Player Matchup

Bake Kujira
Bake Kujira
Wencler
Bake Kujira
Level 49
God Stats
1W - 1L
1,217 SR
Queue Stats
19W - 11L
1,434 Elo+
Party 2
Ao Kuang
Ao Kuang
m0nst3rcat69
Ao Kuang
Level 101
God Stats
9W - 10L
1,469 SR
Queue Stats
161W - 170L
1,481 Elo+
Party 2
Danzaburou
Danzaburou
man0clay
Danzaburou
Level 58
God Stats
11W - 4L
1,462 SR
Queue Stats
26W - 14L
1,473 Elo+
Party 2
Team Averages
Level 69
1,383 SR
1,463 Elo+

VS

Team Averages
Level 90
1,474 SR
1,444 Elo+
Da Ji
Da Ji
HolyCat-Smurf
Da Ji
Level 61
God Stats
2W - 2L
1,601 SR
Queue Stats
341W - 371L
1,450 Elo+
Party 1
Zeus
Zeus
destroy_by_rad
Zeus
Level 87
God Stats
1W - 4L
1,523 SR
Queue Stats
251W - 249L
1,472 Elo+
Solo
Nike
Nike
lLadrillito5432
Nike
Level 121
God Stats
0W - 5L
1,298 SR
Queue Stats
91W - 95L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Wencler
Bake Kujira
15
3 / 2 / 12
9,833
819
6,473
13,033
14,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
m0nst3rcat69
Ao Kuang
15
11 / 2 / 5
10,711
893
10,920
11,702
5,183
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
man0clay
Danzaburou
14
3 / 4 / 11
9,656
805
7,832
12,286
4,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 1
9,138
762
7,197
11,308
5,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

14
4 / 5 / 1
9,664
805
14,459
8,275
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 6 / 7
8,453
704
6,153
10,483
10,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
17
Kills
8
8
Deaths
18
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
W
Bake Kujira
Wencler
Bake Kujira
3
2
12
4.5
L
4
5
1
0.9
L
0
6
7
0.58
W
Ao Kuang
m0nst3rcat69
Ao Kuang
11
2
5
6.75
W
Danzaburou
man0clay
Danzaburou
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,225
Damage
27,809
37,021
Taken
30,066
24,168
Mitigated
19,117
6,109
Healing
1,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,197
997
0
468
11,308
5,630
871
6,834
4,441
0
23,367
W
Bake Kujira
Wencler
Bake Kujira
6,473
2,997
0
495
13,033
14,143
973
4,640
7,927
21,475
1,573
L
14,459
2,071
0
330
8,275
3,247
376
3,810
4,455
40,079
0
L
6,153
594
0
627
10,483
10,240
247
6,213
4,270
0
21,335
W
Ao Kuang
m0nst3rcat69
Ao Kuang
10,920
2,387
0
3,350
11,702
5,183
949
3,509
7,763
27,639
780
W
Danzaburou
man0clay
Danzaburou
7,832
3,654
0
2,264
12,286
4,842
390
4,951
6,800
0
39,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,200
Gold Earned
27,255
140
Minions Killed
133
0
Camps Cleared
0
680,514
Distance Traveled
584,565
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,138
762
36
3
0
203,960
0
W
Bake Kujira
9,833
819
45
4
0
246,305
0
L
Zeus
9,664
805
63
5
0
195,299
0
L
Nike
8,453
704
34
3
0
185,306
5
W
Ao Kuang
10,711
893
34
3
0
234,398
0
W
Danzaburou
9,656
805
61
5
0
199,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role