Player Matchup

Kali
Kali
Diamond IV
 
Kali
Diamond IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum V
 
Rama
Platinum V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Platinum III
GrimGrimaces
Maui
Platinum III
Level 137
God Stats
4W - 1L
1,699 SR
Queue Stats
313W - 321L
1,854 MMR
Solo
Eset
Eset
Gold I
Reizd
Eset
Gold I
Level 141
God Stats
4W - 5L
1,545 SR
Queue Stats
99W - 96L
1,565 MMR
Party 1
Sun Wukong
Sun Wukong
Gold I
Zaales
Sun Wukong
Gold I
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 96L
1,565 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,549 SR
1,597 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 154
1,618 SR
1,766 MMR
Hun Batz
Hun Batz
Gold II
 
Hun Batz
Gold II
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Bronze III
Dohko-924
Skadi
Bronze III
Level 158
God Stats
8W - 13L
1,585 SR
Queue Stats
34W - 45L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
Farjacks
Bacchus
Silver I
Level 139
God Stats
1W - 1L
1,758 SR
Queue Stats
120W - 119L
1,387 MMR
Solo
Guan Yu
Guan Yu
Masters
MiggsOP
Guan Yu
Masters
Level 165
God Stats
26W - 18L
1,705 SR
Queue Stats
491W - 407L
2,911 MMR
Solo
The Morrigan
The Morrigan
Gold II
Ravenjcm
The Morrigan
Gold II
Level 159
God Stats
58W - 45L
1,541 SR
Queue Stats
352W - 344L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
7
2 / 0 / 1
3,998
800
2,305
3,503
1,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
 
Rama
5
0 / 0 / 1
3,068
614
1,924
2,199
649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
1 / 1 / 1
3,139
628
1,121
2,867
1,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Eset
Reizd
Eset
7
1 / 1 / 1
4,086
817
271
2,109
608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Zaales
Sun Wukong
6
0 / 0 / 0
3,645
729
1,136
3,947
1,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
AthenaJormungandrArachneThoth

VS

Bans
IzanamiCthulhuSusanoBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
1
0 / 0 / 0
2,435
487
0
0
0
Skadi
Dohko-924
Skadi
5
0 / 1 / 1
3,175
635
2,477
3,037
753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Farjacks
Bacchus
5
1 / 1 / 0
3,306
661
1,955
3,115
2,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
MiggsOP
Guan Yu
7
0 / 0 / 0
3,792
758
1,809
3,914
2,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Ravenjcm
The Morrigan
7
1 / 2 / 0
3,620
724
718
2,430
554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
2
2
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
2
0
1
2.5
W
Rama
 
Rama
0
0
1
0.5
L
Hun Batz
 
Hun Batz
0
0
0
0
L
Skadi
Dohko-924
Skadi
0
1
1
0.5
L
Bacchus
Farjacks
Bacchus
1
1
0
1
W
1
1
1
1.5
L
Guan Yu
MiggsOP
Guan Yu
0
0
0
0
L
The Morrigan
Ravenjcm
The Morrigan
1
2
0
0.5
W
Eset
Reizd
Eset
1
1
1
1.5
W
Sun Wukong
Zaales
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,757
Damage
6,959
14,625
Taken
12,496
5,579
Mitigated
6,371
4,940
Healing
4,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
2,305
1,201
0
1,868
3,503
1,145
0
235
3,268
0
18,879
W
Rama
 
Rama
1,924
1,489
0
854
2,199
649
0
1,023
1,176
0
13,968
L
Hun Batz
 
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
Skadi
Dohko-924
Skadi
2,477
592
0
500
3,037
753
0
257
2,780
0
16,487
L
Bacchus
Farjacks
Bacchus
1,955
461
0
1,254
3,115
2,339
0
741
2,374
5,923
0
W
1,121
513
0
379
2,867
1,452
0
697
2,170
6,378
1,635
L
Guan Yu
MiggsOP
Guan Yu
1,809
267
0
2,076
3,914
2,725
0
0
3,914
0
24,609
L
The Morrigan
Ravenjcm
The Morrigan
718
218
0
575
2,430
554
0
231
1,991
15,878
551
W
Eset
Reizd
Eset
271
43
0
715
2,109
608
0
411
1,698
20,980
0
W
Sun Wukong
Zaales
Sun Wukong
1,136
194
0
1,124
3,947
1,725
0
0
3,947
0
24,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,936
Gold Earned
16,328
166
Minions Killed
120
0
Camps Cleared
0
512,431
Distance Traveled
416,312
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
3,998
800
41
8
0
118,764
0
W
Rama
3,068
614
26
5
0
92,809
0
L
Hun Batz
2,435
487
0
0
0
0
0
L
Skadi
3,175
635
30
6
0
110,628
0
L
Bacchus
3,306
661
10
2
0
109,984
0
W
Maui
3,139
628
9
2
0
108,126
2
L
Guan Yu
3,792
758
44
9
0
99,846
0
L
The Morrigan
3,620
724
36
7
0
95,854
0
W
Eset
4,086
817
46
9
0
100,382
0
W
Sun Wukong
3,645
729
44
9
0
92,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role