Player Matchup

Thor
Thor
 
Thor
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
HolyCat-Smurf
Raijin
Level 61
God Stats
1W - 0L
1,672 SR
Queue Stats
11W - 14L
1,363 Elo+
Solo
Skadi
Skadi
J_AceOfSpadez
Skadi
Level 140
God Stats
4W - 2L
1,792 SR
Queue Stats
103W - 113L
1,491 Elo+
Party 1
Geb
Geb
Waffletimesama
Geb
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,405 Elo+
Party 1
Yu Huang
Yu Huang
xXjesus143Xx
Yu Huang
Level 79
God Stats
2W - 0L
1,693 SR
Queue Stats
63W - 81L
1,448 Elo+
Solo
Team Averages
Level 117
1,631 SR
1,441 Elo+

VS

Team Averages
Level 126
1,504 SR
1,495 Elo+
Hades
Hades
RKsenpai
Hades
Level 116
God Stats
5W - 3L
1,698 SR
Queue Stats
161W - 151L
1,517 Elo+
Solo
Set
Set
Rogue Shadow367
Set
Level 148
God Stats
0W - 2L
1,261 SR
Queue Stats
94W - 113L
1,499 Elo+
Solo
Vulcan
Vulcan
The Cash C0w
Vulcan
Level 68
God Stats
3W - 3L
1,548 SR
Queue Stats
99W - 94L
1,401 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zay6
Morgan Le Fay
Level 128
God Stats
3W - 3L
1,490 SR
Queue Stats
124W - 125L
1,529 Elo+
Solo
Cthulhu
Cthulhu
m8_you_are_ded
Cthulhu
Level 172
God Stats
7W - 7L
1,523 SR
Queue Stats
197W - 198L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
11 / 0 / 8
9,224
1,025
14,121
9,497
4,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

15
6 / 2 / 12
8,624
958
8,941
7,630
3,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
4 / 2 / 10
8,400
933
5,505
8,460
3,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 1 / 14
8,117
902
2,942
10,161
10,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
xXjesus143Xx
Yu Huang
12
0 / 1 / 16
7,161
796
5,949
5,836
2,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
RKsenpai
Hades
9
0 / 4 / 2
5,647
627
1,982
5,956
2,751
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 7 / 1
6,601
733
4,806
10,426
5,347
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
13
3 / 5 / 2
7,296
811
13,570
7,177
3,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Morgan Le Fay
Zay6
Morgan Le Fay
12
1 / 3 / 5
6,578
731
6,402
8,202
4,729
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

14
1 / 3 / 5
6,948
772
8,267
8,615
8,127
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
21
22
Kills
6
6
Deaths
22
60
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
11
0
8
15
W
6
2
12
6
W
4
2
10
4.5
L
Hades
RKsenpai
Hades
0
4
2
0.25
L
1
7
1
0.21
L
Vulcan
3
5
2
0.8
W
1
1
14
8
L
Morgan Le Fay
Zay6
Morgan Le Fay
1
3
5
1.17
L
1
3
5
1.17
W
Yu Huang
xXjesus143Xx
Yu Huang
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,458
Damage
35,027
41,584
Taken
40,376
24,079
Mitigated
24,014
16,805
Healing
7,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
14,121
1,743
3,121
1,798
9,497
4,293
46
5,390
3,908
0
19,918
W
8,941
931
2,214
2,067
7,630
3,087
0
6,511
1,074
23,698
658
W
5,505
1,832
1,066
1,382
8,460
3,637
1,246
6,292
2,025
0
25,402
L
Hades
RKsenpai
Hades
1,982
0
166
517
5,956
2,751
0
2,342
3,614
3,525
0
L
4,806
1,847
348
929
10,426
5,347
0
3,393
7,033
0
11,501
L
Vulcan
13,570
29
275
261
7,177
3,060
0
2,543
4,634
21,624
0
W
2,942
182
439
1,452
10,161
10,649
0
6,374
3,742
7,478
0
L
Morgan Le Fay
Zay6
Morgan Le Fay
6,402
222
382
2,843
8,202
4,729
0
3,940
4,262
12,082
0
L
8,267
236
0
1,410
8,615
8,127
0
5,192
3,423
18,282
0
W
Yu Huang
xXjesus143Xx
Yu Huang
5,949
417
2,154
1,112
5,836
2,413
0
5,174
614
12,805
600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,526
Gold Earned
33,070
123
Minions Killed
74
0
Camps Cleared
0
874,611
Distance Traveled
754,598
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,224
1,025
14
2
0
208,864
0
W
Raijin
8,624
958
25
3
0
166,953
0
W
Skadi
8,400
933
61
7
0
163,084
0
L
Hades
5,647
627
2
0
0
107,837
0
L
Set
6,601
733
24
3
0
164,967
0
L
Vulcan
7,296
811
20
2
0
176,422
0
W
Geb
8,117
902
8
1
0
187,612
0
L
Morgan Le Fay
6,578
731
14
2
0
147,854
0
L
Cthulhu
6,948
772
14
2
0
157,518
0
W
Yu Huang
7,161
796
15
2
0
148,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role