Player Matchup

Set
Set
F7Frost
Set
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,652 Elo+
Party 1
Nemesis
Nemesis
F7Sloth
Nemesis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,692 Elo+
Party 1
Izanami
Izanami
Jovani paIIdk
Izanami
Level 86
God Stats
0W - 2L
1,361 SR
Queue Stats
218W - 214L
1,486 Elo+
Solo
Discordia
Discordia
OtroGato
Discordia
Level 126
God Stats
5W - 5L
1,416 SR
Queue Stats
216W - 221L
1,478 Elo+
Solo
Ah Puch
Ah Puch
PL545
Ah Puch
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,358 Elo+
Solo
Team Averages
Level 97
1,455 SR
1,533 Elo+

VS

Team Averages
Level 97
1,541 SR
1,529 Elo+
Pele
Pele
Gamertags5944
Pele
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 220L
1,546 Elo+
Party 2
Zeus
Zeus
JEMS94
Zeus
Level 60
God Stats
2W - 0L
1,808 SR
Queue Stats
103W - 102L
1,496 Elo+
Solo
Rama
Rama
OmegaOmni
Rama
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 129L
1,513 Elo+
Solo
Ao Kuang
Ao Kuang
ThorNextDoor
Ao Kuang
Level 154
God Stats
1W - 0L
1,448 SR
Queue Stats
51W - 42L
1,562 Elo+
Solo
Neith
Neith
dirty dimer
Neith
Level 139
God Stats
6W - 9L
1,448 SR
Queue Stats
457W - 456L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
14
0 / 4 / 4
7,442
677
4,190
8,280
4,290
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nemesis
F7Sloth
Nemesis
12
0 / 5 / 4
6,733
612
7,299
11,282
8,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
12
0 / 5 / 5
7,103
646
4,801
8,167
3,188
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
OtroGato
Discordia
16
5 / 2 / 1
8,897
809
16,325
5,435
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
PL545
Ah Puch
13
1 / 6 / 3
7,537
685
7,561
8,997
3,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 9
8,981
816
5,957
9,150
4,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Zeus
JEMS94
Zeus
15
8 / 1 / 11
9,148
832
12,700
7,530
3,030
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
14
2 / 2 / 13
8,318
756
2,985
6,702
2,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
ThorNextDoor
Ao Kuang
15
5 / 3 / 14
8,829
803
9,028
12,608
10,887
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 0 / 13
10,000
909
8,593
9,061
4,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
82
6
Kills
22
22
Deaths
7
17
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Set
0
4
4
0.5
L
Nemesis
F7Sloth
Nemesis
0
5
4
0.4
W
1
1
9
5.5
W
Zeus
JEMS94
Zeus
8
1
11
13.5
L
Izanami
0
5
5
0.5
W
Rama
2
2
13
4.25
L
Discordia
OtroGato
Discordia
5
2
1
2.75
L
Ah Puch
PL545
Ah Puch
1
6
3
0.42
W
Ao Kuang
ThorNextDoor
Ao Kuang
5
3
14
4
W
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,176
Damage
39,263
42,161
Taken
45,051
21,659
Mitigated
25,570
6,081
Healing
18,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
4,190
2,169
0
1,466
8,280
4,290
0
2,516
5,662
0
13,854
L
Nemesis
F7Sloth
Nemesis
7,299
1,483
940
2,358
11,282
8,366
0
5,145
5,797
0
11,362
W
5,957
789
0
1,907
9,150
4,413
0
4,783
4,182
0
28,840
W
Zeus
JEMS94
Zeus
12,700
899
364
645
7,530
3,030
215
2,467
4,895
16,844
519
L
Izanami
4,801
2,456
0
320
8,167
3,188
0
4,886
3,057
0
14,473
W
Rama
2,985
1,722
0
0
6,702
2,928
504
3,944
2,711
0
6,297
L
Discordia
OtroGato
Discordia
16,325
0
260
676
5,435
2,105
0
2,155
3,192
25,620
1,126
L
Ah Puch
PL545
Ah Puch
7,561
85
0
61
8,997
3,710
0
5,483
3,304
19,753
0
W
Ao Kuang
ThorNextDoor
Ao Kuang
9,028
1,607
4,575
3,253
12,608
10,887
215
5,325
7,154
8,878
286
W
8,593
2,136
3,181
4,334
9,061
4,312
433
6,519
2,417
0
34,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,712
Gold Earned
45,276
110
Minions Killed
168
0
Camps Cleared
0
956,369
Distance Traveled
1,082,997
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,442
677
22
2
0
201,590
0
L
Nemesis
6,733
612
11
1
0
203,129
0
W
Pele
8,981
816
72
7
0
232,793
0
W
Zeus
9,148
832
12
1
0
208,055
0
L
Izanami
7,103
646
18
2
0
157,036
0
W
Rama
8,318
756
18
2
0
199,793
0
L
Discordia
8,897
809
25
2
0
225,433
0
L
Ah Puch
7,537
685
34
3
0
169,181
0
W
Ao Kuang
8,829
803
7
1
0
208,145
0
W
Neith
10,000
909
59
5
0
234,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role