charybdis
2
5
3
0.7
W
6
2
3
3.75
W
Ymir
0
2
4
1
W
Danzaburou
MekFour
Danzaburou
6
3
0
2
W
3
0
6
6
L
Bellona
0
3
0
0
W
Shiva
3
0
2
4
L
Nu Wa
bluebam
Nu Wa
0
2
1
0.25
L
Chronos
lL E lM O lN
Chronos
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,807
Damage
30,525
49,165
Taken
56,888
27,876
Mitigated
30,367
17,011
Healing
16,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,745
340
1,375
4,197
14,047
10,743
0
4,046
10,001
23,023
1,648
L
Charybdis
FearedTitanium
Charybdis
12,196
5,407
0
5,125
14,197
6,043
0
3,815
10,307
0
50,505
W
11,010
1,204
588
4,176
9,933
4,484
578
5,594
4,339
73,230
664
W
Ymir
5,622
2,278
0
3,318
12,373
9,149
108
3,155
9,218
15,325
2,512
W
Danzaburou
MekFour
Danzaburou
8,622
4,794
0
3,026
8,788
3,239
471
1,865
6,923
0
38,985
W
5,224
1,307
0
4,317
7,264
2,520
145
1,078
6,186
0
43,632
L
Bellona
3,240
900
0
2,665
10,465
7,221
178
120
10,345
0
31,483
W
Shiva
9,329
1,211
0
1,586
10,807
8,484
296
3,216
7,009
0
59,966
L
Nu Wa
bluebam
Nu Wa
6,528
2,198
0
842
6,173
1,884
0
1,442
4,667
32,991
0
L
Chronos
lL E lM O lN
Chronos
4,816
1,584
0
2,318
12,006
4,476
0
6,618
5,324
48,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,435
Gold Earned
31,552
331
Minions Killed
271
0
Camps Cleared
0
1,299,016
Distance Traveled
1,233,089
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,098
546
31
2
0
241,497
3
L
Charybdis
6,171
475
57
4
0
209,112
0
W
Ra
8,993
692
116
9
0
258,427
0
W
Ymir
6,424
494
15
1
0
241,920
0
W
Danzaburou
7,104
546
43
3
0
214,837
3
W
Loki
7,211
555
65
5
0
289,454
0
L
Bellona
5,699
438
52
4
0
290,290
0
W
Shiva
7,703
593
92
7
0
294,378
4
L
Nu Wa
5,666
436
46
4
0
243,915
0
L
Chronos
6,918
532
85
7
0
248,275
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role