Player Matchup

Terra
Terra
Knudsborg
Terra
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,429 Elo+
Party 1
Rama
Rama
Toft94
Rama
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,411 Elo+
Party 1
Thoth
Thoth
Xonuss
Thoth
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,380 Elo+
Party 1
Team Averages
Level 109
1,500 SR
1,407 Elo+

VS

Team Averages
Level 107
1,619 SR
1,469 Elo+
Mulan
Mulan
Griver
Mulan
Level 153
God Stats
9W - 5L
1,335 SR
Queue Stats
224W - 210L
1,453 Elo+
Solo
Nu Wa
Nu Wa
Ravinexe
Nu Wa
Level 49
God Stats
34W - 17L
1,819 SR
Queue Stats
284W - 295L
1,488 Elo+
Solo
Bastet
Bastet
loulou221803
Bastet
Level 120
God Stats
24W - 17L
1,704 SR
Queue Stats
329W - 336L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Knudsborg
Terra
15
2 / 3 / 2
9,174
612
7,197
15,963
14,915
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
Toft94
Rama
14
3 / 4 / 3
10,046
670
5,836
12,367
4,498
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
Xonuss
Thoth
14
1 / 5 / 4
9,109
607
8,626
11,491
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Griver
Mulan
16
4 / 2 / 4
10,646
710
10,249
12,547
13,295
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Nu Wa
Ravinexe
Nu Wa
17
3 / 3 / 7
11,428
762
14,869
7,560
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bastet
17
5 / 1 / 3
11,192
746
9,406
10,034
4,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
6
Kills
12
12
Deaths
6
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mulan
Griver
Mulan
4
2
4
3
L
Terra
Knudsborg
Terra
2
3
2
1
W
Nu Wa
Ravinexe
Nu Wa
3
3
7
2.17
L
Rama
Toft94
Rama
3
4
3
1.13
L
Thoth
Xonuss
Thoth
1
5
4
0.6
W
Bastet
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,659
Damage
34,524
39,821
Taken
30,141
23,321
Mitigated
20,906
4,579
Healing
5,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Griver
Mulan
10,249
605
0
1,889
12,547
13,295
210
6,224
6,323
618
39,469
L
Terra
Knudsborg
Terra
7,197
489
312
4,267
15,963
14,915
0
7,484
8,442
30,401
1,423
W
Nu Wa
Ravinexe
Nu Wa
14,869
4,370
0
994
7,560
3,296
1,109
5,161
2,399
68,695
1,088
L
Rama
Toft94
Rama
5,836
3,137
0
0
12,367
4,498
0
3,684
8,673
0
28,209
L
Thoth
Xonuss
Thoth
8,626
157
0
0
11,491
3,908
0
3,840
7,636
37,822
0
W
Bastet
9,406
1,401
0
2,143
10,034
4,315
622
4,268
5,766
0
38,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,329
Gold Earned
33,266
165
Minions Killed
205
0
Camps Cleared
0
731,948
Distance Traveled
836,616
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,646
710
49
3
0
293,507
9
L
Terra
9,174
612
56
4
0
243,421
0
W
Nu Wa
11,428
762
101
7
0
252,775
1
L
Rama
10,046
670
59
4
0
269,397
1
L
Thoth
9,109
607
50
3
0
219,130
0
W
Bastet
11,192
746
55
4
0
290,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role