Player Matchup

Sobek
Sobek
 
Sobek
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
Locomotive23
Nut
Level 69
God Stats
15W - 5L
1,294 SR
Queue Stats
147W - 115L
1,447 Elo+
Solo
Surtr
Surtr
MAXIMO-_-KILLER
Surtr
Level 147
God Stats
5W - 4L
1,533 SR
Queue Stats
339W - 331L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
RMcChunkyJr
Baron Samedi
Level 69
God Stats
10W - 10L
1,578 SR
Queue Stats
298W - 278L
1,448 Elo+
Solo
Nemesis
Nemesis
Yátsko
Nemesis
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 159L
1,491 Elo+
Party 2
Team Averages
Level 116
1,481 SR
1,480 Elo+

VS

Team Averages
Level 137
1,567 SR
1,606 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Cơde
Hun Batz
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 98L
1,623 Elo+
Party 3
Cthulhu
Cthulhu
Soulblaze1025
Cthulhu
Level 143
God Stats
55W - 39L
1,682 SR
Queue Stats
274W - 250L
1,551 Elo+
Party 1
Vamana
Vamana
SynovialSleet76
Vamana
Level 100
God Stats
1W - 2L
1,527 SR
Queue Stats
12W - 5L
1,788 Elo+
Party 3
Neith
Neith
WolvesAreChil
Neith
Level 148
God Stats
15W - 9L
1,626 SR
Queue Stats
343W - 331L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
3 / 1 / 7
6,838
622
4,583
9,860
8,042
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 0 / 3
6,964
633
9,887
10,545
4,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 0 / 1
6,948
632
5,580
9,336
8,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
RMcChunkyJr
Baron Samedi
11
0 / 3 / 2
6,403
582
1,983
7,626
2,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Yátsko
Nemesis
12
4 / 1 / 1
6,418
583
5,771
10,534
4,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
3 / 2 / 1
6,700
609
7,369
6,580
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Cơde
Hun Batz
11
1 / 3 / 2
5,901
536
6,072
9,830
3,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
8
1 / 3 / 1
5,053
459
6,334
9,569
8,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 0 / 0
6,054
550
3,981
7,597
7,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 6 / 1
5,272
479
6,316
9,624
3,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
13
Kills
5
5
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
1
7
6.5
L
Ah Puch
 
Ah Puch
3
2
1
1.75
L
Hun Batz
Cơde
Hun Batz
1
3
2
0.67
W
5
0
3
6.5
W
1
0
1
1.5
W
Baron Samedi
RMcChunkyJr
Baron Samedi
0
3
2
0.33
L
Cthulhu
1
3
1
0.5
L
0
0
0
0
L
0
6
1
0.08
W
Nemesis
Yátsko
Nemesis
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,804
Damage
30,072
47,901
Taken
43,200
28,138
Mitigated
24,977
15,770
Healing
11,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,583
402
0
4,721
9,860
8,042
0
2,328
7,097
17,173
2,408
L
Ah Puch
 
Ah Puch
7,369
119
0
1,975
6,580
2,315
0
1,718
4,662
37,618
1,077
L
Hun Batz
Cơde
Hun Batz
6,072
1,714
0
3,849
9,830
3,831
0
503
9,275
0
49,938
W
9,887
6,020
0
6,004
10,545
4,677
0
2,439
7,835
0
54,735
W
5,580
2,026
0
1,544
9,336
8,163
0
225
9,072
1,121
52,222
W
Baron Samedi
RMcChunkyJr
Baron Samedi
1,983
210
0
1,347
7,626
2,982
0
4,375
2,679
35,685
0
L
Cthulhu
6,334
273
203
2,662
9,569
8,179
0
1,653
7,916
27,885
0
L
3,981
1,806
0
1,788
7,597
7,522
0
419
7,178
0
42,621
L
6,316
2,965
0
1,110
9,624
3,130
0
1,821
7,803
0
31,201
W
Nemesis
Yátsko
Nemesis
5,771
1,964
0
2,154
10,534
4,274
0
2,580
7,714
0
54,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,571
Gold Earned
28,980
377
Minions Killed
350
0
Camps Cleared
0
1,169,445
Distance Traveled
1,100,107
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,838
622
33
3
0
266,860
6
L
Ah Puch
6,700
609
78
7
0
203,946
0
L
Hun Batz
5,901
536
84
8
0
249,978
0
W
Nut
6,964
633
86
8
0
220,683
1
W
Surtr
6,948
632
88
8
0
196,571
1
W
Baron Samedi
6,403
582
94
9
0
218,385
2
L
Cthulhu
5,053
459
36
3
0
229,367
0
L
Vamana
6,054
550
94
9
0
215,193
0
L
Neith
5,272
479
58
5
0
201,623
0
W
Nemesis
6,418
583
76
7
0
266,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role