Player Matchup

Nu Wa
Nu Wa
GankUrLane
Nu Wa
Level 29
God Stats
4W - 4L
1,644 SR
Queue Stats
57W - 63L
1,431 Elo+
Party 1
Thor
Thor
Legend_Status33
Thor
Level 60
God Stats
9W - 7L
1,531 SR
Queue Stats
118W - 129L
1,436 Elo+
Party 1
Nut
Nut
Locomotive23
Nut
Level 70
God Stats
15W - 7L
1,697 SR
Queue Stats
201W - 168L
1,492 Elo+
Solo
Osiris
Osiris
SSweetJP
Osiris
Level 68
God Stats
11W - 5L
1,710 SR
Queue Stats
121W - 111L
1,529 Elo+
Party 3
Guan Yu
Guan Yu
broother35
Guan Yu
Level 100
God Stats
5W - 2L
1,881 SR
Queue Stats
127W - 111L
1,563 Elo+
Party 3
Team Averages
Level 65
1,692 SR
1,490 Elo+

VS

Team Averages
Level 72
1,533 SR
1,424 Elo+
Gilgamesh
Gilgamesh
Azmodel04
Gilgamesh
Level 36
God Stats
2W - 6L
1,409 SR
Queue Stats
56W - 77L
1,223 Elo+
Solo
Vulcan
Vulcan
JerdSnow
Vulcan
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 65L
1,458 Elo+
Party 2
Izanami
Izanami
MauCasa2-
Izanami
Level 98
God Stats
4W - 5L
1,503 SR
Queue Stats
47W - 47L
1,484 Elo+
Party 2
Sobek
Sobek
MrElderXI
Sobek
Level 87
God Stats
0W - 2L
1,520 SR
Queue Stats
55W - 54L
1,554 Elo+
Solo
Bellona
Bellona
OxladeCZS
Bellona
Level 24
God Stats
0W - 1L
1,734 SR
Queue Stats
1W - 3L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
3 / 0 / 8
9,486
593
19,818
8,185
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
6 / 0 / 9
9,595
600
6,480
12,509
6,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 0 / 5
10,134
633
10,282
9,113
4,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
SSweetJP
Osiris
15
0 / 0 / 0
8,349
522
6,614
11,981
17,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
broother35
Guan Yu
15
7 / 3 / 11
9,856
616
8,652
15,574
11,814
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Azmodel04
Gilgamesh
13
0 / 6 / 0
7,281
455
5,727
19,122
7,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Vulcan
JerdSnow
Vulcan
14
0 / 3 / 1
7,712
482
7,033
8,532
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
MauCasa2-
Izanami
14
0 / 5 / 0
8,310
519
3,446
11,953
3,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
MrElderXI
Sobek
12
2 / 5 / 0
7,661
479
5,889
17,031
14,379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
OxladeCZS
Bellona
14
0 / 2 / 0
8,214
513
7,990
16,834
13,052
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
3
21
Kills
2
3
Deaths
21
33
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Azmodel04
Gilgamesh
0
6
0
0
W
Nu Wa
3
0
8
7
L
Vulcan
JerdSnow
Vulcan
0
3
1
0.17
W
6
0
9
10.5
W
5
0
5
7.5
L
Izanami
MauCasa2-
Izanami
0
5
0
0
L
Sobek
MrElderXI
Sobek
2
5
0
0.4
L
Bellona
OxladeCZS
Bellona
0
2
0
0
W
Osiris
SSweetJP
Osiris
0
0
0
0
W
Guan Yu
broother35
Guan Yu
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,846
Damage
30,085
57,362
Taken
73,472
42,424
Mitigated
41,498
17,183
Healing
20,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Azmodel04
Gilgamesh
5,727
1,564
0
4,883
19,122
7,212
0
6,093
12,936
0
65,374
W
Nu Wa
19,818
4,416
0
1,736
8,185
3,294
649
4,245
3,940
95,373
828
L
Vulcan
JerdSnow
Vulcan
7,033
204
0
560
8,532
3,300
0
3,464
5,068
81,668
0
W
6,480
1,477
0
2,197
12,509
6,005
618
3,489
9,020
0
71,976
W
10,282
5,110
0
5,675
9,113
4,299
1,029
2,097
7,016
0
98,466
L
Izanami
MauCasa2-
Izanami
3,446
1,886
0
2,450
11,953
3,555
0
2,042
9,911
0
79,991
L
Sobek
MrElderXI
Sobek
5,889
609
0
4,291
17,031
14,379
0
5,524
11,507
25,472
502
L
Bellona
OxladeCZS
Bellona
7,990
2,482
0
8,320
16,834
13,052
0
2,646
13,212
0
58,087
W
Osiris
SSweetJP
Osiris
6,614
2,108
0
1,962
11,981
17,012
0
0
11,981
570
59,645
W
Guan Yu
broother35
Guan Yu
8,652
1,669
1,007
4,606
15,574
11,814
358
5,576
9,998
0
41,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,420
Gold Earned
39,178
528
Minions Killed
486
0
Camps Cleared
0
1,575,020
Distance Traveled
1,554,788
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,281
455
109
7
0
352,300
0
W
Nu Wa
9,486
593
130
8
0
302,875
0
L
Vulcan
7,712
482
130
8
0
292,615
1
W
Thor
9,595
600
103
6
0
342,012
0
W
Nut
10,134
633
151
9
0
315,358
0
L
Izanami
8,310
519
134
8
0
316,322
0
L
Sobek
7,661
479
28
2
0
311,238
4
L
Bellona
8,214
513
85
5
0
282,313
7
W
Osiris
8,349
522
92
6
0
267,388
0
W
Guan Yu
9,856
616
52
3
0
347,387
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role