Player Matchup

Ravana
Ravana
Gold IV
 
Ravana
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold IV
UrDoneOutEre291
Olorun
Gold IV
Level 105
God Stats
3W - 2L
1,888 SR
Queue Stats
101W - 105L
1,514 MMR
Solo
Nemesis
Nemesis
Gold IV
Wrabbits
Nemesis
Gold IV
Level 140
God Stats
2W - 3L
1,519 SR
Queue Stats
19W - 24L
1,509 MMR
Solo
Sol
Sol
Gold III
northsage8
Sol
Gold III
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 84L
1,505 MMR
Solo
Chaac
Chaac
Gold IV
thicccestaphro
Chaac
Gold IV
Level 132
God Stats
12W - 11L
1,521 SR
Queue Stats
84W - 98L
1,498 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,586 SR
1,505 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 172
1,553 SR
1,504 MMR
Cu Chulainn
Cu Chulainn
Gold IV
BlackLuster89
Cu Chulainn
Gold IV
Level 184
God Stats
2W - 1L
1,798 SR
Queue Stats
88W - 73L
1,487 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
Meshew
Ah Muzen Cab
Platinum I
Level 195
God Stats
5W - 3L
1,761 SR
Queue Stats
413W - 415L
1,729 MMR
Party 1
Da Ji
Da Ji
Gold V
NiteCreeperr
Da Ji
Gold V
Level 153
God Stats
1W - 2L
1,315 SR
Queue Stats
147W - 159L
1,309 MMR
Party 1
Vulcan
Vulcan
Gold III
frishsbigboy
Vulcan
Gold III
Level 173
God Stats
21W - 13L
1,620 SR
Queue Stats
357W - 352L
1,516 MMR
Solo
Ganesha
Ganesha
Gold III
highaz
Ganesha
Gold III
Level 157
God Stats
1W - 1L
1,272 SR
Queue Stats
226W - 227L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
6
0 / 1 / 1
3,951
790
2,383
2,801
1,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 0 / 0
3,440
688
1,745
2,826
902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nemesis
Wrabbits
Nemesis
6
1 / 0 / 0
3,697
739
1,513
3,937
1,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 2 / 0
3,675
735
1,380
3,096
791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

1
0 / 0 / 0
976
195
0
0
0
Bans
GebArachneFafnirThoth

VS

Bans
AgniThorKaliThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BlackLuster89
Cu Chulainn
6
1 / 1 / 0
3,721
744
1,819
5,042
1,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
Meshew
Ah Muzen Cab
7
0 / 0 / 0
3,335
667
680
2,224
640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
2 / 0 / 0
3,511
702
2,123
3,595
1,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
7
0 / 0 / 2
3,928
786
1,354
1,940
645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ganesha
highaz
Ganesha
6
0 / 0 / 1
3,668
734
386
3,516
1,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
1
1
0.5
W
Cu Chulainn
BlackLuster89
Cu Chulainn
1
1
0
1
W
Ah Muzen Cab
Meshew
Ah Muzen Cab
0
0
0
0
W
2
0
0
2
L
0
0
0
0
L
Nemesis
Wrabbits
Nemesis
1
0
0
1
W
Vulcan
0
0
2
1
W
Ganesha
highaz
Ganesha
0
0
1
0.5
L
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,021
Damage
6,362
12,660
Taken
16,317
4,256
Mitigated
6,328
3,782
Healing
3,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,383
623
0
1,078
2,801
1,281
0
25
2,776
0
16,164
W
Cu Chulainn
BlackLuster89
Cu Chulainn
1,819
619
0
841
5,042
1,942
0
0
5,042
0
19,145
W
Ah Muzen Cab
Meshew
Ah Muzen Cab
680
238
0
138
2,224
640
0
301
1,923
0
22,504
W
2,123
321
0
688
3,595
1,325
0
750
2,845
0
15,821
L
1,745
831
0
1,377
2,826
902
0
361
2,465
16,961
3,556
L
Nemesis
Wrabbits
Nemesis
1,513
862
0
805
3,937
1,282
0
468
3,393
0
19,651
W
Vulcan
1,354
0
0
625
1,940
645
0
850
1,090
19,346
1,381
W
Ganesha
highaz
Ganesha
386
0
0
1,434
3,516
1,776
0
1,038
2,478
11,140
0
L
1,380
195
0
522
3,096
791
0
571
2,410
22,037
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,739
Gold Earned
18,163
156
Minions Killed
166
0
Camps Cleared
0
426,788
Distance Traveled
522,697
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
3,951
790
23
5
0
103,887
0
W
Cu Chulainn
3,721
744
44
9
0
88,671
1
W
Ah Muzen Cab
3,335
667
58
12
0
93,892
0
W
Da Ji
3,511
702
24
5
0
127,091
0
L
Olorun
3,440
688
36
7
0
88,219
0
L
Nemesis
3,697
739
42
8
0
136,581
0
W
Vulcan
3,928
786
40
8
0
102,040
0
W
Ganesha
3,668
734
0
0
0
111,003
0
L
Sol
3,675
735
55
11
0
98,101
0
L
Chaac
976
195
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role