Player Matchup

Chaac
Chaac
AJord05
Chaac
Level 127
God Stats
0W - 1L
1,269 SR
Queue Stats
14W - 15L
1,509 Elo+
Party 1
Tiamat
Tiamat
CxnfettiWap
Tiamat
Level 145
God Stats
4W - 6L
1,393 SR
Queue Stats
215W - 222L
1,499 Elo+
Party 1
The Morrigan
The Morrigan
K1NG714
The Morrigan
Level 129
God Stats
1W - 2L
1,258 SR
Queue Stats
152W - 178L
1,500 Elo+
Solo
Athena
Athena
Scout The Mouse
Athena
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 47L
1,461 Elo+
Solo
Yemoja
Yemoja
oFilichino
Yemoja
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,447 Elo+
Party 1
Team Averages
Level 127
1,384 SR
1,483 Elo+

VS

Team Averages
Level 160
1,591 SR
1,490 Elo+
Hercules
Hercules
Aldrezzy
Hercules
Level 107
God Stats
2W - 2L
1,749 SR
Queue Stats
90W - 77L
1,506 Elo+
Solo
Hel
Hel
Alocs
Hel
Level 238
God Stats
4W - 1L
1,608 SR
Queue Stats
572W - 596L
1,465 Elo+
Solo
Freya
Freya
DerrienMX
Freya
Level 154
God Stats
2W - 3L
1,371 SR
Queue Stats
140W - 134L
1,499 Elo+
Solo
Loki
Loki
Ezarah
Loki
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 32L
1,508 Elo+
Solo
Chernobog
Chernobog
minimaou du 84
Chernobog
Level 157
God Stats
2W - 0L
1,727 SR
Queue Stats
100W - 110L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AJord05
Chaac
11
2 / 2 / 3
5,705
951
6,470
5,597
5,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
8
0 / 2 / 1
4,965
828
2,409
3,072
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

The Morrigan
K1NG714
The Morrigan
10
1 / 2 / 3
5,398
900
2,814
3,557
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 5
5,695
949
3,092
7,606
7,620
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
oFilichino
Yemoja
10
2 / 2 / 0
5,799
967
4,364
5,175
2,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aldrezzy
Hercules
11
2 / 1 / 7
6,462
1,077
4,385
6,494
7,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hel
Alocs
Hel
9
0 / 1 / 9
6,174
1,029
3,531
4,458
2,997
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Freya
DerrienMX
Freya
13
6 / 0 / 3
7,401
1,234
4,948
4,086
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
Ezarah
Loki
11
2 / 2 / 6
6,374
1,062
5,575
4,136
2,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
minimaou du 84
Chernobog
11
0 / 1 / 5
6,119
1,020
4,011
3,442
1,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
5
Kills
10
10
Deaths
5
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chaac
AJord05
Chaac
2
2
3
1.75
W
Hercules
Aldrezzy
Hercules
2
1
7
5.5
W
Hel
Alocs
Hel
0
1
9
4.5
L
Tiamat
0
2
1
0.25
W
Freya
DerrienMX
Freya
6
0
3
7.5
W
Loki
Ezarah
Loki
2
2
6
2.5
L
The Morrigan
K1NG714
The Morrigan
1
2
3
1.25
L
0
2
5
1.25
W
Chernobog
minimaou du 84
Chernobog
0
1
5
2.5
L
Yemoja
oFilichino
Yemoja
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,149
Damage
22,450
25,007
Taken
22,616
18,626
Mitigated
15,917
6,353
Healing
13,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AJord05
Chaac
6,470
774
0
791
5,597
5,091
0
1,450
4,147
0
12,661
W
Hercules
Aldrezzy
Hercules
4,385
1,694
531
3,019
6,494
7,019
0
2,978
3,516
0
8,270
W
Hel
Alocs
Hel
3,531
105
2,821
2,306
4,458
2,997
175
2,486
1,972
6,180
0
L
Tiamat
2,409
266
0
122
3,072
1,675
0
667
2,405
5,446
0
W
Freya
DerrienMX
Freya
4,948
1,320
382
2,367
4,086
2,104
231
1,844
2,242
12,334
0
W
Loki
Ezarah
Loki
5,575
846
202
155
4,136
2,143
406
2,298
1,838
0
14,832
L
The Morrigan
K1NG714
The Morrigan
2,814
500
88
329
3,557
1,462
0
1,316
2,241
5,792
942
L
3,092
700
1,082
1,728
7,606
7,620
0
2,955
4,651
5,623
0
W
Chernobog
minimaou du 84
Chernobog
4,011
1,349
394
864
3,442
1,654
456
1,987
1,455
0
12,926
L
Yemoja
oFilichino
Yemoja
4,364
668
1,381
832
5,175
2,778
0
2,091
3,084
8,564
414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,562
Gold Earned
32,530
48
Minions Killed
83
0
Camps Cleared
0
492,100
Distance Traveled
555,763
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,705
951
12
2
0
107,619
0
W
Hercules
6,462
1,077
13
2
0
130,983
0
W
Hel
6,174
1,029
6
1
0
98,014
0
L
Tiamat
4,965
828
13
2
0
76,546
0
W
Freya
7,401
1,234
28
5
0
115,857
0
W
Loki
6,374
1,062
10
2
0
111,591
0
L
The Morrigan
5,398
900
10
2
0
107,771
0
L
Athena
5,695
949
7
1
0
120,440
0
W
Chernobog
6,119
1,020
26
4
0
99,318
0
L
Yemoja
5,799
967
6
1
0
79,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role