Player Matchup

Scylla
Scylla
EldenTheLegend
Scylla
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
286W - 268L
1,543 Elo+
Party 2
Chiron
Chiron
QuickyWiggles
Chiron
Level 101
God Stats
1W - 0L
1,726 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Bastet
Bastet
Schhteekarn
Bastet
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 41L
1,516 Elo+
Party 2
Surtr
Surtr
noobmasterye
Surtr
Level 115
God Stats
11W - 3L
1,711 SR
Queue Stats
42W - 23L
1,679 Elo+
Solo
Cthulhu
Cthulhu
xl D Wiggles lx
Cthulhu
Level 156
God Stats
1W - 0L
1,809 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Team Averages
Level 120
1,649 SR
1,547 Elo+

VS

Team Averages
Level 110
1,556 SR
1,530 Elo+
Camazotz
Camazotz
Dondozo
Camazotz
Level 109
God Stats
3W - 1L
1,520 SR
Queue Stats
199W - 172L
1,574 Elo+
Party 4
Scylla
Scylla
Isdykelis
Scylla
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
SpeccyDedMan
Heimdallr
Level 127
God Stats
1W - 1L
1,729 SR
Queue Stats
83W - 87L
1,524 Elo+
Party 1
Bellona
Bellona
TheStinkHole568
Bellona
Level 127
God Stats
2W - 7L
1,483 SR
Queue Stats
91W - 99L
1,449 Elo+
Party 1
Ymir
Ymir
ÉlQuako
Ymir
Level 117
God Stats
4W - 7L
1,550 SR
Queue Stats
194W - 184L
1,604 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
4,985
623
1,683
3,473
947
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 1
4,580
573
2,560
3,725
1,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
8
2 / 1 / 0
4,365
546
1,478
5,309
1,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 0 / 0
5,769
721
4,898
5,489
3,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

9
0 / 0 / 0
4,882
610
1,909
4,044
2,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Dondozo
Camazotz
9
1 / 0 / 0
4,441
555
3,143
4,334
1,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Isdykelis
Scylla
9
0 / 1 / 1
4,818
602
763
4,288
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
SpeccyDedMan
Heimdallr
6
0 / 1 / 0
3,721
465
1,621
2,974
971
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 2 / 0
4,168
521
1,602
5,716
4,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
8
0 / 0 / 0
4,255
532
1,092
4,861
2,745
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
1
1
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Dondozo
Camazotz
1
0
0
1
W
0
0
1
0.5
L
Scylla
Isdykelis
Scylla
0
1
1
0.5
W
0
0
1
0.5
W
Bastet
2
1
0
2
L
Heimdallr
SpeccyDedMan
Heimdallr
0
1
0
0
L
0
2
0
0
W
2
0
0
2
W
0
0
0
0
L
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,528
Damage
8,221
22,040
Taken
22,173
10,432
Mitigated
10,715
10,154
Healing
8,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Dondozo
Camazotz
3,143
801
0
2,932
4,334
1,316
0
285
4,049
0
25,780
W
1,683
379
0
1,439
3,473
947
0
152
3,321
36,809
686
L
Scylla
Isdykelis
Scylla
763
160
0
980
4,288
1,379
0
1,556
2,732
32,954
1,374
W
2,560
564
237
1,698
3,725
1,135
0
198
3,527
0
36,243
W
Bastet
1,478
738
0
3,659
5,309
1,605
0
604
4,705
0
21,157
L
Heimdallr
SpeccyDedMan
Heimdallr
1,621
1,080
0
1,142
2,974
971
0
950
2,024
0
20,167
L
1,602
977
0
2,156
5,716
4,304
0
213
5,503
0
22,609
W
4,898
2,403
0
1,524
5,489
3,882
124
0
5,489
762
42,159
W
1,909
93
156
1,441
4,044
2,863
0
668
3,376
22,787
0
L
Ymir
1,092
279
0
1,214
4,861
2,745
0
838
4,023
15,355
961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,581
Gold Earned
21,403
298
Minions Killed
220
0
Camps Cleared
0
817,785
Distance Traveled
731,232
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
4,441
555
46
6
0
197,478
0
W
Scylla
4,985
623
81
10
0
173,682
0
L
Scylla
4,818
602
67
8
0
158,332
3
W
Chiron
4,580
573
71
9
0
156,457
0
W
Bastet
4,365
546
40
5
0
171,073
1
L
Heimdallr
3,721
465
31
4
0
102,709
0
L
Bellona
4,168
521
51
6
0
103,115
1
W
Surtr
5,769
721
71
9
0
151,953
0
W
Cthulhu
4,882
610
35
4
0
164,620
1
L
Ymir
4,255
532
25
3
0
169,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role