Player Matchup

Ravana
Ravana
Diamond IV
 
Ravana
Diamond IV
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
Galaxiizz
Morgan Le Fay
Masters
Level 78
God Stats
6W - 3L
1,795 SR
Queue Stats
443W - 374L
2,663 MMR
Solo
Bellona
Bellona
Diamond IV
LURF
Bellona
Diamond IV
Level 129
God Stats
9W - 7L
1,698 SR
Queue Stats
668W - 661L
2,263 MMR
Solo
Ullr
Ullr
Diamond II
Lawbster
Ullr
Diamond II
Level 189
God Stats
2W - 8L
1,433 SR
Queue Stats
187W - 159L
2,255 MMR
Solo
Sobek
Sobek
Diamond III
Lawdiest
Sobek
Diamond III
Level 150
God Stats
2W - 3L
1,527 SR
Queue Stats
174W - 156L
2,235 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 121
1,591 SR
2,183 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,531 SR
1,995 MMR
Sun Wukong
Sun Wukong
Diamond II
 
Sun Wukong
Diamond II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Masters
 
Thoth
Masters
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Diamond III
Feilss
Neith
Diamond III
Level 158
God Stats
16W - 12L
1,569 SR
Queue Stats
309W - 290L
2,159 MMR
Solo
Tyr
Tyr
Diamond III
ManoDeObraBarata
Tyr
Diamond III
Level 174
God Stats
4W - 1L
1,700 SR
Queue Stats
187W - 167L
2,161 MMR
Solo
Ao Kuang
Ao Kuang
Masters
Moиkeyking
Ao Kuang
Masters
Level 89
God Stats
4W - 7L
1,385 SR
Queue Stats
72W - 90L
2,655 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
0 / 1 / 1
4,993
499
3,762
5,533
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Galaxiizz
Morgan Le Fay
11
1 / 1 / 0
5,748
575
2,408
5,498
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
LURF
Bellona
9
0 / 3 / 0
5,104
510
4,434
9,175
6,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
8
0 / 1 / 0
4,759
476
3,326
7,311
2,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sobek
Lawdiest
Sobek
8
0 / 1 / 0
4,902
490
1,795
6,502
4,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AthenaYu HuangSerqetAphrodite

VS

Bans
MulanAresNe ZhaOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 0 / 2
6,988
699
5,997
8,001
4,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
 
Thoth
11
0 / 1 / 1
5,957
596
3,432
5,084
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Feilss
Neith
11
0 / 0 / 2
5,940
594
4,496
3,101
966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
2 / 0 / 1
5,706
571
3,492
8,440
4,698
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
Moиkeyking
Ao Kuang
12
4 / 0 / 2
6,490
649
5,290
6,573
2,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
7
7
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
1
1
0.5
W
Sun Wukong
 
Sun Wukong
1
0
2
2
W
Thoth
 
Thoth
0
1
1
0.5
W
Neith
Feilss
Neith
0
0
2
1
L
Morgan Le Fay
Galaxiizz
Morgan Le Fay
1
1
0
1
L
Bellona
LURF
Bellona
0
3
0
0
L
Ullr
0
1
0
0
L
Sobek
Lawdiest
Sobek
0
1
0
0
W
2
0
1
2.5
W
Ao Kuang
Moиkeyking
Ao Kuang
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,725
Damage
22,707
34,019
Taken
31,199
17,777
Mitigated
14,508
12,912
Healing
13,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,762
1,054
0
2,622
5,533
2,020
0
1,629
3,768
0
34,772
W
Sun Wukong
 
Sun Wukong
5,997
1,123
0
3,191
8,001
4,941
0
0
7,319
0
57,492
W
Thoth
 
Thoth
3,432
39
0
840
5,084
1,561
0
1,734
3,142
52,180
0
W
Neith
Feilss
Neith
4,496
1,584
0
1,404
3,101
966
0
288
2,813
0
57,208
L
Morgan Le Fay
Galaxiizz
Morgan Le Fay
2,408
178
0
1,015
5,498
1,878
0
3,277
1,879
43,501
0
L
Bellona
LURF
Bellona
4,434
1,451
0
4,410
9,175
6,613
0
515
8,660
0
35,253
L
Ullr
3,326
1,865
0
1,393
7,311
2,436
0
1,732
5,559
0
32,743
L
Sobek
Lawdiest
Sobek
1,795
202
0
3,472
6,502
4,830
0
968
5,454
18,134
0
W
3,492
556
0
3,872
8,440
4,698
0
1,507
6,933
0
17,868
W
Ao Kuang
Moиkeyking
Ao Kuang
5,290
943
0
4,623
6,573
2,342
0
424
6,066
43,579
1,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,506
Gold Earned
31,081
316
Minions Killed
402
0
Camps Cleared
0
1,031,256
Distance Traveled
1,084,663
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,993
499
67
7
0
234,610
0
W
Sun Wukong
6,988
699
94
9
0
191,624
3
W
Thoth
5,957
596
109
11
0
215,773
2
W
Neith
5,940
594
91
9
0
191,582
1
L
Morgan Le Fay
5,748
575
96
10
0
201,781
2
L
Bellona
5,104
510
63
6
0
209,075
0
L
Ullr
4,759
476
70
7
0
189,485
1
L
Sobek
4,902
490
20
2
0
196,305
2
W
Tyr
5,706
571
29
3
0
253,414
0
W
Ao Kuang
6,490
649
79
8
0
232,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role