Player Matchup

Danzaburou
Danzaburou
Michu1410
Danzaburou
Level 146
God Stats
10W - 9L
1,535 SR
Queue Stats
23W - 30L
1,429 Elo+
Party 1
Sun Wukong
Sun Wukong
Soolidier1
Sun Wukong
Level 100
God Stats
3W - 4L
1,416 SR
Queue Stats
11W - 21L
1,333 Elo+
Party 1
Zeus
Zeus
Vestro
Zeus
Level 118
God Stats
4W - 6L
1,668 SR
Queue Stats
23W - 30L
1,429 Elo+
Party 1
Team Averages
Level 121
1,540 SR
1,397 Elo+

VS

Team Averages
Level 43
1,555 SR
1,457 Elo+
Kuzenbo
Kuzenbo
Benito04
Kuzenbo
Level 25
God Stats
132W - 111L
1,620 SR
Queue Stats
300W - 314L
1,527 Elo+
Party 2
Raijin
Raijin
IPJonny
Raijin
Level 96
God Stats
70W - 76L
1,527 SR
Queue Stats
297W - 305L
1,527 Elo+
Party 2
Ymir
Ymir
VIIN94
Ymir
Level 7
God Stats
3W - 4L
1,518 SR
Queue Stats
5W - 15L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Michu1410
Danzaburou
17
3 / 0 / 7
12,622
742
9,896
12,156
5,161
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Soolidier1
Sun Wukong
18
5 / 0 / 6
12,617
742
11,023
12,655
10,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zeus
Vestro
Zeus
18
3 / 1 / 7
12,060
709
18,254
10,100
3,911
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Benito04
Kuzenbo
14
0 / 3 / 1
9,435
555
9,471
18,380
25,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
IPJonny
Raijin
16
1 / 3 / 0
10,293
605
9,746
10,807
4,532
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
VIIN94
Ymir
15
0 / 5 / 1
9,540
561
2,079
15,182
17,059
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Benito04
Kuzenbo
0
3
1
0.17
L
Raijin
IPJonny
Raijin
1
3
0
0.33
W
Danzaburou
Michu1410
Danzaburou
3
0
7
6.5
W
Sun Wukong
Soolidier1
Sun Wukong
5
0
6
8
L
Ymir
VIIN94
Ymir
0
5
1
0.1
W
Zeus
Vestro
Zeus
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,173
Damage
21,296
34,911
Taken
44,369
19,651
Mitigated
46,927
12,450
Healing
5,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Benito04
Kuzenbo
9,471
3,238
0
2,966
18,380
25,336
0
7,584
10,654
23,680
1,707
L
Raijin
IPJonny
Raijin
9,746
469
0
1,826
10,807
4,532
0
5,393
5,380
57,104
0
W
Danzaburou
Michu1410
Danzaburou
9,896
5,209
651
5,472
12,156
5,161
1,863
7,492
4,248
0
58,926
W
Sun Wukong
Soolidier1
Sun Wukong
11,023
1,628
267
3,363
12,655
10,579
700
6,810
5,538
528
62,446
L
Ymir
VIIN94
Ymir
2,079
381
0
250
15,182
17,059
0
5,803
9,266
14,075
0
W
Zeus
Vestro
Zeus
18,254
1,431
312
2,385
10,100
3,911
900
5,394
4,206
59,451
668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,299
Gold Earned
29,268
262
Minions Killed
149
0
Camps Cleared
0
938,283
Distance Traveled
948,607
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,435
555
31
2
0
342,835
2
L
Raijin
10,293
605
93
5
0
296,241
0
W
Danzaburou
12,622
742
88
5
0
311,357
5
W
Sun Wukong
12,617
742
96
6
0
333,776
4
L
Ymir
9,540
561
25
1
0
309,531
0
W
Zeus
12,060
709
78
5
0
293,150
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role