Player Matchup

Kuzenbo
Kuzenbo
CRESTI4N
Kuzenbo
Level 122
God Stats
3W - 3L
1,573 SR
Queue Stats
136W - 121L
1,504 Elo+
Party 1
Thor
Thor
DefeatedPeak
Thor
Level 106
God Stats
3W - 2L
1,649 SR
Queue Stats
121W - 112L
1,501 Elo+
Party 1
Eset
Eset
FetteQualle
Eset
Level 38
God Stats
0W - 1L
1,743 SR
Queue Stats
4W - 4L
1,723 Elo+
Solo
Neith
Neith
Pacoz__
Neith
Level 43
God Stats
7W - 10L
1,502 SR
Queue Stats
63W - 68L
1,446 Elo+
Party 1
Amaterasu
Amaterasu
rezisar
Amaterasu
Level 121
God Stats
0W - 2L
1,292 SR
Queue Stats
74W - 73L
1,516 Elo+
Party 1
Team Averages
Level 86
1,552 SR
1,538 Elo+

VS

Team Averages
Level 119
1,584 SR
1,503 Elo+
Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Patrook
Nut
Level 157
God Stats
4W - 6L
1,471 SR
Queue Stats
122W - 137L
1,450 Elo+
Party 2
Hercules
Hercules
Smemes
Hercules
Level 125
God Stats
4W - 3L
1,516 SR
Queue Stats
81W - 86L
1,491 Elo+
Party 2
Awilix
Awilix
WhereLimee
Awilix
Level 51
God Stats
5W - 0L
1,927 SR
Queue Stats
82W - 52L
1,571 Elo+
Party 2
Sylvanus
Sylvanus
solan38
Sylvanus
Level 102
God Stats
4W - 10L
1,503 SR
Queue Stats
39W - 32L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CRESTI4N
Kuzenbo
7
0 / 3 / 1
5,024
502
5,048
9,739
8,634
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 2 / 0
5,314
531
3,540
10,011
3,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 0
4,817
482
1,651
3,453
777
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Pacoz__
Neith
9
1 / 3 / 0
5,049
505
3,557
7,246
2,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Amaterasu
rezisar
Amaterasu
10
0 / 3 / 0
5,274
527
4,902
12,102
10,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
6 / 1 / 1
6,487
649
5,737
5,373
2,795
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nut
10
0 / 0 / 5
5,484
548
4,162
6,061
2,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
Smemes
Hercules
12
2 / 0 / 2
7,209
721
6,543
8,595
6,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
WhereLimee
Awilix
12
2 / 0 / 3
5,961
596
6,668
7,570
3,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
solan38
Sylvanus
10
3 / 1 / 3
5,848
585
4,632
7,765
4,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
13
13
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
1
1
6.5
L
Kuzenbo
CRESTI4N
Kuzenbo
0
3
1
0.17
L
1
2
0
0.5
L
0
2
0
0
L
Neith
Pacoz__
Neith
1
3
0
0.33
W
Nut
0
0
5
2.5
W
Hercules
Smemes
Hercules
2
0
2
3
W
Awilix
WhereLimee
Awilix
2
0
3
3.5
L
Amaterasu
rezisar
Amaterasu
0
3
0
0
W
Sylvanus
solan38
Sylvanus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,698
Damage
27,742
42,551
Taken
35,364
26,182
Mitigated
19,035
9,518
Healing
18,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,737
439
0
2,729
5,373
2,795
0
1,466
3,907
40,053
960
L
Kuzenbo
CRESTI4N
Kuzenbo
5,048
2,030
0
1,723
9,739
8,634
0
3,075
6,664
20,667
389
L
3,540
1,150
0
1,798
10,011
3,500
0
2,711
7,300
0
47,788
L
1,651
149
0
0
3,453
777
124
1,676
1,777
23,820
0
L
Neith
Pacoz__
Neith
3,557
1,101
0
1,872
7,246
2,441
0
2,299
4,947
0
34,268
W
Nut
4,162
2,551
0
2,497
6,061
2,505
315
1,157
4,904
0
38,048
W
Hercules
Smemes
Hercules
6,543
4,290
0
5,750
8,595
6,517
0
0
8,013
0
49,001
W
Awilix
WhereLimee
Awilix
6,668
2,731
0
2,441
7,570
3,058
0
1,196
6,374
0
52,884
L
Amaterasu
rezisar
Amaterasu
4,902
2,121
0
4,125
12,102
10,830
0
184
11,200
0
36,635
W
Sylvanus
solan38
Sylvanus
4,632
1,667
1,280
3,757
7,765
4,160
0
2,709
5,014
26,542
10,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,478
Gold Earned
30,989
263
Minions Killed
389
0
Camps Cleared
0
1,057,466
Distance Traveled
1,057,377
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,487
649
80
8
0
210,694
0
L
Kuzenbo
5,024
502
35
4
0
228,424
0
L
Thor
5,314
531
70
7
0
226,500
0
L
Eset
4,817
482
35
4
0
212,198
0
L
Neith
5,049
505
60
6
0
193,951
5
W
Nut
5,484
548
62
6
0
185,060
2
W
Hercules
7,209
721
97
10
0
202,982
0
W
Awilix
5,961
596
80
8
0
273,256
0
L
Amaterasu
5,274
527
63
6
0
196,393
0
W
Sylvanus
5,848
585
70
7
0
185,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role