Player Matchup

Danzaburou
Danzaburou
Doenerteir
Danzaburou
Level 23
God Stats
2W - 4L
1,388 SR
Queue Stats
6W - 8L
1,338 Elo+
Party 2
Chaac
Chaac
Saehncehn
Chaac
Level 49
God Stats
0W - 1L
1,850 SR
Queue Stats
6W - 8L
1,338 Elo+
Party 2
Janus
Janus
sanderlx
Janus
Level 45
God Stats
48W - 46L
1,670 SR
Queue Stats
160W - 184L
1,524 Elo+
Solo
Team Averages
Level 39
1,636 SR
1,400 Elo+

VS

Team Averages
Level 69
1,500 SR
1,303 Elo+
He Bo
He Bo
DarK_ArCeLeuR
He Bo
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 53L
1,270 Elo+
Solo
Cerberus
Cerberus
PollenFker96
Cerberus
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
159W - 160L
1,330 Elo+
Party 1
Loki
Loki
PollenSan
Loki
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 177L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Doenerteir
Danzaburou
16
3 / 8 / 5
11,366
669
15,656
18,544
9,212
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
Saehncehn
Chaac
17
2 / 3 / 5
11,369
669
11,202
18,543
25,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
sanderlx
Janus
14
3 / 4 / 1
10,831
637
8,617
8,859
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 5
12,103
712
9,080
10,191
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
PollenFker96
Cerberus
18
0 / 2 / 15
11,657
686
7,796
20,886
20,830
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
20
10 / 2 / 4
13,467
792
19,740
15,924
8,202
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
8
Kills
14
15
Deaths
8
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
4
5
1.63
L
Danzaburou
Doenerteir
Danzaburou
3
8
5
0.69
W
Cerberus
PollenFker96
Cerberus
0
2
15
3.75
W
Loki
10
2
4
6
L
Chaac
Saehncehn
Chaac
2
3
5
1.5
L
Janus
sanderlx
Janus
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,475
Damage
36,616
45,946
Taken
47,001
39,003
Mitigated
33,039
9,087
Healing
10,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,080
1,002
190
1,606
10,191
4,007
0
2,121
7,722
53,797
0
L
Danzaburou
Doenerteir
Danzaburou
15,656
7,235
0
3,597
18,544
9,212
42
5,895
12,527
0
43,131
W
Cerberus
PollenFker96
Cerberus
7,796
355
0
4,580
20,886
20,830
221
3,716
16,726
23,432
715
W
Loki
19,740
4,310
0
4,404
15,924
8,202
2,639
2,460
12,981
0
73,486
L
Chaac
Saehncehn
Chaac
11,202
2,431
0
4,828
18,543
25,778
0
6,822
11,566
0
31,486
L
Janus
sanderlx
Janus
8,617
895
0
662
8,859
4,013
112
3,892
4,935
48,887
714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,566
Gold Earned
37,227
183
Minions Killed
227
0
Camps Cleared
0
772,333
Distance Traveled
942,279
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,103
712
73
4
0
293,392
0
L
Danzaburou
11,366
669
52
3
0
255,753
3
W
Cerberus
11,657
686
61
4
0
294,940
0
W
Loki
13,467
792
93
5
0
353,947
4
L
Chaac
11,369
669
36
2
0
320,399
5
L
Janus
10,831
637
95
6
0
196,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role