Player Matchup

Janus
Janus
LagMann
Janus
Level 147
God Stats
5W - 8L
1,402 SR
Queue Stats
211W - 218L
1,439 Elo+
Solo
Chaac
Chaac
RAJAH_SARVI
Chaac
Level 28
God Stats
2W - 3L
1,606 SR
Queue Stats
19W - 63L
1,206 Elo+
Party 1
Charybdis
Charybdis
VaAmU_27-13
Charybdis
Level 27
God Stats
5W - 18L
1,268 SR
Queue Stats
19W - 61L
1,209 Elo+
Party 1
Pele
Pele
fxture_trunks
Pele
Level 67
God Stats
12W - 21L
1,441 SR
Queue Stats
20W - 77L
1,193 Elo+
Party 1
Bacchus
Bacchus
prinz_vegeta18
Bacchus
Level 26
God Stats
5W - 15L
1,286 SR
Queue Stats
13W - 48L
1,177 Elo+
Party 1
Team Averages
Level 59
1,400 SR
1,245 Elo+

VS

Team Averages
Level 83
1,479 SR
1,482 Elo+
Kali
Kali
Grendeyl
Kali
Level 127
God Stats
2W - 3L
1,401 SR
Queue Stats
135W - 141L
1,422 Elo+
Solo
Sylvanus
Sylvanus
Milesia
Sylvanus
Level 65
God Stats
18W - 17L
1,531 SR
Queue Stats
269W - 299L
1,447 Elo+
Party 2
Kukulkan
Kukulkan
Soberbicho
Kukulkan
Level 82
God Stats
1W - 0L
1,663 SR
Queue Stats
65W - 59L
1,837 Elo+
Solo
Raijin
Raijin
Titan-sama816
Raijin
Level 92
God Stats
3W - 2L
1,500 SR
Queue Stats
319W - 321L
1,409 Elo+
Party 2
Martichoras
Martichoras
s-kydan
Martichoras
Level 49
God Stats
1W - 3L
1,300 SR
Queue Stats
12W - 19L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
LagMann
Janus
18
1 / 1 / 1
9,567
563
7,313
8,536
3,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 5 / 4
7,311
430
3,066
17,446
8,781
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
VaAmU_27-13
Charybdis
12
0 / 5 / 1
7,428
437
4,967
11,993
3,690
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

14
5 / 2 / 0
8,141
479
7,888
14,607
6,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 0
7,241
426
3,694
14,263
10,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
18
8 / 2 / 3
10,522
619
12,730
20,710
12,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sylvanus
Milesia
Sylvanus
14
2 / 1 / 5
8,921
525
4,157
13,415
10,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kukulkan
Soberbicho
Kukulkan
15
0 / 1 / 1
8,680
511
1,247
4,310
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 4 / 1
10,030
590
13,416
8,001
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
s-kydan
Martichoras
15
3 / 0 / 6
9,323
548
13,504
8,295
4,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
18
18
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kali
8
2
3
4.75
L
Janus
LagMann
Janus
1
1
1
1.5
W
Sylvanus
Milesia
Sylvanus
2
1
5
4.5
L
0
5
4
0.4
W
Kukulkan
Soberbicho
Kukulkan
0
1
1
0.5
W
5
4
1
1.38
L
Charybdis
VaAmU_27-13
Charybdis
0
5
1
0.1
L
5
2
0
2.5
L
1
5
0
0.2
W
Martichoras
s-kydan
Martichoras
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,928
Damage
45,054
66,845
Taken
54,731
32,097
Mitigated
31,766
12,940
Healing
19,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
12,730
7,611
0
6,600
20,710
12,710
0
3,053
17,467
0
82,017
L
Janus
LagMann
Janus
7,313
201
0
700
8,536
3,403
0
1,622
6,856
105,281
0
W
Sylvanus
Milesia
Sylvanus
4,157
1,130
2,580
4,384
13,415
10,353
801
3,854
9,317
19,598
3,619
L
3,066
315
0
3,806
17,446
8,781
133
10,121
6,431
0
38,126
W
Kukulkan
Soberbicho
Kukulkan
1,247
175
0
0
4,310
1,570
144
1,347
2,835
73,334
1,822
W
13,416
1,523
0
1,701
8,001
3,122
864
0
8,001
73,872
4,130
L
Charybdis
VaAmU_27-13
Charybdis
4,967
2,919
0
3,316
11,993
3,690
98
508
11,485
0
58,972
L
7,888
3,018
0
4,081
14,607
6,162
0
3,022
11,275
0
60,334
L
3,694
106
0
1,037
14,263
10,061
0
1,960
12,303
27,101
0
W
Martichoras
s-kydan
Martichoras
13,504
5,560
0
3,776
8,295
4,011
546
2,191
6,104
0
84,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,688
Gold Earned
47,476
485
Minions Killed
551
0
Camps Cleared
0
1,670,956
Distance Traveled
1,552,094
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,522
619
104
6
0
395,647
1
L
Janus
9,567
563
195
11
0
402,117
0
W
Sylvanus
8,921
525
40
2
0
267,655
3
L
Chaac
7,311
430
57
3
0
291,467
0
W
Kukulkan
8,680
511
143
8
0
331,658
1
W
Raijin
10,030
590
132
8
0
262,164
0
L
Charybdis
7,428
437
112
7
0
302,904
2
L
Pele
8,141
479
83
5
0
366,935
2
L
Bacchus
7,241
426
38
2
0
307,533
0
W
Martichoras
9,323
548
132
8
0
294,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role