Player Matchup

Susano
Susano
 
Susano
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
KeithGrayson
Ah Puch
Level 44
God Stats
7W - 6L
1,491 SR
Queue Stats
111W - 89L
1,506 Elo+
Solo
King Arthur
King Arthur
Queldanos
King Arthur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,533 Elo+
Solo
Charybdis
Charybdis
kingthunderfist
Charybdis
Level 84
God Stats
0W - 2L
1,171 SR
Queue Stats
80W - 79L
1,494 Elo+
Solo
Team Averages
Level 77
1,432 SR
1,507 Elo+

VS

Team Averages
Level 61
1,578 SR
1,515 Elo+
Olorun
Olorun
Fallen_Shadow_77
Olorun
Level 88
God Stats
4W - 1L
1,644 SR
Queue Stats
96W - 89L
1,547 Elo+
Solo
Atlas
Atlas
Letiboom
Atlas
Level 63
God Stats
1W - 0L
1,772 SR
Queue Stats
61W - 70L
1,505 Elo+
Party 1
Pele
Pele
MattNeek
Pele
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,517 Elo+
Solo
Cupid
Cupid
Nikssxs
Cupid
Level 45
God Stats
8W - 6L
1,611 SR
Queue Stats
90W - 96L
1,491 Elo+
Party 1
Surtr
Surtr
sricinla
Surtr
Level 34
God Stats
2W - 2L
1,364 SR
Queue Stats
40W - 40L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
1 / 3 / 1
6,240
520
5,621
11,991
4,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
 
Sylvanus
8
2 / 3 / 1
5,754
480
5,953
11,980
9,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ah Puch
KeithGrayson
Ah Puch
13
3 / 0 / 0
7,315
610
9,232
5,073
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Queldanos
King Arthur
10
3 / 6 / 0
6,520
543
8,262
14,394
14,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
kingthunderfist
Charybdis
10
0 / 4 / 2
5,391
449
5,311
8,895
2,858
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,821
568
1,822
8,578
3,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Atlas
Letiboom
Atlas
11
1 / 2 / 6
6,622
552
4,845
12,315
8,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
13
4 / 1 / 1
7,321
610
8,543
9,639
3,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cupid
Nikssxs
Cupid
12
5 / 2 / 1
6,897
575
9,451
9,472
3,595
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
sricinla
Surtr
13
6 / 2 / 1
8,364
697
9,329
13,565
10,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
9
Kills
16
16
Deaths
9
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
3
1
0.5
L
Sylvanus
 
Sylvanus
2
3
1
0.83
W
0
2
1
0.25
L
Ah Puch
KeithGrayson
Ah Puch
3
0
0
3
W
Atlas
Letiboom
Atlas
1
2
6
2
W
Pele
4
1
1
4.5
W
Cupid
Nikssxs
Cupid
5
2
1
2.75
L
King Arthur
Queldanos
King Arthur
3
6
0
0.5
L
Charybdis
kingthunderfist
Charybdis
0
4
2
0.25
W
Surtr
sricinla
Surtr
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,379
Damage
33,990
52,333
Taken
53,569
32,805
Mitigated
29,823
14,064
Healing
20,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
5,621
1,475
0
5,155
11,991
4,810
0
1,033
10,878
0
54,825
L
Sylvanus
 
Sylvanus
5,953
3,051
725
3,428
11,980
9,257
0
2,435
9,545
20,857
0
W
1,822
686
233
3,320
8,578
3,330
0
5,397
3,181
48,613
2,556
L
Ah Puch
KeithGrayson
Ah Puch
9,232
42
0
2,586
5,073
1,696
56
1,112
3,961
55,909
1,647
W
Atlas
Letiboom
Atlas
4,845
2,270
0
3,041
12,315
8,911
136
3,997
8,318
21,715
0
W
Pele
8,543
3,007
0
4,951
9,639
3,510
0
2,106
7,533
0
60,760
W
Cupid
Nikssxs
Cupid
9,451
5,626
166
4,348
9,472
3,595
824
3,452
6,020
0
50,898
L
King Arthur
Queldanos
King Arthur
8,262
762
0
740
14,394
14,184
0
414
13,210
0
41,819
L
Charybdis
kingthunderfist
Charybdis
5,311
1,738
0
1,430
8,895
2,858
0
2,017
6,878
0
40,078
W
Surtr
sricinla
Surtr
9,329
3,651
0
4,070
13,565
10,477
359
0
13,565
1,835
54,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,220
Gold Earned
36,025
362
Minions Killed
388
0
Camps Cleared
0
1,173,595
Distance Traveled
1,177,532
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,240
520
91
8
0
261,451
0
L
Sylvanus
5,754
480
28
2
0
223,912
0
W
Olorun
6,821
568
100
8
0
244,123
2
L
Ah Puch
7,315
610
110
9
0
241,262
3
W
Atlas
6,622
552
26
2
0
221,306
2
W
Pele
7,321
610
96
8
0
284,000
0
W
Cupid
6,897
575
72
6
0
208,173
0
L
King Arthur
6,520
543
79
7
0
219,484
0
L
Charybdis
5,391
449
54
5
0
227,486
0
W
Surtr
8,364
697
94
8
0
219,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role