Player Matchup

Loki
Loki
Axdix
Loki
Level 68
God Stats
5W - 1L
1,709 SR
Queue Stats
46W - 46L
1,408 Elo+
Party 2
Ares
Ares
I SpaceySpace I
Ares
Level 111
God Stats
17W - 23L
1,236 SR
Queue Stats
234W - 234L
1,320 Elo+
Solo
Neith
Neith
Kawashy_
Neith
Level 40
God Stats
3W - 3L
1,416 SR
Queue Stats
14W - 23L
1,305 Elo+
Party 2
Scylla
Scylla
TacticalBody383
Scylla
Level 44
God Stats
13W - 8L
1,549 SR
Queue Stats
55W - 43L
1,389 Elo+
Party 3
Sun Wukong
Sun Wukong
iZlVl
Sun Wukong
Level 24
God Stats
18W - 9L
1,590 SR
Queue Stats
67W - 56L
1,447 Elo+
Party 3
Team Averages
Level 57
1,500 SR
1,374 Elo+

VS

Team Averages
Level 45
1,459 SR
1,356 Elo+
Nut
Nut
Amneziaa_hazee
Nut
Level 48
God Stats
5W - 8L
1,210 SR
Queue Stats
82W - 84L
1,476 Elo+
Solo
Maui
Maui
BlvckToni
Maui
Level 77
God Stats
2W - 4L
1,527 SR
Queue Stats
234W - 225L
1,415 Elo+
Party 4
Bacchus
Bacchus
DESP4CHEET0S
Bacchus
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
203W - 192L
1,094 Elo+
Party 1
Zhong Kui
Zhong Kui
W00D1ES
Zhong Kui
Level 40
God Stats
15W - 16L
1,282 SR
Queue Stats
221W - 231L
1,399 Elo+
Party 1
Serqet
Serqet
kiacarlomagno
Serqet
Level 48
God Stats
2W - 2L
1,775 SR
Queue Stats
130W - 141L
1,396 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Axdix
Loki
15
2 / 1 / 2
8,426
562
6,085
11,462
4,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 1 / 4
8,092
539
8,451
11,450
9,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Kawashy_
Neith
13
5 / 2 / 2
8,255
550
11,041
8,243
3,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 2 / 0
7,673
512
4,539
7,101
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
iZlVl
Sun Wukong
14
3 / 1 / 1
8,452
563
6,941
14,091
9,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
7,854
524
5,155
12,236
5,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
11
2 / 3 / 1
7,488
499
3,012
13,707
12,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
DESP4CHEET0S
Bacchus
11
0 / 4 / 1
6,767
451
6,694
10,514
15,811
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
W00D1ES
Zhong Kui
16
1 / 0 / 1
9,308
621
9,922
11,313
9,644
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 1 / 1
6,858
457
2,491
10,876
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
13
Kills
6
7
Deaths
13
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Loki
Axdix
Loki
2
1
2
3
L
Maui
2
3
1
0.83
L
Bacchus
DESP4CHEET0S
Bacchus
0
4
1
0.13
W
3
1
4
5
W
Neith
Kawashy_
Neith
5
2
2
3
W
0
2
0
0
L
Zhong Kui
W00D1ES
Zhong Kui
1
0
1
1.5
W
Sun Wukong
iZlVl
Sun Wukong
3
1
1
3.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,057
Damage
27,274
52,347
Taken
58,646
29,105
Mitigated
47,624
18,702
Healing
18,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,155
3,491
0
2,969
12,236
5,164
481
1,908
10,328
0
60,953
W
Loki
Axdix
Loki
6,085
2,247
0
6,836
11,462
4,575
248
2,616
8,846
0
81,211
L
Maui
3,012
663
0
949
13,707
12,743
28
2,586
11,121
22,995
2,079
L
Bacchus
DESP4CHEET0S
Bacchus
6,694
1,216
0
1,556
10,514
15,811
0
0
10,514
34,123
1,054
W
8,451
358
0
3,181
11,450
9,999
533
3,947
7,503
30,457
0
W
Neith
Kawashy_
Neith
11,041
3,924
0
2,212
8,243
3,140
739
1,721
6,522
0
57,530
W
4,539
549
0
2,578
7,101
2,249
0
4,402
2,319
57,496
1,135
L
Zhong Kui
W00D1ES
Zhong Kui
9,922
715
0
7,584
11,313
9,644
701
7,155
4,158
80,428
2,406
W
Sun Wukong
iZlVl
Sun Wukong
6,941
1,534
0
3,895
14,091
9,142
0
5,680
7,511
0
59,445
L
2,491
784
0
5,136
10,876
4,262
0
1,237
9,639
0
35,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,898
Gold Earned
38,275
417
Minions Killed
393
0
Camps Cleared
0
1,490,449
Distance Traveled
1,364,722
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,854
524
109
7
0
245,123
0
W
Loki
8,426
562
121
8
0
326,346
0
L
Maui
7,488
499
23
2
0
269,648
0
L
Bacchus
6,767
451
44
3
0
255,248
0
W
Ares
8,092
539
31
2
0
315,794
0
W
Neith
8,255
550
84
6
0
271,782
0
W
Scylla
7,673
512
97
6
0
281,967
0
L
Zhong Kui
9,308
621
159
11
0
293,163
2
W
Sun Wukong
8,452
563
84
6
0
294,560
0
L
Serqet
6,858
457
58
4
0
301,540
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role