Player Matchup

Lancelot
Lancelot
Brayanpe
Lancelot
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 113L
1,514 Elo+
Solo
Hercules
Hercules
DualStilz
Hercules
Level 143
God Stats
9W - 9L
1,500 SR
Queue Stats
525W - 537L
1,476 Elo+
Party 3
Merlin
Merlin
Dynexto
Merlin
Level 63
God Stats
8W - 11L
1,512 SR
Queue Stats
509W - 508L
1,528 Elo+
Solo
Baba Yaga
Baba Yaga
TheBigHorrus
Baba Yaga
Level 155
God Stats
5W - 3L
1,685 SR
Queue Stats
548W - 508L
1,594 Elo+
Solo
Bake Kujira
Bake Kujira
USMCDEVILDOG8
Bake Kujira
Level 110
God Stats
3W - 4L
1,590 SR
Queue Stats
434W - 436L
1,461 Elo+
Party 3
Team Averages
Level 124
1,557 SR
1,515 Elo+

VS

Team Averages
Level 112
1,418 SR
1,484 Elo+
Ao Kuang
Ao Kuang
Dha-Bees-Knees
Ao Kuang
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 36L
1,177 Elo+
Party 1
Chiron
Chiron
Sheeptoaster
Chiron
Level 128
God Stats
3W - 1L
1,515 SR
Queue Stats
256W - 280L
1,551 Elo+
Solo
Lancelot
Lancelot
Sisco-_-Montes
Lancelot
Level 115
God Stats
1W - 1L
1,306 SR
Queue Stats
332W - 327L
1,603 Elo+
Party 2
Zeus
Zeus
betiux15
Zeus
Level 153
God Stats
16W - 13L
1,636 SR
Queue Stats
357W - 378L
1,565 Elo+
Party 2
Vulcan
Vulcan
shortyrough13
Vulcan
Level 128
God Stats
1W - 5L
1,132 SR
Queue Stats
144W - 194L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Brayanpe
Lancelot
14
5 / 8 / 6
9,324
717
12,513
16,853
11,198
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Hercules
DualStilz
Hercules
18
5 / 2 / 9
10,026
771
14,793
32,810
31,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Dynexto
Merlin
5
0 / 1 / 0
6,339
488
421
925
521
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baba Yaga
TheBigHorrus
Baba Yaga
20
5 / 2 / 10
11,234
864
18,698
14,363
8,398
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bake Kujira
USMCDEVILDOG8
Bake Kujira
11
1 / 10 / 8
8,064
620
6,300
21,003
26,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
7 / 5 / 8
9,830
756
11,000
12,993
8,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chiron
17
4 / 4 / 12
10,494
807
15,126
15,030
7,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
16
4 / 2 / 12
9,897
761
10,992
10,374
8,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
18
5 / 1 / 15
10,798
831
23,558
8,640
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 4 / 13
10,874
836
17,097
10,277
4,682
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
83
16
Kills
23
23
Deaths
16
33
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Brayanpe
Lancelot
5
8
6
1
W
Ao Kuang
7
5
8
2.2
L
Hercules
DualStilz
Hercules
5
2
9
4.75
L
Merlin
Dynexto
Merlin
0
1
0
0
W
Chiron
4
4
12
2.5
W
Lancelot
4
2
12
5
L
Baba Yaga
TheBigHorrus
Baba Yaga
5
2
10
5
L
Bake Kujira
USMCDEVILDOG8
Bake Kujira
1
10
8
0.5
W
Zeus
5
1
15
12.5
W
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,725
Damage
77,773
85,954
Taken
57,314
78,849
Mitigated
33,873
29,218
Healing
20,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Brayanpe
Lancelot
12,513
1,438
214
1,614
16,853
11,198
0
9,980
6,735
0
17,871
W
Ao Kuang
11,000
3,188
965
2,438
12,993
8,875
0
7,737
5,256
14,822
2,079
L
Hercules
DualStilz
Hercules
14,793
2,265
891
21,184
32,810
31,779
0
18,297
14,175
0
26,435
L
Merlin
Dynexto
Merlin
421
0
0
0
925
521
0
542
345
421
0
W
Chiron
15,126
5,152
863
4,755
15,030
7,316
779
5,915
9,070
0
32,878
W
Lancelot
10,992
847
1,140
3,354
10,374
8,829
0
5,314
5,060
0
12,490
L
Baba Yaga
TheBigHorrus
Baba Yaga
18,698
382
309
4,028
14,363
8,398
0
7,848
6,203
54,676
0
L
Bake Kujira
USMCDEVILDOG8
Bake Kujira
6,300
4,600
294
684
21,003
26,953
0
13,496
7,201
13,975
0
W
Zeus
23,558
2,740
231
1,193
8,640
4,171
270
2,064
6,576
39,710
0
W
17,097
70
2,326
2,886
10,277
4,682
768
4,389
5,888
37,531
731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,987
Gold Earned
51,893
129
Minions Killed
163
0
Camps Cleared
0
1,060,315
Distance Traveled
1,359,637
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,324
717
14
1
0
236,558
0
W
Ao Kuang
9,830
756
16
1
0
244,930
0
L
Hercules
10,026
771
24
2
0
268,088
0
L
Merlin
6,339
488
0
0
0
86,796
0
W
Chiron
10,494
807
36
3
0
253,550
0
W
Lancelot
9,897
761
9
1
0
320,647
0
L
Baba Yaga
11,234
864
72
6
0
273,030
0
L
Bake Kujira
8,064
620
19
1
0
195,843
0
W
Zeus
10,798
831
46
4
0
263,337
0
W
Vulcan
10,874
836
56
4
0
277,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role