Player Matchup

Ra
Ra
Digglett
Ra
Level 141
God Stats
15W - 13L
1,385 SR
Queue Stats
360W - 370L
1,550 Elo+
Solo
Lancelot
Lancelot
MississippiRez
Lancelot
Level 18
God Stats
3W - 3L
1,843 SR
Queue Stats
27W - 27L
1,515 Elo+
Party 3
Yemoja
Yemoja
THUNDERVIPER8
Yemoja
Level 126
God Stats
45W - 30L
1,710 SR
Queue Stats
190W - 176L
1,570 Elo+
Party 3
Thor
Thor
Tyränitär
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 131L
1,575 Elo+
Party 3
Olorun
Olorun
UrReallyBadlol
Olorun
Level 7
God Stats
1W - 1L
1,878 SR
Queue Stats
2W - 4L
1,748 Elo+
Party 3
Team Averages
Level 64
1,663 SR
1,592 Elo+

VS

Team Averages
Level 141
1,575 SR
1,564 Elo+
Baron Samedi
Baron Samedi
Davidys
Baron Samedi
Level 154
God Stats
3W - 3L
1,906 SR
Queue Stats
217W - 205L
1,578 Elo+
Party 1
Da Ji
Da Ji
Jenseŋ
Da Ji
Level 145
God Stats
18W - 15L
1,500 SR
Queue Stats
119W - 119L
1,580 Elo+
Party 1
Surtr
Surtr
September23
Surtr
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 76L
1,561 Elo+
Party 2
Sylvanus
Sylvanus
Sharkoom
Sylvanus
Level 165
God Stats
3W - 3L
1,462 SR
Queue Stats
52W - 46L
1,512 Elo+
Party 2
Xbalanque
Xbalanque
TheDrainBit
Xbalanque
Level 134
God Stats
9W - 2L
1,506 SR
Queue Stats
188W - 202L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
5,837
531
4,387
8,334
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
9
3 / 2 / 2
5,773
525
6,990
11,478
6,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 3 / 2
4,703
428
5,814
9,002
6,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
5 / 4 / 4
6,210
565
6,293
9,840
3,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 3 / 2
5,432
494
5,983
9,383
3,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Davidys
Baron Samedi
12
3 / 1 / 1
7,004
637
4,759
5,751
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Jenseŋ
Da Ji
11
4 / 4 / 6
6,683
608
6,054
9,390
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 4 / 2
6,421
584
11,074
11,236
7,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Sharkoom
Sylvanus
10
2 / 0 / 7
7,019
638
4,241
12,000
8,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
TheDrainBit
Xbalanque
12
3 / 1 / 4
7,263
660
11,028
9,402
4,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
10
Kills
15
15
Deaths
10
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Davidys
Baron Samedi
3
1
1
3.5
L
1
3
2
0.67
W
Da Ji
Jenseŋ
Da Ji
4
4
6
1.75
L
Lancelot
3
2
2
2
W
3
4
2
1
W
Sylvanus
Sharkoom
Sylvanus
2
0
7
5.5
L
1
3
2
0.67
W
Xbalanque
TheDrainBit
Xbalanque
3
1
4
5
L
5
4
4
1.75
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,467
Damage
37,156
48,037
Taken
47,779
23,450
Mitigated
25,973
10,099
Healing
22,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Davidys
Baron Samedi
4,759
615
164
1,891
5,751
2,407
646
2,231
3,464
45,991
975
L
4,387
530
204
1,469
8,334
3,172
0
4,557
3,777
40,528
452
W
Da Ji
Jenseŋ
Da Ji
6,054
724
0
2,568
9,390
3,896
0
2,349
6,939
0
36,111
L
Lancelot
6,990
1,245
0
1,662
11,478
6,553
0
583
10,419
0
37,391
W
11,074
4,206
0
4,203
11,236
7,246
0
1,822
8,881
727
37,811
W
Sylvanus
Sharkoom
Sylvanus
4,241
1,391
4,085
6,442
12,000
8,140
84
4,736
7,140
20,598
1,715
L
5,814
1,143
455
1,253
9,002
6,330
0
1,488
7,339
16,939
0
W
Xbalanque
TheDrainBit
Xbalanque
11,028
5,579
0
3,146
9,402
4,284
2,030
4,382
4,976
0
62,766
L
6,293
3,089
0
2,715
9,840
3,587
0
1,400
8,371
0
29,109
L
5,983
2,116
240
2,101
9,383
3,808
0
1,400
7,939
40,758
6,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,955
Gold Earned
34,390
296
Minions Killed
308
0
Camps Cleared
0
1,075,057
Distance Traveled
1,039,809
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,004
637
88
8
0
206,602
0
L
Ra
5,837
531
75
7
0
208,869
0
W
Da Ji
6,683
608
48
4
0
241,495
0
L
Lancelot
5,773
525
72
7
0
226,990
2
W
Surtr
6,421
584
52
5
0
189,181
2
W
Sylvanus
7,019
638
32
3
0
226,192
0
L
Yemoja
4,703
428
25
2
0
204,321
2
W
Xbalanque
7,263
660
88
8
0
176,339
0
L
Thor
6,210
565
50
5
0
222,758
0
L
Olorun
5,432
494
74
7
0
212,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role