Player Matchup

Discordia
Discordia
Silver III
NanaOsaki2
Discordia
Silver III
Level 144
God Stats
3W - 3L
1,552 SR
Queue Stats
14W - 9L
1,482 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
OakHobgoblin183
Cu Chulainn
Gold V
Level 85
God Stats
1W - 1L
1,349 SR
Queue Stats
19W - 12L
1,584 MMR
Party 1
Izanami
Izanami
Gold I
Szyza
Izanami
Gold I
Level 180
God Stats
7W - 8L
1,457 SR
Queue Stats
982W - 969L
1,578 MMR
Solo
Chang'e
Chang'e
Gold III
gerson_ramms199
Chang'e
Gold III
Level 149
God Stats
192W - 156L
1,660 SR
Queue Stats
386W - 397L
1,582 MMR
Solo
Geb
Geb
Platinum V
phoenix3r3
Geb
Platinum V
Level 128
God Stats
18W - 23L
1,523 SR
Queue Stats
398W - 387L
1,582 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,508 SR
1,562 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,493 SR
1,531 MMR
Cernunnos
Cernunnos
Gold II
 
Cernunnos
Gold II
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Platinum V
 
Bakasura
Platinum V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold V
BlackMarquez
Thoth
Gold V
Level 145
God Stats
10W - 13L
1,485 SR
Queue Stats
105W - 108L
1,580 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
Pocooyo
Kuzenbo
Gold II
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 109L
1,533 MMR
Solo
Nike
Nike
Gold IV
thicccestaphro
Nike
Gold IV
Level 132
God Stats
0W - 4L
1,479 SR
Queue Stats
84W - 98L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
NanaOsaki2
Discordia
13
0 / 1 / 0
7,239
557
2,268
4,901
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
OakHobgoblin183
Cu Chulainn
15
6 / 0 / 0
9,705
747
13,225
12,073
10,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Szyza
Izanami
15
1 / 0 / 1
8,371
644
4,164
5,196
2,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 0 / 2
7,259
558
3,401
9,572
3,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 0
6,682
514
2,224
10,240
7,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ThorBake KujiraCharon

VS

Bans
AthenaLancelotNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
1 / 2 / 0
6,765
520
3,451
7,318
2,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
 
Bakasura
10
0 / 6 / 1
5,943
457
4,060
14,641
7,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 0 / 1
6,768
521
3,921
4,777
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Pocooyo
Kuzenbo
10
0 / 0 / 3
6,494
500
5,012
6,998
6,934
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 0 / 0
6,025
463
2,182
6,129
2,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
8
Kills
3
3
Deaths
8
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
2
0
0.5
L
Bakasura
 
Bakasura
0
6
1
0.08
L
1
0
1
1.5
W
Discordia
NanaOsaki2
Discordia
0
1
0
0
W
Cu Chulainn
OakHobgoblin183
Cu Chulainn
6
0
0
6
L
Kuzenbo
Pocooyo
Kuzenbo
0
0
3
1.5
W
Izanami
Szyza
Izanami
1
0
1
1.5
W
1
0
2
2
W
0
2
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,282
Damage
18,626
41,982
Taken
39,863
25,534
Mitigated
22,338
18,063
Healing
13,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
3,451
1,333
0
1,920
7,318
2,803
0
2,345
4,973
0
57,053
L
Bakasura
 
Bakasura
4,060
2,871
0
5,752
14,641
7,782
12
190
14,451
0
26,494
L
3,921
0
0
2,028
4,777
1,885
0
2,862
1,915
62,370
1,890
W
Discordia
NanaOsaki2
Discordia
2,268
140
0
1,304
4,901
1,640
0
2,801
2,100
61,055
0
W
Cu Chulainn
OakHobgoblin183
Cu Chulainn
13,225
2,912
0
2,937
12,073
10,997
0
929
10,650
0
94,146
L
Kuzenbo
Pocooyo
Kuzenbo
5,012
1,914
0
1,957
6,998
6,934
24
1,629
5,369
24,465
2,438
W
Izanami
Szyza
Izanami
4,164
2,469
0
2,694
5,196
2,058
2,398
690
4,506
0
79,662
W
3,401
324
1,507
6,834
9,572
3,313
78
1,107
8,465
60,036
1,519
W
2,224
183
0
2,787
10,240
7,526
0
3,484
6,756
14,248
0
L
2,182
148
0
2,221
6,129
2,934
0
850
5,279
0
43,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,256
Gold Earned
31,995
528
Minions Killed
396
0
Camps Cleared
0
1,279,313
Distance Traveled
1,293,043
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,765
520
105
8
0
232,241
2
L
Bakasura
5,943
457
69
5
0
242,619
0
L
Thoth
6,768
521
117
9
0
265,311
0
W
Discordia
7,239
557
121
9
0
259,901
2
W
Cu Chulainn
9,705
747
154
12
0
258,931
2
L
Kuzenbo
6,494
500
36
3
0
281,699
3
W
Izanami
8,371
644
138
11
0
222,988
5
W
Chang'e
7,259
558
100
8
0
282,955
0
W
Geb
6,682
514
15
1
0
254,538
4
L
Nike
6,025
463
69
5
0
271,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role