Player Matchup

Eset
Eset
 
Eset
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BILGENIUSYT
Olorun
Level 123
God Stats
1W - 1L
1,292 SR
Queue Stats
703W - 696L
1,444 Elo+
Solo
Ullr
Ullr
Bombrabbit
Ullr
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,286 Elo+
Party 1
Jormungandr
Jormungandr
GamerRSpro
Jormungandr
Level 159
God Stats
11W - 9L
1,582 SR
Queue Stats
395W - 375L
1,540 Elo+
Solo
Nu Wa
Nu Wa
Wintermeow
Nu Wa
Level 78
God Stats
1W - 0L
1,895 SR
Queue Stats
1W - 2L
1,286 Elo+
Party 1
Team Averages
Level 123
1,554 SR
1,411 Elo+

VS

Team Averages
Level 126
1,531 SR
1,501 Elo+
Horus
Horus
 
Horus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Iswearshewasnt17
Hachiman
Level 114
God Stats
3W - 6L
1,457 SR
Queue Stats
20W - 20L
1,503 Elo+
Solo
Bastet
Bastet
Ratchet94
Bastet
Level 156
God Stats
53W - 38L
1,634 SR
Queue Stats
630W - 611L
1,544 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shtyrmov
Morgan Le Fay
Level 80
God Stats
1W - 2L
1,565 SR
Queue Stats
86W - 82L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
2 / 0 / 4
8,409
601
6,116
8,178
3,603
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Olorun
13
3 / 1 / 3
7,882
563
3,878
10,174
4,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
2 / 1 / 4
8,197
586
9,523
9,396
3,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
GamerRSpro
Jormungandr
15
4 / 1 / 1
9,451
675
5,680
10,744
8,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
12
2 / 2 / 2
7,239
517
7,650
6,886
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
1 / 3 / 1
5,499
393
4,045
14,592
13,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hercules
 
Hercules
4
1 / 1 / 0
4,991
357
1,127
1,907
698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
1 / 3 / 2
6,372
455
2,803
12,092
5,227
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
Ratchet94
Bastet
10
1 / 2 / 3
6,244
446
4,231
8,320
3,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Shtyrmov
Morgan Le Fay
12
1 / 4 / 0
6,247
446
8,427
8,980
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
13
Kills
5
5
Deaths
13
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
0
4
4
L
Horus
 
Horus
1
3
1
0.5
L
Hercules
 
Hercules
1
1
0
1
W
Olorun
3
1
3
4.5
W
2
1
4
4
W
Jormungandr
GamerRSpro
Jormungandr
4
1
1
4.5
L
1
3
2
0.67
L
Bastet
Ratchet94
Bastet
1
2
3
1.25
L
Morgan Le Fay
Shtyrmov
Morgan Le Fay
1
4
0
0.25
W
Nu Wa
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,847
Damage
20,633
45,378
Taken
45,891
22,508
Mitigated
26,374
18,153
Healing
13,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
6,116
931
1,341
4,001
8,178
3,603
146
3,623
4,475
71,055
0
L
Horus
 
Horus
4,045
2,052
1,448
4,083
14,592
13,282
0
8,689
5,903
0
16,874
L
Hercules
 
Hercules
1,127
664
0
81
1,907
698
0
1,268
639
0
10,693
W
Olorun
3,878
1,884
1,727
6,136
10,174
4,157
199
1,844
8,245
50,957
11,519
W
9,523
3,955
0
1,119
9,396
3,859
924
1,195
7,962
0
54,497
W
Jormungandr
GamerRSpro
Jormungandr
5,680
1,744
0
3,079
10,744
8,780
1,763
676
9,900
71,569
2,585
L
2,803
1,074
0
3,179
12,092
5,227
0
3,041
9,051
0
44,548
L
Bastet
Ratchet94
Bastet
4,231
1,052
0
2,377
8,320
3,599
0
3,741
4,579
0
41,937
L
Morgan Le Fay
Shtyrmov
Morgan Le Fay
8,427
816
0
1,881
8,980
3,568
0
6,160
2,820
47,792
1,606
W
Nu Wa
7,650
2,004
0
750
6,886
2,109
23
1,081
5,624
37,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,178
Gold Earned
29,353
490
Minions Killed
278
0
Camps Cleared
0
1,356,267
Distance Traveled
1,044,503
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,409
601
137
10
0
291,776
3
L
Horus
5,499
393
22
2
0
282,044
0
L
Hercules
4,991
357
20
1
0
41,886
0
W
Olorun
7,882
563
78
6
0
288,480
2
W
Ullr
8,197
586
95
7
0
263,489
0
W
Jormungandr
9,451
675
138
10
0
243,147
1
L
Hachiman
6,372
455
82
6
0
235,544
0
L
Bastet
6,244
446
74
5
0
223,047
0
L
Morgan Le Fay
6,247
446
80
6
0
261,982
0
W
Nu Wa
7,239
517
42
3
0
269,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role