Player Matchup

Ullr
Ullr
 
Ullr
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Jay98d
Nu Wa
Level 156
God Stats
25W - 18L
1,493 SR
Queue Stats
219W - 220L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
Kqqnn
Baron Samedi
Level 156
God Stats
1W - 5L
1,371 SR
Queue Stats
16W - 25L
1,444 Elo+
Solo
Lancelot
Lancelot
Mr_Rother
Lancelot
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 107L
1,418 Elo+
Solo
Nike
Nike
Pety-Mtb
Nike
Level 114
God Stats
28W - 15L
1,695 SR
Queue Stats
373W - 349L
1,420 Elo+
Solo
Team Averages
Level 148
1,512 SR
1,445 Elo+

VS

Team Averages
Level 142
1,642 SR
1,492 Elo+
Vulcan
Vulcan
 
Vulcan
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
CluelessTwo34
Chiron
Level 124
God Stats
5W - 1L
1,680 SR
Queue Stats
188W - 229L
1,402 Elo+
Solo
Arachne
Arachne
FalloutVixen
Arachne
Level 106
God Stats
11W - 9L
1,561 SR
Queue Stats
157W - 157L
1,516 Elo+
Solo
Sobek
Sobek
ThēLaw
Sobek
Level 174
God Stats
2W - 0L
1,702 SR
Queue Stats
97W - 85L
1,531 Elo+
Solo
Sun Wukong
Sun Wukong
greicos11
Sun Wukong
Level 154
God Stats
36W - 16L
1,765 SR
Queue Stats
189W - 178L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
7 / 1 / 0
10,243
603
15,728
12,809
6,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
Jay98d
Nu Wa
13
4 / 9 / 0
8,583
505
13,037
13,964
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Kqqnn
Baron Samedi
11
0 / 2 / 5
7,046
414
8,357
9,131
9,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
Mr_Rother
Lancelot
12
0 / 4 / 2
7,063
415
4,950
13,751
6,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nike
11
0 / 7 / 0
7,036
414
5,870
15,930
9,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
5 / 3 / 9
9,668
569
17,091
12,885
5,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 7 / 1
7,511
442
1,887
18,153
10,420
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
FalloutVixen
Arachne
15
6 / 1 / 8
9,207
542
9,070
18,424
7,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
ThēLaw
Sobek
14
4 / 0 / 7
8,355
491
6,359
15,388
13,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sun Wukong
greicos11
Sun Wukong
18
8 / 0 / 2
11,494
676
12,495
19,484
16,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
11
Kills
23
23
Deaths
11
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
7
1
0
7
W
Vulcan
 
Vulcan
5
3
9
3.17
W
0
7
1
0.07
W
Arachne
FalloutVixen
Arachne
6
1
8
10
L
Nu Wa
Jay98d
Nu Wa
4
9
0
0.44
L
Baron Samedi
Kqqnn
Baron Samedi
0
2
5
1.25
L
Lancelot
Mr_Rother
Lancelot
0
4
2
0.25
L
Nike
0
7
0
0
W
Sobek
ThēLaw
Sobek
4
0
7
7.5
W
Sun Wukong
greicos11
Sun Wukong
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,942
Damage
46,902
65,585
Taken
84,334
35,545
Mitigated
53,859
14,695
Healing
23,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
15,728
7,153
0
3,864
12,809
6,360
315
2,361
10,356
0
114,274
W
Vulcan
 
Vulcan
17,091
462
0
1,620
12,885
5,374
138
6,248
6,590
68,290
3,759
W
1,887
795
217
2,757
18,153
10,420
0
3,528
14,625
0
37,135
W
Arachne
FalloutVixen
Arachne
9,070
6,193
0
9,804
18,424
7,704
0
4,237
14,054
0
74,077
L
Nu Wa
Jay98d
Nu Wa
13,037
2,549
0
1,289
13,964
4,511
0
8,126
5,281
67,695
0
L
Baron Samedi
Kqqnn
Baron Samedi
8,357
1,546
705
3,268
9,131
9,260
0
4,239
4,763
35,565
0
L
Lancelot
Mr_Rother
Lancelot
4,950
1,035
0
2,695
13,751
6,214
0
4,832
8,699
0
57,244
L
Nike
5,870
285
0
2,874
15,930
9,200
0
2,303
13,581
0
41,844
W
Sobek
ThēLaw
Sobek
6,359
352
0
4,157
15,388
13,495
0
6,093
9,251
35,913
0
W
Sun Wukong
greicos11
Sun Wukong
12,495
2,313
0
4,697
19,484
16,866
294
2,198
16,555
0
103,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,971
Gold Earned
46,235
516
Minions Killed
462
0
Camps Cleared
0
1,623,974
Distance Traveled
1,760,230
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,243
603
174
10
0
326,205
0
W
Vulcan
9,668
569
114
7
0
378,574
6
W
Chiron
7,511
442
59
3
0
279,002
0
W
Arachne
9,207
542
84
5
0
404,515
3
L
Nu Wa
8,583
505
117
7
0
279,489
2
L
Baron Samedi
7,046
414
49
3
0
312,432
2
L
Lancelot
7,063
415
94
6
0
401,594
0
L
Nike
7,036
414
82
5
0
304,254
0
W
Sobek
8,355
491
57
3
0
376,267
4
W
Sun Wukong
11,494
676
148
9
0
321,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role