Player Matchup

Sobek
Sobek
Diamond IV
DaSumeragi
Sobek
Diamond IV
Level 104
God Stats
27W - 26L
1,742 SR
Queue Stats
218W - 202L
2,260 MMR
Party 1
Merlin
Merlin
Diamond IV
Giqgle
Merlin
Diamond IV
Level 158
God Stats
60W - 61L
1,691 SR
Queue Stats
275W - 255L
2,157 MMR
Solo
Mulan
Mulan
Diamond I
KTKomod0
Mulan
Diamond I
Level 156
God Stats
3W - 2L
1,750 SR
Queue Stats
87W - 69L
2,343 MMR
Solo
Susano
Susano
Masters
Kiyakuh
Susano
Masters
Level 158
God Stats
49W - 37L
1,702 SR
Queue Stats
491W - 451L
2,377 MMR
Solo
Nut
Nut
Diamond IV
UploadsTM
Nut
Diamond IV
Level 66
God Stats
2W - 1L
1,983 SR
Queue Stats
211W - 197L
2,183 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 128
1,774 SR
2,264 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 161
1,638 SR
2,190 MMR
Apollo
Apollo
Diamond V
 
Apollo
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Masters
Elder
Ravana
Masters
Level 145
God Stats
1W - 4L
1,291 SR
Queue Stats
291W - 253L
2,600 MMR
Party 2
Geb
Geb
Diamond V
KarateBoyfriend
Geb
Diamond V
Level 148
God Stats
9W - 1L
1,940 SR
Queue Stats
302W - 300L
2,045 MMR
Solo
Shiva
Shiva
Diamond II
KidStarLord
Shiva
Diamond II
Level 158
God Stats
13W - 6L
1,768 SR
Queue Stats
101W - 72L
2,339 MMR
Solo
Raijin
Raijin
Diamond I
TingTub
Raijin
Diamond I
Level 194
God Stats
4W - 3L
1,692 SR
Queue Stats
220W - 176L
2,468 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
0 / 1 / 5
6,498
500
4,828
11,669
9,146
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Giqgle
Merlin
14
1 / 3 / 1
7,614
586
4,793
7,141
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Mulan
KTKomod0
Mulan
11
0 / 4 / 0
6,571
505
4,499
12,144
5,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
Kiyakuh
Susano
12
2 / 2 / 1
6,910
532
4,644
9,616
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 1 / 1
7,977
614
5,888
9,020
3,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BellonaThorTerraLancelot

VS

Bans
ThanatosAgniNeithMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
0 / 1 / 1
7,541
580
4,427
7,536
2,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
Elder
Ravana
14
3 / 1 / 6
7,385
568
5,889
6,887
3,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 4
6,562
505
4,180
10,418
6,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 0 / 1
8,579
660
8,533
10,666
6,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
TingTub
Raijin
14
4 / 1 / 2
8,427
648
9,496
6,113
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
5
Kills
11
11
Deaths
5
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
1
1
0.5
L
Sobek
0
1
5
2.5
W
Ravana
Elder
Ravana
3
1
6
6
L
Merlin
Giqgle
Merlin
1
3
1
0.5
L
Mulan
KTKomod0
Mulan
0
4
0
0
W
1
2
4
1.5
W
3
0
1
3.5
L
Susano
Kiyakuh
Susano
2
2
1
1.25
W
Raijin
TingTub
Raijin
4
1
2
5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,652
Damage
32,525
49,590
Taken
41,620
24,272
Mitigated
22,116
16,422
Healing
14,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,427
2,904
0
3,341
7,536
2,778
0
1,073
6,463
0
64,813
L
Sobek
4,828
390
0
3,251
11,669
9,146
0
6,522
4,761
15,132
0
W
Ravana
Elder
Ravana
5,889
1,686
0
1,216
6,887
3,505
0
1,648
5,079
0
65,252
L
Merlin
Giqgle
Merlin
4,793
379
0
200
7,141
2,292
0
2,678
4,182
65,949
0
L
Mulan
KTKomod0
Mulan
4,499
721
0
3,984
12,144
5,640
0
50
11,398
0
47,829
W
4,180
240
1,183
2,079
10,418
6,555
0
3,329
6,855
15,756
984
W
8,533
2,647
352
5,151
10,666
6,658
816
728
9,932
0
64,158
L
Susano
Kiyakuh
Susano
4,644
1,700
0
4,340
9,616
3,287
0
881
8,587
0
52,812
W
Raijin
TingTub
Raijin
9,496
1,494
0
963
6,113
2,620
0
2,111
3,670
62,891
833
L
5,888
4,142
0
4,647
9,020
3,907
0
2,454
6,454
0
81,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,570
Gold Earned
38,494
449
Minions Killed
452
0
Camps Cleared
0
1,303,662
Distance Traveled
1,392,304
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,541
580
118
9
0
262,616
1
L
Sobek
6,498
500
6
0
0
303,146
6
W
Ravana
7,385
568
80
6
0
291,689
2
L
Merlin
7,614
586
137
11
0
251,175
0
L
Mulan
6,571
505
85
7
0
204,406
0
W
Geb
6,562
505
20
2
0
291,927
5
W
Shiva
8,579
660
107
8
0
289,589
3
L
Susano
6,910
532
80
6
0
305,996
0
W
Raijin
8,427
648
127
10
0
256,483
4
L
Nut
7,977
614
141
11
0
238,939
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role