Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
OdiousJimmy
Tiamat
Level 166
God Stats
7W - 2L
1,943 SR
Queue Stats
837W - 38L
2,198 Elo+
Party 1
Sun Wukong
Sun Wukong
OmniscientFoe91
Sun Wukong
Level 159
God Stats
6W - 1L
1,894 SR
Queue Stats
360W - 18L
2,118 Elo+
Party 1
Achilles
Achilles
The-Legend8901
Achilles
Level 183
God Stats
16W - 0L
2,065 SR
Queue Stats
825W - 36L
2,234 Elo+
Party 1
Nox
Nox
TrickedOutHoro
Nox
Level 161
God Stats
15W - 4L
2,197 SR
Queue Stats
819W - 38L
2,197 Elo+
Party 1
Team Averages
Level 163
1,920 SR
2,049 Elo+

VS

Team Averages
Level 161
1,512 SR
1,554 Elo+
Medusa
Medusa
ButtSorry
Medusa
Level 155
God Stats
5W - 3L
1,600 SR
Queue Stats
155W - 172L
1,531 Elo+
Party 3
Mercury
Mercury
DaddyEnglish420
Mercury
Level 151
God Stats
1W - 3L
1,534 SR
Queue Stats
231W - 213L
1,591 Elo+
Party 2
Vamana
Vamana
I AM PREDITOR
Vamana
Level 187
God Stats
3W - 2L
1,693 SR
Queue Stats
362W - 387L
1,568 Elo+
Party 2
Anubis
Anubis
I Hit Tooters
Anubis
Level 158
God Stats
3W - 7L
1,019 SR
Queue Stats
322W - 326L
1,533 Elo+
Party 3
Neith
Neith
life34
Neith
Level 156
God Stats
1W - 3L
1,715 SR
Queue Stats
242W - 243L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
8 / 2 / 5
9,435
858
9,954
8,418
4,590
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
15
2 / 1 / 13
8,848
804
9,654
9,037
8,460
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
OmniscientFoe91
Sun Wukong
14
1 / 2 / 10
8,418
765
6,292
12,833
14,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
16
4 / 1 / 11
10,074
916
10,335
13,417
17,787
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
2 / 1 / 13
10,206
928
5,530
8,306
5,135
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ButtSorry
Medusa
15
1 / 5 / 1
8,481
771
7,232
10,880
5,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 4 / 0
6,634
603
4,349
6,927
2,853
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 2 / 2
7,526
684
4,265
10,203
10,483
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 3 / 0
6,961
633
7,201
7,276
4,260
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Neith
life34
Neith
13
0 / 3 / 0
6,860
624
4,532
7,867
3,433
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
6
17
Kills
3
7
Deaths
17
52
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
8
2
5
5.25
L
Medusa
ButtSorry
Medusa
1
5
1
0.3
L
0
4
0
0
L
1
2
2
1
L
1
3
0
0.33
W
Tiamat
2
1
13
8.5
W
Sun Wukong
OmniscientFoe91
Sun Wukong
1
2
10
3
W
Achilles
4
1
11
9.5
W
2
1
13
8.5
L
Neith
life34
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,765
Damage
27,579
52,011
Taken
43,153
50,359
Mitigated
26,227
19,499
Healing
9,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
9,954
4,072
320
1,224
8,418
4,590
2,740
1,547
6,791
0
19,509
L
Medusa
ButtSorry
Medusa
7,232
1,455
192
1,134
10,880
5,198
0
4,167
6,626
0
26,437
L
4,349
101
596
892
6,927
2,853
0
1,893
4,889
0
8,470
L
4,265
1,265
458
2,109
10,203
10,483
0
3,826
6,038
0
8,768
L
7,201
315
277
2,326
7,276
4,260
0
1,771
5,327
19,255
508
W
Tiamat
9,654
544
942
2,421
9,037
8,460
674
1,546
7,403
27,739
860
W
Sun Wukong
OmniscientFoe91
Sun Wukong
6,292
600
1,324
2,751
12,833
14,387
348
1,046
11,514
0
12,126
W
Achilles
10,335
471
1,774
4,140
13,417
17,787
641
1,331
11,870
0
16,633
W
5,530
534
2,730
1,873
8,306
5,135
1,444
1,509
6,797
20,554
648
L
Neith
life34
Neith
4,532
1,567
0
1,388
7,867
3,433
0
3,035
4,751
0
12,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,981
Gold Earned
36,462
139
Minions Killed
114
0
Camps Cleared
0
1,090,588
Distance Traveled
918,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,435
858
22
2
0
191,981
0
L
Medusa
8,481
771
51
5
0
255,509
0
L
Mercury
6,634
603
11
1
0
185,764
0
L
Vamana
7,526
684
18
2
0
162,819
0
L
Anubis
6,961
633
17
2
0
146,339
0
W
Tiamat
8,848
804
50
5
0
204,352
0
W
Sun Wukong
8,418
765
11
1
0
241,419
0
W
Achilles
10,074
916
13
1
0
245,458
0
W
Nox
10,206
928
43
4
0
207,378
0
L
Neith
6,860
624
17
2
0
168,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role