Player Matchup

Ares
Ares
ArcanaSpirit
Ares
Level 59
God Stats
4W - 3L
1,722 SR
Queue Stats
76W - 81L
1,427 Elo+
Party 3
Chiron
Chiron
BADWOLF RYCBAR
Chiron
Level 124
God Stats
10W - 15L
1,631 SR
Queue Stats
89W - 76L
1,540 Elo+
Solo
Zeus
Zeus
Jdude7
Zeus
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 29L
1,457 Elo+
Party 3
Freya
Freya
Rand2521
Freya
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,287 Elo+
Party 1
Chaac
Chaac
Tizzy Actual
Chaac
Level 124
God Stats
8W - 14L
1,510 SR
Queue Stats
257W - 267L
1,360 Elo+
Party 1
Team Averages
Level 83
1,572 SR
1,414 Elo+

VS

Team Averages
Level 68
1,484 SR
1,398 Elo+
Medusa
Medusa
 
Medusa
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DR3Wsm1th803
Anubis
Level 46
God Stats
7W - 5L
1,367 SR
Queue Stats
59W - 76L
1,343 Elo+
Party 2
Baron Samedi
Baron Samedi
Frank U5319
Baron Samedi
Level 88
God Stats
38W - 20L
1,645 SR
Queue Stats
117W - 109L
1,522 Elo+
Solo
Arachne
Arachne
NumbNutz3993
Arachne
Level 64
God Stats
2W - 0L
1,506 SR
Queue Stats
86W - 129L
1,304 Elo+
Party 2
Da Ji
Da Ji
RubrumVita66
Da Ji
Level 47
God Stats
5W - 6L
1,401 SR
Queue Stats
60W - 96L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
6,882
1,147
3,616
12,291
11,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 4 / 2
7,013
1,169
8,558
9,976
3,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
Jdude7
Zeus
11
1 / 6 / 4
6,627
1,105
4,552
10,187
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Freya
Rand2521
Freya
10
0 / 0 / 0
5,482
914
0
0
0
11
1 / 6 / 2
6,453
1,076
5,054
13,253
15,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Team 1 Tickets

259

VS

Team 2 Tickets

393

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
10 / 0 / 7
8,837
1,473
11,985
4,908
2,200
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
12
2 / 2 / 12
7,093
1,182
8,789
5,735
3,091
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Baron Samedi
Frank U5319
Baron Samedi
12
1 / 0 / 9
6,904
1,151
4,613
1,993
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
NumbNutz3993
Arachne
12
0 / 2 / 13
6,778
1,130
6,330
7,861
5,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 1 / 7
7,740
1,290
9,824
5,403
2,885
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
66
5
Kills
18
18
Deaths
5
11
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
0
7
13.5
L
1
2
3
1.25
L
2
4
2
0.75
W
Anubis
2
2
12
4
W
Baron Samedi
Frank U5319
Baron Samedi
1
0
9
5.5
L
Zeus
Jdude7
Zeus
1
6
4
0.5
W
Arachne
NumbNutz3993
Arachne
0
2
13
3.25
L
Freya
Rand2521
Freya
0
0
0
0
W
5
1
7
8.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,780
Damage
41,541
45,707
Taken
25,900
34,158
Mitigated
14,368
2,837
Healing
6,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,985
5,917
0
667
4,908
2,200
0
1,145
3,763
0
17,875
L
3,616
529
0
440
12,291
11,264
0
3,748
8,543
6,882
0
L
8,558
2,122
252
647
9,976
3,775
0
3,098
6,878
0
22,872
W
Anubis
8,789
889
96
874
5,735
3,091
0
1,720
4,015
17,780
0
W
Baron Samedi
Frank U5319
Baron Samedi
4,613
738
1,149
663
1,993
1,161
0
698
1,295
18,477
171
L
Zeus
Jdude7
Zeus
4,552
983
0
0
10,187
3,420
0
2,807
7,380
17,712
0
W
Arachne
NumbNutz3993
Arachne
6,330
4,184
0
2,072
7,861
5,031
0
2,896
4,965
0
9,278
L
Freya
Rand2521
Freya
0
0
0
0
0
0
0
0
0
0
0
W
9,824
3,390
0
624
5,403
2,885
0
1,709
3,694
0
19,546
L
5,054
931
0
1,498
13,253
15,699
0
3,699
9,554
0
17,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,457
Gold Earned
37,352
96
Minions Killed
94
5
Camps Cleared
6
403,315
Distance Traveled
549,973
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,837
1,473
15
3
1
118,654
0
L
Ares
6,882
1,147
10
2
3
117,262
0
L
Chiron
7,013
1,169
30
5
2
94,952
0
W
Anubis
7,093
1,182
28
5
1
102,149
0
W
Baron Samedi
6,904
1,151
22
4
1
87,441
0
L
Zeus
6,627
1,105
34
6
0
95,027
0
W
Arachne
6,778
1,130
7
1
2
117,029
0
L
Freya
5,482
914
0
0
0
0
0
W
Da Ji
7,740
1,290
22
4
1
124,700
0
L
Chaac
6,453
1,076
22
4
0
96,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role