Player Matchup

Vulcan
Vulcan
AetherrGod
Vulcan
Level 46
God Stats
11W - 15L
1,397 SR
Queue Stats
179W - 191L
1,470 Elo+
Solo
Fafnir
Fafnir
CoolBoyGkno
Fafnir
Level 56
God Stats
5W - 6L
1,659 SR
Queue Stats
176W - 201L
1,464 Elo+
Solo
Sol
Sol
Icycandiee_pr
Sol
Level 157
God Stats
6W - 5L
1,378 SR
Queue Stats
278W - 279L
1,476 Elo+
Solo
Medusa
Medusa
Reidgicide
Medusa
Level 68
God Stats
9W - 6L
1,635 SR
Queue Stats
255W - 231L
1,537 Elo+
Party 2
Mulan
Mulan
shrimp007
Mulan
Level 168
God Stats
46W - 37L
1,587 SR
Queue Stats
429W - 408L
1,538 Elo+
Party 2
Team Averages
Level 99
1,531 SR
1,497 Elo+

VS

Team Averages
Level 106
1,650 SR
1,533 Elo+
Janus
Janus
DarkCrowned05
Janus
Level 140
God Stats
3W - 6L
1,385 SR
Queue Stats
118W - 109L
1,549 Elo+
Solo
Surtr
Surtr
Naired64
Surtr
Level 94
God Stats
5W - 1L
1,671 SR
Queue Stats
30W - 20L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
SuperDrSalvador
Baron Samedi
Level 89
God Stats
3W - 2L
1,758 SR
Queue Stats
41W - 29L
1,540 Elo+
Solo
Hou Yi
Hou Yi
TacticalPotato54
Hou Yi
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 47L
1,523 Elo+
Party 1
Fenrir
Fenrir
el_xaviboy
Fenrir
Level 109
God Stats
3W - 1L
1,937 SR
Queue Stats
71W - 67L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AetherrGod
Vulcan
10
0 / 2 / 3
5,694
569
2,876
5,150
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fafnir
10
1 / 1 / 3
5,960
596
2,667
8,404
9,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 0 / 0
7,552
755
6,455
7,752
2,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Reidgicide
Medusa
10
1 / 0 / 3
5,553
555
6,346
4,680
1,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
shrimp007
Mulan
12
6 / 0 / 2
6,580
658
7,972
9,333
5,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
6,517
652
3,312
6,195
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
Naired64
Surtr
10
0 / 2 / 0
5,287
529
4,100
10,143
6,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
SuperDrSalvador
Baron Samedi
8
1 / 4 / 1
5,374
537
3,243
9,958
6,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 1 / 0
5,401
540
4,619
7,907
2,946
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
el_xaviboy
Fenrir
10
0 / 1 / 1
5,141
514
2,618
9,229
4,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
11
Kills
3
3
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AetherrGod
Vulcan
0
2
3
0.75
W
Fafnir
1
1
3
2.5
L
1
3
1
0.5
W
3
0
0
3
L
Surtr
Naired64
Surtr
0
2
0
0
W
Medusa
Reidgicide
Medusa
1
0
3
2.5
L
Baron Samedi
SuperDrSalvador
Baron Samedi
1
4
1
0.38
L
1
1
0
1
L
Fenrir
el_xaviboy
Fenrir
0
1
1
0.5
W
Mulan
shrimp007
Mulan
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,316
Damage
17,892
35,319
Taken
43,432
20,408
Mitigated
21,814
12,742
Healing
12,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AetherrGod
Vulcan
2,876
100
0
1,500
5,150
1,817
0
2,753
2,115
28,112
0
W
Fafnir
2,667
916
0
2,198
8,404
9,400
87
1,062
7,342
18,401
0
L
3,312
439
0
1,041
6,195
1,967
34
1,770
4,258
46,456
843
W
6,455
2,270
0
4,970
7,752
2,642
924
514
7,238
48,375
13,601
L
Surtr
Naired64
Surtr
4,100
1,067
0
2,531
10,143
6,037
0
5,558
4,585
504
35,344
W
Medusa
Reidgicide
Medusa
6,346
1,669
0
842
4,680
1,527
317
1,299
3,381
0
40,641
L
Baron Samedi
SuperDrSalvador
Baron Samedi
3,243
141
1,211
2,159
9,958
6,836
0
1,869
8,081
15,419
0
L
4,619
2,976
0
2,848
7,907
2,946
0
804
7,103
0
39,665
L
Fenrir
el_xaviboy
Fenrir
2,618
937
0
2,419
9,229
4,028
0
1,222
7,906
0
41,839
W
Mulan
shrimp007
Mulan
7,972
1,180
0
3,232
9,333
5,022
296
994
8,225
0
48,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,339
Gold Earned
27,720
317
Minions Killed
312
0
Camps Cleared
0
1,067,091
Distance Traveled
1,006,089
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,694
569
56
6
0
193,518
0
W
Fafnir
5,960
596
29
3
0
226,003
0
L
Janus
6,517
652
108
11
0
200,093
0
W
Sol
7,552
755
118
12
0
202,737
3
L
Surtr
5,287
529
45
5
0
173,358
1
W
Medusa
5,553
555
52
5
0
209,095
0
L
Baron Samedi
5,374
537
13
1
0
199,918
1
L
Hou Yi
5,401
540
80
8
0
187,629
0
L
Fenrir
5,141
514
66
7
0
245,091
0
W
Mulan
6,580
658
62
6
0
235,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role