Player Matchup

Geb
Geb
Bosdu81
Geb
Level 76
God Stats
12W - 11L
1,514 SR
Queue Stats
620W - 619L
1,484 Elo+
Party 1
Anubis
Anubis
Butofor
Anubis
Level 41
God Stats
3W - 3L
1,309 SR
Queue Stats
49W - 47L
1,470 Elo+
Solo
Medusa
Medusa
InBaconWeTrust_
Medusa
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
172W - 177L
1,453 Elo+
Solo
Shiva
Shiva
La_Praline78
Shiva
Level 59
God Stats
42W - 38L
1,423 SR
Queue Stats
289W - 299L
1,444 Elo+
Party 1
Loki
Loki
bagend
Loki
Level 85
God Stats
95W - 104L
1,558 SR
Queue Stats
938W - 926L
1,500 Elo+
Solo
Team Averages
Level 65
1,461 SR
1,470 Elo+

VS

Team Averages
Level 74
1,498 SR
1,335 Elo+
Rama
Rama
DemonZ09
Rama
Level 135
God Stats
1W - 2L
1,459 SR
Queue Stats
9W - 14L
1,320 Elo+
Party 2
Ymir
Ymir
Grendeyl
Ymir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 144L
1,440 Elo+
Solo
Kuzenbo
Kuzenbo
Muo-San
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,346 Elo+
Party 2
Loki
Loki
PatrickBANG65
Loki
Level 52
God Stats
1W - 2L
1,533 SR
Queue Stats
5W - 8L
1,220 Elo+
Solo
Nu Wa
Nu Wa
theliamkingg
Nu Wa
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 109L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
13
1 / 0 / 3
7,443
465
6,286
10,544
7,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Butofor
Anubis
15
3 / 1 / 2
9,231
577
8,399
11,135
5,519
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 3
7,947
497
11,442
10,578
4,167
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 0 / 4
8,745
547
11,742
17,071
9,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
bagend
Loki
16
8 / 1 / 1
9,459
591
10,100
15,952
6,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
0 / 4 / 0
6,443
403
10,295
14,301
4,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
15
0 / 3 / 0
8,562
535
12,871
18,326
10,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
Muo-San
Kuzenbo
9
0 / 2 / 1
6,789
424
4,908
14,027
13,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 1
6,288
393
190
12,952
5,816
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 5 / 0
6,924
433
5,127
9,019
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
16
Kills
2
2
Deaths
17
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
1
0
3
2.5
W
Anubis
Butofor
Anubis
3
1
2
4
L
Rama
0
4
0
0
L
Ymir
0
3
0
0
W
3
0
3
4.5
W
1
0
4
3
L
Kuzenbo
Muo-San
Kuzenbo
0
2
1
0.25
L
0
3
1
0.17
W
Loki
bagend
Loki
8
1
1
8.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,969
Damage
33,391
65,280
Taken
68,625
34,028
Mitigated
36,585
29,859
Healing
16,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
6,286
498
0
1,567
10,544
7,887
473
2,397
8,147
29,284
2,185
W
Anubis
Butofor
Anubis
8,399
510
0
7,057
11,135
5,519
1,827
3,518
7,537
70,038
3,496
L
Rama
10,295
7,634
0
5,055
14,301
4,504
0
3,087
10,618
0
55,014
L
Ymir
12,871
2,780
0
6,065
18,326
10,671
0
2,920
14,034
64,258
4,754
W
11,442
4,570
0
6,344
10,578
4,167
1,795
1,971
8,607
0
66,096
W
11,742
1,882
96
4,928
17,071
9,678
0
11,393
4,661
0
57,883
L
Kuzenbo
Muo-San
Kuzenbo
4,908
1,443
0
1,725
14,027
13,203
0
3,317
9,991
17,469
0
L
190
0
14
3,405
12,952
5,816
233
0
12,952
0
34,723
W
Loki
bagend
Loki
10,100
3,633
0
9,867
15,952
6,777
0
3,269
12,683
0
88,820
L
5,127
1,639
0
271
9,019
2,391
0
3,875
5,104
23,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,825
Gold Earned
35,006
474
Minions Killed
302
0
Camps Cleared
0
1,576,884
Distance Traveled
1,391,255
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,443
465
56
4
0
327,967
0
W
Anubis
9,231
577
104
7
0
284,032
1
L
Rama
6,443
403
97
6
0
305,939
0
L
Ymir
8,562
535
126
8
0
272,393
0
W
Medusa
7,947
497
85
5
0
327,398
0
W
Shiva
8,745
547
92
6
0
326,541
0
L
Kuzenbo
6,789
424
16
1
0
360,375
8
L
Loki
6,288
393
38
2
0
235,075
0
W
Loki
9,459
591
137
9
0
310,946
0
L
Nu Wa
6,924
433
25
2
0
217,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role