Player Matchup

Surtr
Surtr
ColonelCungo
Surtr
Level 25
God Stats
6W - 6L
1,395 SR
Queue Stats
38W - 52L
1,373 Elo+
Party 1
Nut
Nut
IAmGhostNinja
Nut
Level 159
God Stats
0W - 1L
1,151 SR
Queue Stats
52W - 42L
1,593 Elo+
Party 1
Merlin
Merlin
TechVGC
Merlin
Level 42
God Stats
0W - 5L
1,406 SR
Queue Stats
64W - 69L
1,484 Elo+
Party 1
Team Averages
Level 75
1,318 SR
1,483 Elo+

VS

Team Averages
Level 163
1,360 SR
1,401 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ChickenNSweetTea
Hercules
Level 122
God Stats
1W - 2L
1,218 SR
Queue Stats
1W - 2L
1,222 Elo+
Solo
Charybdis
Charybdis
MP00WAA
Charybdis
Level 137
God Stats
19W - 28L
1,361 SR
Queue Stats
1,000W - 1,029L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,939
631
3,187
11,935
10,248
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 5 / 2
7,416
674
8,247
12,498
4,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
TechVGC
Merlin
14
2 / 3 / 0
8,028
730
8,041
8,966
3,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
7 / 0 / 3
10,209
928
13,806
5,456
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 0 / 6
8,404
764
6,257
10,990
11,096
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
MP00WAA
Charybdis
13
1 / 2 / 6
8,319
756
8,443
8,888
3,404
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
10
10
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
0
3
8.5
W
2
0
6
5
L
0
2
2
0.5
L
0
5
2
0.2
W
Charybdis
MP00WAA
Charybdis
1
2
6
2
L
Merlin
TechVGC
Merlin
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,475
Damage
28,506
33,399
Taken
25,334
17,769
Mitigated
16,877
4,156
Healing
7,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,806
4,976
0
1,700
5,456
2,377
1,489
2,491
2,649
60,111
316
W
6,257
1,380
402
3,139
10,990
11,096
100
2,079
8,571
0
16,614
L
3,187
916
0
1,564
11,935
10,248
39
4,371
7,438
564
13,295
L
8,247
4,237
0
1,842
12,498
4,136
450
5,771
6,663
0
47,699
W
Charybdis
MP00WAA
Charybdis
8,443
3,736
0
2,603
8,888
3,404
1,460
2,470
5,938
0
31,830
L
Merlin
TechVGC
Merlin
8,041
333
0
750
8,966
3,385
0
3,270
5,567
45,023
948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,383
Gold Earned
26,932
191
Minions Killed
197
0
Camps Cleared
0
607,516
Distance Traveled
631,667
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,209
928
98
9
0
210,766
2
W
Hercules
8,404
764
27
2
0
227,794
1
L
Surtr
6,939
631
19
2
0
199,083
0
L
Nut
7,416
674
76
7
0
197,680
0
W
Charybdis
8,319
756
72
7
0
193,107
0
L
Merlin
8,028
730
96
9
0
210,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role