Player Matchup

He Bo
He Bo
AndroidWater76
He Bo
Level 88
God Stats
0W - 6L
1,139 SR
Queue Stats
179W - 181L
1,343 Elo+
Solo
Sun Wukong
Sun Wukong
COD FILIPE
Sun Wukong
Level 69
God Stats
4W - 7L
1,444 SR
Queue Stats
193W - 181L
1,407 Elo+
Solo
Ishtar
Ishtar
DroppingKids
Ishtar
Level 42
God Stats
1W - 1L
1,737 SR
Queue Stats
66W - 74L
1,429 Elo+
Party 1
Janus
Janus
Gankingnoobzz
Janus
Level 107
God Stats
2W - 3L
1,443 SR
Queue Stats
53W - 56L
1,465 Elo+
Party 1
Osiris
Osiris
traaavis
Osiris
Level 43
God Stats
5W - 5L
1,520 SR
Queue Stats
13W - 26L
1,338 Elo+
Solo
Team Averages
Level 70
1,457 SR
1,396 Elo+

VS

Team Averages
Level 105
1,463 SR
1,437 Elo+
Awilix
Awilix
DeadVoltageTv
Awilix
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 148L
1,363 Elo+
Solo
Ullr
Ullr
God_Knight94
Ullr
Level 156
God Stats
19W - 22L
1,438 SR
Queue Stats
529W - 512L
1,518 Elo+
Solo
Aphrodite
Aphrodite
Waabigut1352
Aphrodite
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Chaac
Chaac
kwends1010
Chaac
Level 66
God Stats
47W - 42L
1,379 SR
Queue Stats
247W - 250L
1,384 Elo+
Solo
Janus
Janus
silvergod513
Janus
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 95L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
6,948
534
6,631
10,074
3,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
COD FILIPE
Sun Wukong
11
0 / 1 / 2
6,048
465
6,834
11,632
7,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
11
3 / 4 / 5
6,687
514
7,226
9,811
3,801
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 4 / 1
7,555
581
7,947
7,890
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
traaavis
Osiris
12
0 / 3 / 0
7,005
539
4,712
14,484
14,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 3
7,469
575
7,211
11,428
4,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 0 / 1
7,324
563
6,556
10,153
4,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Waabigut1352
Aphrodite
11
1 / 5 / 8
7,117
547
3,259
10,232
4,529
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
14
6 / 1 / 2
8,339
641
11,141
12,151
9,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 3 / 5
7,335
564
4,529
8,370
3,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
11
Kills
16
17
Deaths
12
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
Sun Wukong
COD FILIPE
Sun Wukong
0
1
2
1
W
5
3
3
2.17
L
Ishtar
3
4
5
1.38
L
6
4
1
1.63
W
1
0
1
1.5
W
Aphrodite
Waabigut1352
Aphrodite
1
5
8
1
W
Chaac
6
1
2
7
W
3
3
5
1.83
L
Osiris
traaavis
Osiris
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,350
Damage
32,696
53,891
Taken
52,334
32,244
Mitigated
25,767
14,350
Healing
13,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,631
856
0
2,593
10,074
3,336
0
2,281
7,591
50,450
15
L
Sun Wukong
COD FILIPE
Sun Wukong
6,834
1,925
0
4,973
11,632
7,958
428
605
10,987
0
38,856
W
7,211
2,484
0
966
11,428
4,680
438
3,138
8,032
0
38,797
L
Ishtar
7,226
5,089
0
1,798
9,811
3,801
231
1,509
8,222
0
39,142
L
7,947
976
0
1,130
7,890
2,790
0
1,796
5,876
41,358
0
W
6,556
3,099
0
2,899
10,153
4,342
456
0
9,698
0
54,356
W
Aphrodite
Waabigut1352
Aphrodite
3,259
408
2,202
3,576
10,232
4,529
315
4,107
5,832
32,190
778
W
Chaac
11,141
2,192
0
3,384
12,151
9,186
0
2,036
9,948
0
56,499
W
4,529
522
0
750
8,370
3,030
420
4,528
3,555
30,994
889
L
Osiris
traaavis
Osiris
4,712
1,797
0
3,856
14,484
14,359
0
709
13,735
0
50,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,243
Gold Earned
37,584
348
Minions Killed
312
0
Camps Cleared
0
1,211,318
Distance Traveled
1,214,422
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,948
534
84
6
0
258,084
0
L
Sun Wukong
6,048
465
44
3
0
266,142
0
W
Awilix
7,469
575
52
4
0
294,139
2
L
Ishtar
6,687
514
54
4
0
217,752
0
L
Janus
7,555
581
76
6
0
253,162
1
W
Ullr
7,324
563
77
6
0
220,643
0
W
Aphrodite
7,117
547
42
3
0
244,876
0
W
Chaac
8,339
641
88
7
0
254,726
0
W
Janus
7,335
564
53
4
0
200,038
0
L
Osiris
7,005
539
90
7
0
216,178
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role