Player Matchup

Zeus
Zeus
 
Zeus
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Ptah Aten
Atlas
Level 155
God Stats
8W - 14L
1,387 SR
Queue Stats
31W - 52L
1,337 Elo+
Solo
Zhong Kui
Zhong Kui
SiLK GKNG
Zhong Kui
Level 142
God Stats
11W - 5L
1,708 SR
Queue Stats
497W - 428L
1,622 Elo+
Party 1
Cliodhna
Cliodhna
Tower RG
Cliodhna
Level 145
God Stats
34W - 19L
1,768 SR
Queue Stats
459W - 397L
1,622 Elo+
Party 1
Chiron
Chiron
cameroncoleyy
Chiron
Level 160
God Stats
41W - 40L
1,584 SR
Queue Stats
134W - 107L
1,587 Elo+
Solo
Team Averages
Level 131
1,589 SR
1,533 Elo+

VS

Team Averages
Level 119
1,484 SR
1,523 Elo+
Nox
Nox
Anbusblack
Nox
Level 67
God Stats
2W - 1L
1,746 SR
Queue Stats
10W - 6L
1,603 Elo+
Solo
Atlas
Atlas
Bruddalluv
Atlas
Level 128
God Stats
3W - 6L
1,087 SR
Queue Stats
535W - 525L
1,498 Elo+
Party 2
Heimdallr
Heimdallr
MuffMongler
Heimdallr
Level 160
God Stats
8W - 1L
1,558 SR
Queue Stats
96W - 92L
1,542 Elo+
Solo
Achilles
Achilles
PRE_Jiggy
Achilles
Level 95
God Stats
31W - 26L
1,496 SR
Queue Stats
120W - 118L
1,467 Elo+
Solo
Merlin
Merlin
ShakespareMyHrt
Merlin
Level 146
God Stats
111W - 116L
1,531 SR
Queue Stats
409W - 366L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 0 / 2
5,876
979
4,351
2,122
814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Atlas
Ptah Aten
Atlas
8
0 / 0 / 0
5,028
838
0
0
0
Zhong Kui
SiLK GKNG
Zhong Kui
11
2 / 0 / 0
6,173
1,029
6,379
8,077
6,064
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
Tower RG
Cliodhna
11
0 / 2 / 1
5,764
961
3,184
5,784
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 0 / 1
6,140
1,023
4,168
6,271
2,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,724
954
2,703
3,182
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
11
1 / 0 / 1
5,784
964
4,862
4,941
4,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
MuffMongler
Heimdallr
10
0 / 1 / 1
5,672
945
5,334
4,142
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
PRE_Jiggy
Achilles
10
0 / 1 / 1
5,524
921
2,399
6,762
5,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 0 / 2
5,773
962
3,887
2,724
1,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
3
Kills
2
2
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
0
2
1
W
1
1
1
1.5
W
Atlas
1
0
1
1.5
W
Heimdallr
MuffMongler
Heimdallr
0
1
1
0.5
W
Achilles
PRE_Jiggy
Achilles
0
1
1
0.5
L
Atlas
Ptah Aten
Atlas
0
0
0
0
W
0
0
2
1
L
Zhong Kui
SiLK GKNG
Zhong Kui
2
0
0
2
L
Cliodhna
Tower RG
Cliodhna
0
2
1
0.25
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,082
Damage
19,185
22,254
Taken
21,751
11,619
Mitigated
13,251
8,712
Healing
5,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,351
283
0
375
2,122
814
0
1,246
826
10,939
0
W
2,703
0
0
150
3,182
1,190
0
2,753
429
7,916
0
W
Atlas
4,862
1,410
0
1,432
4,941
4,267
0
1,271
3,670
9,727
328
W
Heimdallr
MuffMongler
Heimdallr
5,334
2,834
0
1,211
4,142
1,691
0
1,492
2,650
0
16,238
W
Achilles
PRE_Jiggy
Achilles
2,399
749
0
1,447
6,762
5,035
0
3,322
3,440
0
9,847
L
Atlas
Ptah Aten
Atlas
0
0
0
0
0
0
0
0
0
0
0
W
3,887
117
0
1,200
2,724
1,068
0
1,892
832
18,037
0
L
Zhong Kui
SiLK GKNG
Zhong Kui
6,379
644
0
4,944
8,077
6,064
0
2,810
4,969
20,874
0
L
Cliodhna
Tower RG
Cliodhna
3,184
439
0
959
5,784
2,339
0
3,541
1,894
0
12,575
L
4,168
1,439
142
2,292
6,271
2,402
0
2,696
3,286
0
19,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,981
Gold Earned
28,477
126
Minions Killed
125
0
Camps Cleared
0
573,079
Distance Traveled
680,036
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,876
979
25
4
0
137,635
0
W
Nox
5,724
954
11
2
0
147,137
0
W
Atlas
5,784
964
17
3
0
135,160
0
W
Heimdallr
5,672
945
32
5
0
122,168
0
W
Achilles
5,524
921
15
3
0
139,736
1
L
Atlas
5,028
838
0
0
0
0
0
W
Merlin
5,773
962
50
8
0
135,835
3
L
Zhong Kui
6,173
1,029
32
5
0
150,507
3
L
Cliodhna
5,764
961
28
5
0
140,072
0
L
Chiron
6,140
1,023
41
7
0
144,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role