Player Matchup

Odin
Odin
Benbo
Odin
Level 185
God Stats
6W - 7L
1,618 SR
Queue Stats
470W - 439L
1,543 Elo+
Party 1
Chang'e
Chang'e
Dinosaurierrex
Chang'e
Level 144
God Stats
7W - 13L
1,354 SR
Queue Stats
147W - 163L
1,481 Elo+
Solo
Discordia
Discordia
GetRektScrubbers
Discordia
Level 126
God Stats
49W - 52L
1,499 SR
Queue Stats
385W - 389L
1,512 Elo+
Party 1
Ares
Ares
Zerthon
Ares
Level 88
God Stats
4W - 1L
1,287 SR
Queue Stats
36W - 20L
1,598 Elo+
Solo
Charybdis
Charybdis
asmuund
Charybdis
Level 121
God Stats
4W - 1L
1,684 SR
Queue Stats
28W - 22L
1,566 Elo+
Solo
Team Averages
Level 133
1,488 SR
1,540 Elo+

VS

Team Averages
Level 116
1,571 SR
1,521 Elo+
Thoth
Thoth
Angry
Thoth
Level 185
God Stats
1W - 2L
1,553 SR
Queue Stats
44W - 27L
1,625 Elo+
Solo
Zeus
Zeus
HadesOlympia1
Zeus
Level 84
God Stats
29W - 18L
1,673 SR
Queue Stats
437W - 473L
1,512 Elo+
Solo
Lancelot
Lancelot
StamMcBrain
Lancelot
Level 104
God Stats
2W - 5L
1,631 SR
Queue Stats
81W - 71L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zalat
Ah Muzen Cab
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
423W - 400L
1,473 Elo+
Solo
Kuzenbo
Kuzenbo
makesurtg
Kuzenbo
Level 66
God Stats
4W - 2L
1,500 SR
Queue Stats
126W - 130L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Benbo
Odin
14
2 / 1 / 7
8,206
1,026
6,296
12,187
12,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 0 / 3
9,202
1,150
5,805
9,151
3,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
14
0 / 0 / 9
8,136
1,017
8,279
5,409
2,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Zerthon
Ares
14
3 / 0 / 9
8,676
1,085
10,511
9,267
11,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
asmuund
Charybdis
14
2 / 1 / 9
8,879
1,110
11,277
8,720
2,791
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

331

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Angry
Thoth
13
2 / 0 / 0
8,367
1,046
17,953
4,576
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
0 / 4 / 1
7,870
984
6,567
9,267
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
StamMcBrain
Lancelot
13
0 / 4 / 0
7,450
931
4,638
15,121
5,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Zalat
Ah Muzen Cab
14
0 / 3 / 1
7,807
976
8,352
12,019
4,819
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
makesurtg
Kuzenbo
12
0 / 1 / 0
7,393
924
3,167
4,889
6,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
12
Kills
2
2
Deaths
12
37
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
Angry
Thoth
2
0
0
2
W
Odin
Benbo
Odin
2
1
7
5.5
W
5
0
3
6.5
W
Discordia
0
0
9
4.5
L
0
4
1
0.13
L
Lancelot
StamMcBrain
Lancelot
0
4
0
0
L
Ah Muzen Cab
Zalat
Ah Muzen Cab
0
3
1
0.17
W
Ares
Zerthon
Ares
3
0
9
7.5
W
Charybdis
asmuund
Charybdis
2
1
9
6.5
L
Kuzenbo
makesurtg
Kuzenbo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,168
Damage
40,677
44,734
Taken
45,872
32,274
Mitigated
21,875
7,697
Healing
2,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Angry
Thoth
17,953
764
0
250
4,576
1,521
0
1,227
3,172
33,363
1,507
W
Odin
Benbo
Odin
6,296
848
0
1,100
12,187
12,766
0
6,500
5,648
0
10,471
W
5,805
765
1,597
2,190
9,151
3,687
0
5,186
3,857
27,879
0
W
Discordia
8,279
23
0
1,465
5,409
2,021
0
3,910
1,317
21,419
0
L
6,567
220
0
420
9,267
3,464
0
5,863
2,883
26,676
0
L
Lancelot
StamMcBrain
Lancelot
4,638
719
0
652
15,121
5,856
0
6,633
7,829
0
15,975
L
Ah Muzen Cab
Zalat
Ah Muzen Cab
8,352
3,122
0
22
12,019
4,819
0
7,352
4,295
0
20,689
W
Ares
Zerthon
Ares
10,511
306
0
597
9,267
11,009
0
4,970
4,213
13,491
0
W
Charybdis
asmuund
Charybdis
11,277
5,431
0
748
8,720
2,791
0
6,335
2,266
0
30,839
L
Kuzenbo
makesurtg
Kuzenbo
3,167
907
0
925
4,889
6,215
0
2,390
2,325
8,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,099
Gold Earned
38,887
188
Minions Killed
147
7
Camps Cleared
5
818,959
Distance Traveled
749,556
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,367
1,046
31
4
1
179,207
0
W
Odin
8,206
1,026
11
1
0
151,705
0
W
Chang'e
9,202
1,150
77
10
3
163,364
3
W
Discordia
8,136
1,017
40
5
1
182,650
0
L
Zeus
7,870
984
49
6
1
138,258
0
L
Lancelot
7,450
931
25
3
1
169,421
0
L
Ah Muzen Cab
7,807
976
28
4
1
153,152
0
W
Ares
8,676
1,085
8
1
1
169,899
0
W
Charybdis
8,879
1,110
52
7
2
151,341
0
L
Kuzenbo
7,393
924
14
2
1
109,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role