Player Matchup

Artemis
Artemis
Dreambleeder
Artemis
Level 7
God Stats
4W - 5L
1,697 SR
Queue Stats
77W - 74L
1,240 Elo+
Party 3
Ix Chel
Ix Chel
Erlaitz06
Ix Chel
Level 144
God Stats
19W - 20L
1,367 SR
Queue Stats
202W - 200L
1,484 Elo+
Party 1
Fenrir
Fenrir
Splinicx
Fenrir
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
74W - 70L
1,240 Elo+
Party 3
Achilles
Achilles
Yami_sensho
Achilles
Level 63
God Stats
11W - 13L
1,513 SR
Queue Stats
381W - 343L
1,496 Elo+
Solo
Anubis
Anubis
rsanchez22081
Anubis
Level 80
God Stats
9W - 6L
1,686 SR
Queue Stats
315W - 295L
1,494 Elo+
Party 1
Team Averages
Level 79
1,553 SR
1,391 Elo+

VS

Team Averages
Level 105
1,496 SR
1,504 Elo+
Bacchus
Bacchus
 
Bacchus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Bobthefish500
Nu Wa
Level 118
God Stats
2W - 2L
1,423 SR
Queue Stats
87W - 90L
1,535 Elo+
Party 4
Medusa
Medusa
Kennys321
Medusa
Level 72
God Stats
105W - 82L
1,593 SR
Queue Stats
439W - 430L
1,503 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Killer_Queen__3
Cu Chulainn
Level 124
God Stats
4W - 5L
1,464 SR
Queue Stats
107W - 103L
1,537 Elo+
Party 4
Maman Brigitte
Maman Brigitte
Pontyf6193
Maman Brigitte
Level 87
God Stats
17W - 17L
1,502 SR
Queue Stats
142W - 130L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dreambleeder
Artemis
13
2 / 6 / 1
7,839
461
4,700
13,023
4,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Erlaitz06
Ix Chel
15
3 / 1 / 2
9,360
551
9,476
10,144
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
Splinicx
Fenrir
17
4 / 2 / 5
8,942
526
8,178
15,700
7,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Yami_sensho
Achilles
15
0 / 1 / 0
8,639
508
6,649
17,605
11,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
4 / 6 / 3
7,885
464
11,857
13,562
5,541
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 3 / 9
8,959
527
8,385
14,957
15,491
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
5 / 3 / 2
9,572
563
13,002
10,518
3,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Kennys321
Medusa
16
6 / 2 / 4
9,614
566
8,332
9,152
2,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Killer_Queen__3
Cu Chulainn
16
2 / 0 / 1
10,206
600
13,259
14,044
10,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maman Brigitte
Pontyf6193
Maman Brigitte
14
1 / 5 / 4
8,089
476
9,251
18,251
6,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
13
Kills
16
16
Deaths
13
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
3
9
2.17
W
5
3
2
2
L
Artemis
Dreambleeder
Artemis
2
6
1
0.42
L
Ix Chel
Erlaitz06
Ix Chel
3
1
2
4
W
Medusa
Kennys321
Medusa
6
2
4
4
W
Cu Chulainn
Killer_Queen__3
Cu Chulainn
2
0
1
2.5
W
Maman Brigitte
Pontyf6193
Maman Brigitte
1
5
4
0.6
L
Fenrir
Splinicx
Fenrir
4
2
5
3.25
L
Achilles
Yami_sensho
Achilles
0
1
0
0
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,860
Damage
52,229
70,034
Taken
66,922
32,128
Mitigated
38,531
16,666
Healing
15,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,385
1,139
0
3,241
14,957
15,491
68
6,555
8,402
38,952
0
W
13,002
1,767
0
1,270
10,518
3,603
0
4,882
5,636
72,499
0
L
Artemis
Dreambleeder
Artemis
4,700
2,005
0
1,519
13,023
4,423
0
6,059
6,852
0
45,925
L
Ix Chel
Erlaitz06
Ix Chel
9,476
1,092
679
3,750
10,144
3,698
605
6,067
3,722
81,976
2,807
W
Medusa
Kennys321
Medusa
8,332
2,503
0
1,302
9,152
2,893
411
4,076
5,076
0
74,098
W
Cu Chulainn
Killer_Queen__3
Cu Chulainn
13,259
928
0
2,857
14,044
10,170
42
654
13,390
0
93,352
W
Maman Brigitte
Pontyf6193
Maman Brigitte
9,251
403
0
6,844
18,251
6,374
0
4,810
13,441
69,179
1,240
L
Fenrir
Splinicx
Fenrir
8,178
1,649
0
2,062
15,700
7,411
0
6,657
8,735
0
77,875
L
Achilles
Yami_sensho
Achilles
6,649
766
0
5,837
17,605
11,055
0
3,558
13,867
234
67,467
L
11,857
133
0
2,819
13,562
5,541
0
6,916
6,564
40,858
1,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,665
Gold Earned
46,440
551
Minions Killed
535
0
Camps Cleared
0
1,654,907
Distance Traveled
1,724,987
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,959
527
46
3
0
352,433
1
W
Nu Wa
9,572
563
117
7
0
320,053
2
L
Artemis
7,839
461
86
5
0
277,942
0
L
Ix Chel
9,360
551
163
10
0
349,915
7
W
Medusa
9,614
566
125
7
0
371,992
0
W
Cu Chulainn
10,206
600
156
9
0
326,263
2
W
Maman Brigitte
8,089
476
91
5
0
354,246
0
L
Fenrir
8,942
526
94
6
0
419,841
0
L
Achilles
8,639
508
138
8
0
326,192
0
L
Anubis
7,885
464
70
4
0
281,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role