Player Matchup

Gilgamesh
Gilgamesh
CLOVERDONDADA
Gilgamesh
Level 47
God Stats
13W - 7L
1,483 SR
Queue Stats
364W - 454L
1,309 Elo+
Party 1
Janus
Janus
MoRizzyy-
Janus
Level 27
God Stats
8W - 18L
1,225 SR
Queue Stats
551W - 663L
1,300 Elo+
Party 1
Heimdallr
Heimdallr
taydae1k
Heimdallr
Level 56
God Stats
12W - 10L
1,495 SR
Queue Stats
255W - 355L
1,203 Elo+
Party 1
Team Averages
Level 43
1,401 SR
1,271 Elo+

VS

Team Averages
Level 69
1,280 SR
1,346 Elo+
Anubis
Anubis
Dark_Phantom4690
Anubis
Level 63
God Stats
16W - 15L
1,497 SR
Queue Stats
118W - 122L
1,397 Elo+
Solo
Neith
Neith
VPR Death
Neith
Level 57
God Stats
1W - 2L
1,191 SR
Queue Stats
75W - 87L
1,289 Elo+
Solo
Surtr
Surtr
willeyde
Surtr
Level 86
God Stats
1W - 2L
1,152 SR
Queue Stats
5W - 6L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CLOVERDONDADA
Gilgamesh
13
5 / 7 / 2
9,032
821
6,077
15,685
5,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
MoRizzyy-
Janus
14
2 / 5 / 4
8,643
786
11,594
10,187
3,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
taydae1k
Heimdallr
11
0 / 10 / 4
7,533
685
6,432
14,429
4,717
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 3 / 7
11,239
1,022
16,496
10,333
5,353
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
VPR Death
Neith
16
3 / 0 / 13
9,255
841
10,901
6,284
2,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Surtr
willeyde
Surtr
14
5 / 5 / 14
9,087
826
6,019
13,748
11,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
7
Kills
22
22
Deaths
8
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CLOVERDONDADA
Gilgamesh
5
7
2
0.86
W
14
3
7
5.83
L
Janus
MoRizzyy-
Janus
2
5
4
0.8
W
Neith
VPR Death
Neith
3
0
13
9.5
L
Heimdallr
taydae1k
Heimdallr
0
10
4
0.2
W
Surtr
willeyde
Surtr
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,103
Damage
33,416
40,301
Taken
30,365
13,402
Mitigated
19,196
2,115
Healing
10,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CLOVERDONDADA
Gilgamesh
6,077
2,512
0
125
15,685
5,543
164
5,697
9,925
0
18,876
W
16,496
344
0
5,766
10,333
5,353
267
2,229
7,950
41,276
1,270
L
Janus
MoRizzyy-
Janus
11,594
1,290
0
1,628
10,187
3,142
290
3,754
6,297
33,861
345
W
Neith
VPR Death
Neith
10,901
4,190
0
3,289
6,284
2,667
684
1,558
4,516
0
40,454
L
Heimdallr
taydae1k
Heimdallr
6,432
2,289
0
362
14,429
4,717
123
6,963
7,371
0
19,835
W
Surtr
willeyde
Surtr
6,019
2,396
110
1,830
13,748
11,176
120
6,888
6,305
878
18,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,208
Gold Earned
29,581
119
Minions Killed
152
0
Camps Cleared
0
500,206
Distance Traveled
653,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,032
821
29
3
0
165,613
0
W
Anubis
11,239
1,022
60
5
0
217,750
0
L
Janus
8,643
786
60
5
0
167,263
0
W
Neith
9,255
841
63
6
0
229,512
0
L
Heimdallr
7,533
685
30
3
0
167,330
0
W
Surtr
9,087
826
29
3
0
206,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role