Player Matchup

Medusa
Medusa
Bodillly
Medusa
Level 157
God Stats
2W - 0L
1,493 SR
Queue Stats
13W - 13L
1,515 Elo+
Party 1
Ganesha
Ganesha
Brandibles
Ganesha
Level 121
God Stats
1W - 1L
1,535 SR
Queue Stats
37W - 39L
1,448 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DeadlyAspects
Morgan Le Fay
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 56L
1,576 Elo+
Party 1
Serqet
Serqet
Peacelørd
Serqet
Level 119
God Stats
3W - 2L
1,499 SR
Queue Stats
224W - 216L
1,499 Elo+
Solo
Cthulhu
Cthulhu
Rusherest
Cthulhu
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 33L
1,149 Elo+
Solo
Team Averages
Level 127
1,505 SR
1,438 Elo+

VS

Team Averages
Level 111
1,551 SR
1,519 Elo+
Nox
Nox
 
Nox
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
HelpfulAmoeba23
Discordia
Level 77
God Stats
7W - 8L
1,469 SR
Queue Stats
180W - 166L
1,543 Elo+
Solo
King Arthur
King Arthur
Hex_17_alv
King Arthur
Level 149
God Stats
10W - 7L
1,529 SR
Queue Stats
183W - 189L
1,578 Elo+
Solo
Nut
Nut
Sexygrumper69
Nut
Level 64
God Stats
3W - 4L
1,517 SR
Queue Stats
161W - 176L
1,439 Elo+
Solo
Thor
Thor
Wet Hairline
Thor
Level 168
God Stats
13W - 7L
1,741 SR
Queue Stats
787W - 743L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bodillly
Medusa
15
8 / 0 / 0
8,767
626
13,286
9,647
4,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
Brandibles
Ganesha
13
0 / 0 / 11
8,357
597
4,739
10,954
9,870
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
DeadlyAspects
Morgan Le Fay
13
3 / 2 / 5
8,174
584
11,752
8,045
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Peacelørd
Serqet
13
6 / 2 / 4
8,049
575
6,708
11,339
5,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Rusherest
Cthulhu
13
3 / 3 / 4
7,465
533
8,800
11,768
8,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 4 / 2
6,477
463
3,578
12,388
8,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Discordia
HelpfulAmoeba23
Discordia
12
0 / 3 / 1
6,748
482
6,352
7,193
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Hex_17_alv
King Arthur
12
2 / 6 / 1
7,006
500
10,246
17,633
10,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 5 / 1
7,235
517
5,839
11,572
4,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 2 / 0
7,892
564
5,910
13,964
5,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
20
Kills
7
7
Deaths
20
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
4
2
0.25
W
Medusa
Bodillly
Medusa
8
0
0
8
W
Ganesha
Brandibles
Ganesha
0
0
11
5.5
W
Morgan Le Fay
DeadlyAspects
Morgan Le Fay
3
2
5
2.75
L
Discordia
HelpfulAmoeba23
Discordia
0
3
1
0.17
L
King Arthur
Hex_17_alv
King Arthur
2
6
1
0.42
W
Serqet
Peacelørd
Serqet
6
2
4
4
W
Cthulhu
Rusherest
Cthulhu
3
3
4
1.67
L
1
5
1
0.3
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,285
Damage
31,925
51,753
Taken
62,750
30,666
Mitigated
30,962
13,514
Healing
16,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,578
479
1,052
3,119
12,388
8,645
0
5,045
7,141
15,771
0
W
Medusa
Bodillly
Medusa
13,286
5,811
0
2,878
9,647
4,293
3,555
2,246
7,253
0
82,429
W
Ganesha
Brandibles
Ganesha
4,739
638
0
3,214
10,954
9,870
0
2,872
7,840
20,968
0
W
Morgan Le Fay
DeadlyAspects
Morgan Le Fay
11,752
891
0
1,287
8,045
3,472
0
1,769
5,864
62,421
664
L
Discordia
HelpfulAmoeba23
Discordia
6,352
328
0
733
7,193
2,264
0
4,051
3,009
49,139
0
L
King Arthur
Hex_17_alv
King Arthur
10,246
1,591
0
2,726
17,633
10,012
0
7,943
9,217
0
52,891
W
Serqet
Peacelørd
Serqet
6,708
1,214
0
4,673
11,339
5,008
225
2,019
9,098
0
43,381
W
Cthulhu
Rusherest
Cthulhu
8,800
1,726
244
1,218
11,768
8,023
0
0
11,768
44,610
89
L
5,839
3,397
0
3,758
11,572
4,568
766
3,098
8,474
0
54,169
L
5,910
1,871
0
5,430
13,964
5,473
0
5,051
8,703
0
64,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,812
Gold Earned
35,358
394
Minions Killed
375
0
Camps Cleared
0
1,397,767
Distance Traveled
1,386,755
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,477
463
17
1
0
271,585
0
W
Medusa
8,767
626
134
10
0
257,567
0
W
Ganesha
8,357
597
3
0
0
276,650
6
W
Morgan Le Fay
8,174
584
115
8
0
285,006
0
L
Discordia
6,748
482
86
6
0
286,769
2
L
King Arthur
7,006
500
69
5
0
259,610
3
W
Serqet
8,049
575
77
6
0
316,567
3
W
Cthulhu
7,465
533
65
5
0
261,977
3
L
Nut
7,235
517
91
7
0
249,119
1
L
Thor
7,892
564
112
8
0
319,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role